
Join us for an epic adventure spanning the six realms of man! Build your squad for thrilling tactical match-3 action! Strife plagues the land, and only one bold adventurer has what it takes to unravel the mysteries overtaking the world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Million Dungeon is a fun little Match-3 game. Its rougelike. Your run is pretty unique, aside from the many quests, there are several Heroes and units to use, with many different effects. Also, there are many ways to upgrade your units, special abilties and hero. You have get Artifacs, items.. This game is full of content and several hours of fun. The main problem lies in the translation. Im no native english speaker, so its even harder to understand the game's story and abilities of all the different units, heros, items, artifacs and so on. Thats really my biggest problem with the game. I don't like to play a match-3 game without understanding much. I could play every other match-3 game then. I really like the artstyle, the music gets a bit boring really fast. But i see myself coming back to the game and havin fun, if they continue to improve the english translation. Aside from that, it's a fun little game. Also, not really a big problem, but its taking the fun out of the game. There are several enemie phases which take super long to load. This means, you do your turn and have to wait like 10 or 20 seconds for the enemie to taking his turn. It's super weird. 10 or 20 seconds doesnt sound that much. But its really a problem with a fast paced game like this should be. Its not every time, but in my 1 hour playtime it was way to often. I guess that's just a bug which will hopefully be ironed out by the time this leaves early access. As of right now, i would suggest everyone who can't read chinese to wait for them to improve the english translation til you buy it.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我来玩个单机游戏你居然练个作弊都不让,加密到ce都不能读取静态地址,直接就给关闭程序,实在是把人恶心坏了。
过了这么久,这游戏依然还是这样,时间紧迫的剧情阶段,不合理的难度曲线,恶心人的怪物技能,打一半不出怪的BUG,而且想改数据根本改不了,怕别人修改数据玩太爽看出你内容短缺靠堆怪属性恶心玩家? 说到底不管你开发了多久多少经费,你的成品它就是个不合格的娱乐甜品,最热门的评论依然是你群里活动搞的玩家评测,制作组看似回复玩家评测实际上回复的全是正面的 较高分数的测评,鉴赏家评测下面你跪舔的样子真让人恶心,论套鹿你是真套路
手机版出来后,steam版就变孤儿,到后面越玩越卡,也不更新优化,重心一直在手机版,这样对得起第一批的老玩家吗!!!!!!!!!!!!
刚刚看有条评论说数值策划人可以直接裁掉了,随便找个大学生就这水平。哈哈哈有一说一数值设计确实sb,火炮对护盾7倍伤害,折磨玩家这一方面你咋就这么有才呢?还有那个龟壳遗物也是,是不是有毛病?给玩家搁这看ppt呢?还有那个麻痹扣MP一回合就基本给扣没了我也是醉了。最气的是好不容易攒了1w块钱对话点完一看,哈哈哈钱没了,我真是去年买了块表。 还有其他一堆bug也烦死人,比如开头进游戏点击了也不能跳过,比如大晚上的音乐和音效都设成0%了,结果三个蘑菇三连直接无视音效设置把我耳膜轰裂开来,比如开二技能无敌了还是会受到伤害,等等一大堆。
The translation to English is simply not yet ready. Got my refund, will seriously consider buying it again IF the English translation is completed. As it is, there seem to be irreconcilable gaps in the narrative and instructions.
玩了快40个小时,我觉得策划在针对我? 无尽模式里,“精英”送遗物,普通怪打的价值太低了,钱就一点点,还送的是普通道具。唯一能期待的就是碰到哥布林。而且每次游玩没有“激励”,每次死亡,下次开局还是一样,没有让玩家感受到“我变强了”的感觉。(唯一的奖励就是升级解锁种族,没有玩下去的动力,没有解锁的道具一样可以在游戏中得到)。 而且部分偷钱偷道具的小怪无比恶心,感觉给玩家喂屎。(我可以死,但是不能偷我钱!!!) 这游戏“爽点”太少了,难火。
难度3已经不是运气不运气的问题了 方阵队长 第一个地图神装 第二个地图一堆小怪直接给秒了 我2000多护盾一回合打光连带血量清空 其他血少的英雄刚开局一个探索就被小怪打跪你敢信
之前玩了十几个小时,后面一直没玩,今天打开一看,一直卡在logo界面,再也进不去了
1. 肉鸽不需要这么多需要背板且无法跳过的剧情 2. 三消甚至不如 mirror,人物技能和三消毫无联系
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Players by region
Where this game's players are, estimated from review languages.
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