
In a world where psychological states can be quantified, every choice has consequences, victims can become criminals, and the very nature of truth can warp and shift. Can detectives Nadeshiko Kugatachi and Takuma Tsurugi remain on the path of justice as they face the ugly truths of humanity?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really wasn't for me. I think it helps if you're already a psychopass fan before playing. First play through of each route is OK but to get all endings you have to repeat so much with minimal deviations in the story. It just got extremely tedious extremely quickly. Writing is good and story is good if somewhat predictable. I still can't recommend it because I was bored a lot of the time while playing. I wasted an unnecessary amount of time on trying to like this game after the first run.
Це буде остання японська візуалка, що я купувала. Як і більшість японських ігор дуже застаріла. Персонажі в кількох позах й кількох виразах обличчя. Фони без жодних анімацій чи паралаксу. Як тільки починається екшен екран стає чорним і далі читай текст. Тексту просто гора, при чому узагалі не інформативного. Книги читати в сотню раз цікавіше за такі ігри, повністю втрачається занурення. Ігрові персонаж максимально сексистські. Чоловічий персонаж має бути в нормальній синій сорочці, а жінка-полісмен - в рожевих рюшечках... дуже "прогресивно". І окремо додам, що японську "англійську" вже несила терпіти.
I would only recommend this if you are a big fan of the series. I've only played the female character route so it might be different for the male. The game has a lot of choices, but a lot of those choices don't mean much just changing a few lines. Even the game routes don't deviate a lot, the worst part is you can't skip this. The skip feature seems broken, oftentimes I would read one thing and save the game and try to skip to a new choice but what I read before doesn't skip. The game would feel much better if they removed the illusion of choice and focused on delivering one or two good routes. Instead they give a bunch of "true" endings for the female character, I played through 4 of them and they are pretty forgettable. The story could be written better but it seems they just wanted to advertise how many choices there are, they also put a 2048 game into a visual novel for some reason. The 2048 game is fun, but using it to unlock content just makes it seem like they want to pad the play time. For people that are into the series but not huge fans I would say skip this vn.
Got to swim with Ginoza, 10/10 game My heart exploded thanks
While I enjoyed this game during the first playthrough, the main plot is virtually identical for all the other playthroughs even when you play with a different character. Not only that, but the Skipping system is flawed, making me replay the same scene (or one veeeery similar) just because it's in a different story "branch." This made each new playthrough a chore where I can't skip even though I'm reading the same thing over and over. Since one of the things I enjoy in visual novels is to play all storylines, I feel like I'm missing out on the endings I won't see because I just lost my patience when *again* I couldn't skip a scene I already watched.
锁国区,加速美国可以看商店和社区,日本的话是日文的選択なき幸福那个游戏名,没看过番直接来打游戏了,心理测量者刚上高中那会听说过可是没去看(懒),一周目,常守朱单推人 老虚的经典之作,心理测量者发现危险的人物就会把他崩掉,之后出现类似“免罪体质者”这种能崩崩不了,不能崩的看着真得崩了的情况,也是西比拉系统下对人性、正义与系统暴力的思考,心理测量的标准真的是色相混不浑浊吗,幸福是可以被定义的吗,查了一下原作,感觉这部更像是对原来世界观的一次扩展。哦对常守朱实在太可爱了 [h3] “相信我而选择我的人很幸运,[/h3] [h3] 我会赋予你们永远的[spoiler]【幸福】 [/spoiler] ”[/h3]
[b][i]PSYCHO-PASS: Mandatory Happiness[/i][/b] is a side story that takes places parallel to the events of the first season of the anime; however, it's supposedly not part of the canon. After learning this piece of information, it may feel unnecessary or even meaningless to play it - and I cannot totally disagree with that. The side case we embark on, accompanied by two new, averagely written characters, is not bad, it just doesn't offer you anything profound and breathtaking, unlike the first season of the show. The choices you make change how the story unfolds, however as the majority of the games in the genre, it's not drastic. Having said all that, I would still recommend the game, but only to those who want to experience a new part of this complex world and see familiar faces in action one more time.
O Kogami é de longe a melhor coisa desse jogo, mas n o suficiente para valer a pena comprar.
一个涉及AI的科幻题材视觉小说,锁了国区也没有中文,找阿区代购买了再打汉化补丁。感觉汉化质量还不错,故事一开始也挺有意思,但后来为了全结局多次看重复内容感觉不太好,快进了很多。最后全成就的很多内容都需要玩小游戏来赚代币解锁,需要玩非常多次,体验也不太好。
If you're coming into this game thinking it's going to be like anything you've seen in the anime, turn away now. I say this because that was my exact thought process when I purchased and began playing this game a few years ago. As a result, I came out of my first playthrough disappointed. Mandatory Happiness maintains the setting and characters from the first season, conveniently dropping the new protags somewhere in the middle of all that. MH is fully voiced, which is something that I appreciated while playing and is one of the high points of the game. The story, is not, however. It's not bad, but falls flat in many areas. There's not a lot of stops along the way, so it ends up being a pretty straightforward experience. This makes the journey to end of the game feel like a hurtle, and when you get there, it's anticlimactic at best. Furthermore, the new characters were not built up enough to stand on their own in a game full of beloved faces that have seasons of development and characterization behind them. Which is unfortunate, because in spite of that, I really enjoyed Nadeshiko and Tsurugi's characters. Some other positives: the 2048 minigame, a fun yet confusing addition (but I still welcome it anyway), art gallery, glossary, and other small things that don't really save MH from its middling story but are nice to have regardless. If I had to rank this game, I'd give it a 6. Maybe my bias as a PP fan is stopping me from scoring it lower, but I also can't go any higher than that. I'd still recommend it though, I was disappointed with this game due to its wasted potential, but still found some moments I enjoyed. Plus someone else may find more to like about this game than I did.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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