
Protecting nobles from mud may look simple on the surface, but the intricate cape arranging puzzle mechanics ensure steadily increasing difficulty. Join the Knights on their quest to preserve dignity, and mindmuck is practically guaranteed! Playtime 10-35h.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 238reviews | 98% | — | $50.1K |
| $2.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
谜题的核心机制有趣、有创新,游戏初期体验很好,后面复杂度上来了体验有点糟糕,因为这个游戏有个机制:[spoiler] 可以断斗篷 [/spoiler],再加上其他杂七杂八的机制,导致游戏状态空间陡然上升。在机制丰富的同时,并没有做其他限制来让谜题状态数量下降,导致后期玩都是莫名其妙、稀里糊涂地就过了,这种情况下尤里卡瞬间几乎没有,根本看不出这关的核心思路在哪里。 真要设计围绕那个[spoiler] 可以断斗篷 [/spoiler]的机制来设计谜题的话,应该要让玩家很快看出,[spoiler] 应该断几节斗篷,或者斗篷不该断在哪 [/spoiler],然而并没有设计额外的机制,或精巧的关卡设计来实现这点。 看在作者出了这么久还有继续修改关卡,真不忍心打差评。
very clever
刚开始玩了几次没有玩进去,感觉就是穷举,后来掌握了门路,可以先确定贵族的路线,再用骑士配合, 26个小时全成就,体量适中,谜题设计很强妙,难度适中,有10%的关卡看了攻略。 非常推荐! steam deck 适配非常好,全程在steam deck上玩的。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Finnish, Simplified Chinese, French, Japanese, Greek
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我打算回来补个评价。 我很喜欢这个游戏的设计。玩家操控的维度是人背后的斗篷尾巴——拖尾。控制不同的角色移动,斗篷就会跟贪吃蛇一样跟着路径移动。然后你需要构造这个移动的序列来将不可踩踏的地面,通过拖尾可以踩踏的特性来辅助国王或皇后走向出口。 最开始,我以为这个游戏是一个比较简单的构造路径的解谜游戏,后来我才发现这游戏难度不低。很多关卡的设计非常富有挑战性。但是,挑战性的同时,关卡的引导也非常不错,总能提供非常不错的建议让我们找到合适的解法。我非常喜欢这种引导的设计。就比如说有些关卡的引导里,会故意留出一些看起来非常莫名其妙的空间,比如单个空位、2x2 的空位等等,但是玩过一阵子就会发现,因为角色不能在单个空位上倒转,所以他肯定是用来让角色站在这里,让拖尾能够放在一旁提供踩踏的。于是,你慢慢地就会发现,这个拖尾的摆放方式就会有非常明显的放置方案,进而一步一步找出拖尾如何构造成这样的做法。 这是非常富有深度的设计。我真心觉得游戏难度不低,但这些引导又能使我感觉游戏能够推演下去,而不至于去使用穷举的方式去完成。当然了,有些关卡确实存在误导性比较强的拖尾的放置方案,但是我仍然感觉这是作者故意给我们下套。很多地方这种错误的方案明显可以构造成功,比起通过此关之后才知道的正确解法对比起来,显然正确解法的摆放方式,找起来会困难不少。但是,关卡上配置的这些空位的弱引导,又在暗示我一些操作是不合理的:因为引导的地方根本就没用上,这显然不合理。 所以,这是一个非常不错的游戏。他难度不低,但也不至于高到我无法下手去解决它的地步。我很喜欢这个游戏。
simple premise but surprisingly challenging game play!! only on world 3 atm but having a lot of fun with the different mechanics so will definitely play more :p got this on the summer sale so definitely get it now if you're thinking about it
This game really makes you feel like a knight in a puddle.
I love turn-based puzzle games . This is better than Lara Croft Go / Hitman GO . It requires a different type of logic to Baba is You - this is purely visual-spatial whereas Baba is You requires more mixed skills . The cute graphics and the overall concept make it a real winner for me . Sometimes it's really soothing to play a low jeopardy game .
Puzzle masterpiece
挺有意思的一款游戏,但是不知道为什么,后面的关卡成就卡住了,完成了都没法点亮成就。。。。。
机制丰富,关卡设计非常优秀,后期关卡难度很高
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $191K | 715 | 93% | $14.99 | |
| $13K | 92 | 100% | $6.99 | |
| $6.6K | 42 | 95% | $12.99 | |
| $2.4K | 49 | 90% | $2.99 | |
| $367 | 31 | 100% | $0.99 | |
| $285 | 7 | 100% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $50.1K | 110 | 82% | $19.99 | |
| $50.1K | 276 | 70% | $12.99 | |
| $50.1K | 80 | 74% | $19.99 | |
| $50.1K | 77 | 82% | $15.99 | |
| $50K | 296 | 84% | $7.99 | |
| $50K | 142 | 93% | $5.49 |