
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #72, worst BR #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 26 → 6.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Razputin “Raz” Aquato, trained acrobat and powerful young psychic, has realized his lifelong dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Their leader hasn't been the same since he was rescued from a kidnapping, and what's worse, there's a mole hiding in headquarters.
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.
Experience an imaginative, cinematic story that mixes humor and intrigue, brought to you by legendary game designer Tim Schafer (Grim Fandango, Brütal Legend, Broken Age).
Explore unique environments using Raz’s ability to dive into people’s brains to battle their inner demons, unlock hidden memories, and resolve their emotional baggage.
Leap acrobatically through the air, traversing tightropes and trapezes in a varied, challenging, and joyful platforming experience.
Wield a powerful array of psychic powers to blast, burn and levitate things, or even slow down time itself to solve environmental puzzles and battle strange enemies.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 14.5Kreviews | 96% | — | $18.5M |
| $59.99 | 12.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GOTY, mas nem se compara ao primeiro
I loved the creative PvP
This game IS a bit rough around the edges, but man, it kills it anyway. Such a charming, fun game. There's so much creativity in this. One of my most favorite platformers in recent years. And definitely on my all timer list.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
| $59.99 |
| 6.5Kratings |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Psychonauts no tuvo un buen desempeño comercial, inclusive con su posterior lanzamiento a PS2 meses después de su estreno original las ventas no fueron favorables para la producción de una secuela, y así pasaría una década entera hasta recibir una nueva entrega de esta franquicia. Esto se daría en 2017 con la salida de una secuela subtitulada como Rhombus of Ruin, exclusiva de periféricos de realidad virtual, fungiendo como una continuación directa a los sucesos del primer juego. No obstante, aunque tardado, la verdadera secuela llegaría en 2021 tras un exitosa recaudación para la secuela y el apoyo de Xbox Game Studios. Esta secuela es una continuación directa a los acontecimientos del primer y segundo juego, pues tras rescatar al cabecilla de los psiconautas Truman Zanotto, nos dirigimos al cuartel general, en donde Razputin comenzará un programa de becario. No obstante, el posible retorno de Malígula, antigua enemiga de los psiconautas muerta en un combate con Ford Cruller hace que la prioridad de Razputin se enfoque en hacer esfuerzos por detenerla. A manera general y sin entrar en muchos detalles, la trama abarca nuevas temáticas no vistas en el primer juego, lo que lo hace más complejo y más disfrutable, contando con giros de trama sorpresivos y bien construidos. Si bien, es cierto que la obra tiene un inicio algo lento, esto es debido a la manera en que se construye el conflicto central, con unos indicios previos hasta revelarse, momento en la que la obra mantiene un ritmo constante de a partir de ese momento hasta su cierre, mostrando por momentos una parte más seria y con un tono trágico por momentos. Además, los nuevos personajes introducidos en este juego están muy bien escritos y en su mayoría son memorables y tienen sus momentos de gloria. Lo único reprochable en este apartado es que no alcanza los mejores momentos en cuanto a humor en comparación del primer juego, aunque el general el humor manejado es de muy buena calidad. Respecto al apartado jugable, estamos al igual que el primer título ante un juego variado que permite la expresividad mediante una variedad considerable de herramientas para el combate y para el avance en los escenarios. Un punto positivo respecto a otros juegos —Metroid, siendo el perfecto ejemplo de lo que voy a mencionar a continuación—, es conservar de inicio las habilidades ya aprendidas y que no se nos haga realizar un nuevo recorrido para volver a obtenerlas, pues a diferencia de otras obras justificarlo en una saga como Psychonauts resulta bastante complicado pese a sus momentos desenfadados. En cuanto al movimiento, es notorio el paso de los años entre el lanzamiento original con la obra reseñada, pues Raz contará con un movimiento más fluido y variado a la hora de combatir enemigos, siendo el principal cambio en comparación del primer juego. Fuera de ahí, el esquema jugable se mantiene bastante similar en las partes más plataformeras y de exploración. Cerrando este apartado, el diseño de niveles es un trabajo formidable en todos los aspectos, pues resultan variados y perfectamente diferenciados en lo visual y jugable el uno del otro, con introducciones constantes a nuevos elementos para evitar la monotonía. Algo que no podemos pasar de alto es el apartado artístico, probablemente el mejor aspecto de una obra tan completa como lo es Psychonauts 2, con un diseño carismático de personajes, adaptando el estilo de los juegos anteriores a un apartado gráfico superior, además de presentar un cambio visual enorme entre una psique y otra, explotando el concepto de la obra visualmente con cambios de dirección artística enteros. En conclusión Psychonauts 2 es sin lugar a dudas un videojuego excelente que expande el concepto visto del primer juego tanto a nivel narrativo como en posibilidades, lo que hace sentir que la espera de los fanáticos mereció totalmente la pena, con un manejo de temas como el arrepentimiento, el nacionalismo, el amor, el miedo, la familia, entre otros temas con un estilo bastante propio y alejado de otras producciones.
La verdad que esta muy bien como plataformas y tiene sentido del humor. Se nota que lo hicieron con cariño
its a fricking masterpiece
Really glad they Double Fine came back and gave us a satisfying conclusion to this psychedelic story.
It's a great game, a really fun platformer with fantastic art and an entertaining story. If you played the first game and liked it, this one is great. And if you didn't play the first one, this one will definitely make you want to play it.
amazing
10/10 Masterpiece
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 19.3K | 95% | $9.99 | |
| $13.8K | 58 | 100% | $9.99 | |
| $2.6M | 5K | 92% | $39.99 | |
| $918K | 4.2K | 87% | $11.99 | |
| $14.3K | 40 | 88% | $14.99 | |
| $820 | 4 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 13.8K | 95% | $69.99 | |
| $18.5M | 5.9K | 53% | $69.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.4M | 129.1K | 86% | $8.99 | |
| $18.7M | 88.4K | 98% | $9.99 | |
| $18.7M | 61K | 97% | $14.99 |