
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
Modeled estimate, not a reported figure. How we estimate →
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About
Razputin “Raz” Aquato, trained acrobat and powerful young psychic, has realized his lifelong dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Their leader hasn't been the same since he was rescued from a kidnapping, and what's worse, there's a mole hiding in headquarters.
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.
Experience an imaginative, cinematic story that mixes humor and intrigue, brought to you by legendary game designer Tim Schafer (Grim Fandango, Brütal Legend, Broken Age).
Explore unique environments using Raz’s ability to dive into people’s brains to battle their inner demons, unlock hidden memories, and resolve their emotional baggage.
Leap acrobatically through the air, traversing tightropes and trapezes in a varied, challenging, and joyful platforming experience.
Wield a powerful array of psychic powers to blast, burn and levitate things, or even slow down time itself to solve environmental puzzles and battle strange enemies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The very first level specifically says "Burn all the posters" You do NOT have to burn all the posters nor are you rewarded for doing so. This is nothing more than a generic platformer where you press the forward button and get told what to do by NPCs
Amazing sequel. You should play it!
[h1]Джиммі Нейтрон зустрічає Кодзіму в кислотному тріпі[/h1] Скажу відразу: гра по-своєму геніальна, але це абсолютно нішевий продукт. Мені її подарував друг [url=https://steamcommunity.com/id/drewpiq]Drewpiq[/url], і якби я просто побачив її в магазині Steam // швидше за все, скіпнув би не замислюючись. Зізнаюся, поріг входження тут важкий, навіть коли знаєш, що гра хороша. Бо місцева наркоманія подекуди жорсткіша, ніж у тріпах із серії Far Cry :DD Ця гра максимально нагадувала мені "Справжніх монстрів" та "Джиммі Нейтрона", яких ми всі дивилися по Nickelodeon // така ж крінжова (у хорошому сенсі) мальовка та ідеї. Я не дарма згадую інші проєкти, бо дуже добре видно, чим розробники надихалися то тут, то там. До цього списку можна сміливо додати: [list] [*] Мультфільм [b]"Думками навиворіт" (Inside Out)[/b] // з їхньою буквалізованою візуалізацією емоцій, ментального багажу (який тут є буквально валізами!) та підсвідомості. [*] Фільм [b]"Початок" (Inception)[/b] // з його архітектурою снів, що ламає гравітацію. [*] Сюрреалізм у стилі [b]Тіма Бертона[/b] // викривлені пропорції та похмуро-казковий вайб. [/list] Окремий вид контенту // це тутешні credits, які йдуть цілих 30 хвилин. Серйозно, ось [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3727048700]скріншот[/url], де імена йдуть аж у 6 колонок. Я трохи почитав про це: самих розробників там понад 100, локалізаторів та інших спеціалістів // більше 1000, і ще понад 25 000 імен // це звичайні гравці, які підтримали створення гри на краудфандингу Коротше, нам треба вирішувати "головоломки", і навіть тут це звучить як буквальний каламбур, тому що колупатися ми будемо протягом усієї гри в чиїхось мізках. Бажання дропнути гру не було... Гаразд, один раз було. Там буде одна максимально кислотна локація з трикутними пластинками в стилі Pink Floyd, яка стала для мене випробуванням. Але я не здався і пройшов до кінця. Гра мені однозначно сподобалася. Сюжетний твіст приємно здивував, вийшло масштабно, майже як в "Атаці Титанів". Ну і класичний фінальний мордобій у стилі Кодзіми на місці :D [b]Підсумок: 8/12 (Нішевий шедевр)[/b] [i]За моєю особистою шкалою (де 1-7 — скіп, 9 — міцний норміс, 10 — шедевр, а 11-12 — легенди). Специфічно, дивно, але воно того варте.[/i]
[h3] Excellent sequel [/h3] Joy to play through and is there with the greats when it comes to platforming. Whimsical characters and heavy stories that tie to the main plot. Visually always a joy to your eyes and unique level design that gets you craving for more. Such nice sound design and music that really make it feel like an animated movie at times. Lots to do and taking my time with it and getting all the achievements it took me good over 20 hours to complete, more than enough. I highly recommend checking this out after you've played the first one. They're [i]really[/i] unique and great games.
It took me multiple attempts to start getting into this and this time I even completely finished the casino mission. I just had no fun at all and really hated it. I could excuse the bad plattforming controls and combat of the first game, because it was one of the earlier Double Fine Productions games. They didn't really have an excuse for this one. The comedy just doesn't really hit the spot this time, I can see how they are funny but the game doesn't get a laugh or even a chuckle out of me. The levels are boring, they feel like recycled levels from the first game, just less creative and with a shiny makeover. After the casino level I looked up how far I progressed through the entire game and there's roughly 10-13 more hours to go. Yeah, that's way too long again, especially for something that is not fun. The only thing that really improved from the first game is the graphics and they should have really focused on improving the gameplay instead.
My current favorite game of all-time 👑
Awesome game, Double Fine take my house take my car take my soul PLEASEEEE if you make another psychonauts game I will dedicate my LIFE to you. In all seriousness this is one of my favorite 3d platformers oat it's so nice and satisfying to control the enviroments are fun and beautiful and the characters are so loveable.
It's one of those fun ps2-era games that leaves an impact when you complete the story. Highly recommend especially in comparison to other games that feel like a chore to finish up.
Fantastic sequel!
História: 10/10 - Continua diretamente o que foi desenvolvido no primeiro. Gameplay: 10/10 - Muito divertido e bem refinado. Gráficos: 10/10 - Texturas e mundo muito bonitos, deram uma melhorada nos modelos. Trilha Sonora: 8/10 - Cumpre seu propósito, mas não é tão memorável. Polimento: 9,5/10 - Tive pouquíssimos bugs, coisas muito pontuais. Nota geral: 9,5/10 - Um dos melhores jogos de plataforma 3D que já joguei!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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