
In this RTS game, control your virus to replicate and evolve against a powerful immune system. Equip gene segments to create unique viral armies. Use tactics to eliminate immune cells or achieve escape. Develop strategies for domination and enjoy endless strategic fun!
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About
Command your virus to invade cells, wage an all-out war against the immune system, and conquer the world.
Cells are the primary battlegrounds of the game. You need to command your virus to enter host cells and utilize the replication mechanisms within the cell nucleus to rapidly reproduce. As the virus multiplies, the host cell's apoptosis signaling pathway will gradually be activated, eventually leading to programmed cell death. Sometimes, to achieve victory, you need to destroy all the cells; but at other times, you must ensure that a few cells survive to continue providing resources for viral replication.

Once the battle begins, as your virus units increase in number, the host immune system will produce various signaling molecules with different functions to try to stop the spread of your virus:
Apoptosis Inducers: Forcibly activate the host cell's apoptotic pathways to rapidly eliminate viral units that cannot escape in time.
Target Host Cell Receptors: Bind to the spike protein receptors on the host cell surface, competitively blocking viral entry into the cell.
Nucleoside Analogues: Act on the replication mechanism within the host cell nucleus, causing errors in the viral genome during replication and leading to the loss of critical genetic fragments.
Budding Inhibitors: Prevent replicated viruses from leaving the host cell via budding, limiting further viral spread.




Surface antigens are specific molecular structures on the exterior of viral units, randomly composed of various colors and shapes. Each virus unit carries a unique set of four surface antigens. The host's white blood cells identify and engulf your viral units by recognizing these surface antigens. However, through viral mutation mechanisms, you can generate new surface antigens to evade immune recognition.
Controlling the types and quantities of surface antigens is sometimes crucial. When viruses with a specific set of surface antigens increase in number, the host immune system will gradually learn to recognize them, enhancing its immune response against the virus.


Each virus unit can carry up to four genetic fragments, and the game provides multiple types of genetic fragments, each with its own unique function:
Spike Protein Fragment: The most common genetic fragment, capable of unlocking the host cell membrane to allow viral entry for replication.
Budding Protein Fragment: A key genetic fragment that allows the virus to leave the host cell after replication.
Acceleration Fragment: Increases the speed of viral replication within the host cell, accelerating the spread of the virus.
Blocker Fragment: Reduces the phagocytic capabilities of host white blood cells, enhancing viral survival.
Mutation Fragment: Allows the virus to mutate into other genetic fragments with special abilities during replication, increasing diversity and adaptability.
Hemorrhagic Fever Fragment: Directly damages the host's endothelial cells, leading to vascular wall damage and causing persistent bleeding.
Signal Suppression Fragment: When deployed, suppresses immune signaling molecules in a certain range, preventing host cells from undergoing apoptosis or functional changes.
Antigen Conversion Fragment: When deployed, erases all surface antigens of viruses within a certain range, making them unrecognizable and unengulfable by host white blood cells.
Regulation Fragment: Repairs host cell surface structures exploited by the virus, delaying premature cell lysis and apoptosis to ensure a sustained environment for viral replication.





As the supreme commander of the viruses, you must constantly monitor environmental changes, adapt your strategies, and make full use of viral genetic fragments and surface antigens to engage in fierce battles with the host immune system. By continuously optimizing the virus's functions, you can achieve viral spread and evolution, ultimately conquering the entire world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Ukrainian, Russian, Hungarian, Indonesian, Turkish, Greek +14 more
Reviews
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]Propa. Review[/h2] [h1]Covid Core[/h1] Ever wanted to be a mastermind virus, evolving and spreading while fighting off an immune system determined to wipe you out? Propa. is an RTS game that lets you do just that. Instead of commanding armies or civilizations, you’re controlling a virus, replicating within host cells, and mutating to outmaneuver an aggressive immune response. It’s a mix of biological warfare, strategy, and a surprising amount of scientific accuracy. But does this unique concept hold up in execution? [h1]About This Game [/h1] [h2]Storyline [/h2] There isn’t a traditional storyline, but the premise itself is gripping: you’re a virus, and your goal is survival and domination. The immune system is your enemy, throwing everything from apoptosis inducers to budding inhibitors at you. You must evolve, mutate, and outthink the body’s defenses. While it’s not a narrative-driven experience, the biological mechanisms at play make it feel like an intense struggle for survival—like a microscopic version of Total War, but with spike proteins instead of swords. [h2]Gameplay Mechanics [/h2] Alright, here’s where things get really interesting. The game gives you control over a virus, letting you invade host cells, replicate, and mutate using genetic fragments. Each virus unit can have up to four genetic fragments, which grant different abilities—some improve replication speed, others block immune detection, and a few even wreak havoc on the host’s blood vessels. [h1]Pros[/h1] [list][*][b]A fresh, unique concept:[/b] Who knew virology could make for an interesting RTS? [*][b]Incorporates real biological mechanics:[/b] It’s an educational experience and a game. [*][b]Strategic depth:[/b] Surface antigens, genetic fragments, immune responses—lots of tactical choices. [*][b]Virus girl appreciation mode:[/b] Yep, the game includes unlockable artwork of anime-style virus characters.[/list] [h1]Cons[/h1] [list][*][b]Steep learning curve with little guidance:[/b] No proper tutorials, just vague videos. [*][b]Clunky UI:[/b] No proper menu, no easy way to adjust settings. [*][b]Tedious micromanagement:[/b] You have to control individual units without any way to manage them in bulk. [*][b]Randomness is a bit too strong:[/b] Your virus can be wiped out just because of some unlucky mutations. [*][b]Slow pacing:[/b] The game sometimes drags, making it feel like a battle of attrition rather than a strategic conquest.[/list] [h1]Conclusion[/h1] Propa is an ambitious game that takes a novel concept and runs with it- sometimes too far, sometimes not far enough. The core mechanics are fascinating, the biological realism is impressive, and the strategic depth is definitely there. However, the lack of proper tutorials, a clunky interface, and tedious unit management hold it back from being truly great. Right now, it feels like a game with huge potential, but it still needs polish. If you’re the type who enjoys figuring out complex systems on your own and doesn’t mind rough edges, this could be a hidden gem. If you prefer a smoother, more guided experience, you might find yourself frustrated. That said, if the developers refine the UI, add a proper tutorial, and tweak the pacing, Propa could evolve into something incredible. For now, it’s an intriguing but slightly rough experiment in biological warfare strategy. Rating: 6/10 First time playing a virus-based RTS fr. For full review head over to our [url=https://www.united-critics.com/post/propa]website[/url]
科普类的游戏,更直观理解病毒是怎么入侵细胞让人类或者动物生病的了。现在还打折,对于学生来说或者喜欢生物学的人来说一定要买。游戏性的话感觉点击也太累了,就是移动病毒,能不能用wasd代替啊,要不停的鼠标单击挺累的,移动也不灵活。还有就是新手教程我也是悟了半天,这游戏拿去做科普视频真心不错
《扩散领域》是一款由Contagio Games研发,Mutation Works发行的以病毒扩散为主题的即时战略小游戏,游戏从微观层面向我们展示病毒入侵与扩散的过程,让我们在游戏过程中学习相应的医学知识(假如游戏里的知识是真的话)。 游戏玩法围绕病毒的复制与扩散感染展开,我们需要操纵病毒侵入宿主细胞,但只有进入细胞核后才能进行有效复制。游戏在设计上遵循了一定的生物学原理,所以游戏过程有一定的科普色彩。刺突蛋白、出芽蛋白、抗原转换、免疫系统对抗等等相关细节都被一一融入,在操作简单的基础上提供了相当丰富的应对选择。 《扩散领域》对单个病毒单位的微操有一定的要求。虽然缺少大规模筛选和指令系统,但在病毒数量有限、局部精细操作占主导的玩法框架下,这种设定反而带来了独特的操作手感。尤其是病毒单位之间基于物理碰撞的推挤效果,让操作过程充满了微观世界的真实感。 《扩散领域》目前还在EA抢先体验阶段,还是有些许地方需要制作组再打磨打磨。比如游戏的新手引导就挺薄弱的,一堆文字和简单的视频演示,对《扩散领域》这个带有一定专业知识性的游戏来说,作为新手引导真的是太为难人了。基本让人一进游戏摸不着头脑,还是制作成新手教程带领我们一步步操作会更好一些。另外游戏还缺少完善的设置选项和资料图鉴,后期难度曲线徒增,需要我们投入大量时间精细规划。 总的来说,《扩散领域》在某些方面来说,还算是一个相当不错的科普小游戏的,如果你愿意沉下心来探索病毒世界奥秘,那还是可以一试的。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Ну с первых минут какие то сложности...Отсутствует нормальное меню , не могу отключить музыку однотонную + ничего не понятно,инструкций нет,не зашло... Если сможете разобраться,то отпишите
主要是新手引导几乎完全没有,只有简单的视频,无字幕解说┭┮﹏┭┮,总的来说游戏玩法很新颖,也比较贴合实际,很有创意,但是所有病毒表达出来的抗原和基因片段都需要自己去探索自己记录,这是比较繁琐的地方,重点还是新手引导不清楚,对新手不友好
[h1]扩散领域[/h1] [h2]没枪没炮,敌人给我们造[/h2] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote] 欢迎大家加入[url=https://steamcommunity.com/groups/yxwtb]游戏乌托邦[/url]&关注[url=https://store.steampowered.com/curator/45337284/]乌托邦鉴赏家[/url],我们评测各种类型的游戏,无论规模大小,无论题材风格! [/quote] [h3]【游戏简介】[/h3] [b][olist] [*]游戏类型:RTS [*]游戏简介:你需要操作病毒,,进入到宿主细胞中复制自己,再攻击宿主的细胞 [/olist][/b] [h3]【游戏玩法】[/h3] [u]本作玩法作者说是RTS游戏的玩法。[/u] [b][olist] [*]游戏操作:很好的模拟了体液环境,操作相对来说费手 [*]游戏难度:游戏操作难度极低,玩家可以戏耍敌方单位,但游戏目标完全没有容错 [*]游戏机制:很好的融入了生物学的知识,游戏机制多样且贴合实际,内容丰富 [/olist][/b] [h3]【游戏优点】[/h3] [b][olist] [*]新颖的游戏形式,很好的融入了生物学的知识,游玩的时候也普及了相关知识 [*]游戏附赠了可爱的病毒娘,持续游玩即可欣赏 [*]多种多样的游戏机制,抗原抗体干扰素的玩法丰富了游戏的内容 [/olist][/b] [h3]【游戏缺陷】[/h3] [b][olist] [*]游戏的操作比较费手 [*]游戏目标设置不合理,完全没有容错 [*]敌方单位性能低下,完全没有威胁性 [*]游戏节奏拖沓 [*]随机性过强 [/olist][/b] [h3]【改进建议】[/h3] [b][olist] [*]优化游戏操作逻辑,至少不要让玩家一直点 [*]提供单位筛选功能 [*]给游戏目标增加容错,或者提供修复功能 [*]既然游戏有变异机制,麻烦添加遗传机制 [*]优化游戏引导,添加图鉴功能 [*]需要提供全局时间加速的功能 [/olist][/b] [h3]【游戏总结】[/h3] 游戏创新性的融入了生物学的相关知识,让玩家指挥病毒攻击宿主细胞,在游戏中体会现实中生物活动的机理,别具一格。 然而作为一部RTS作品,游戏仍有很大的改进空间,相较于通常意义上的RTS游戏,本作更强调对每个单位的细致操作,这与大多数RTS的玩法大相径庭,可以给人新颖的体验,但是,你真的确定这是RTS游戏?游戏缺少指定控制大量单位的功能,也缺少筛选功能,但是,游戏大多数时候,又没有操作大量单位的必要。 同时,游戏在主界面上还提供了鉴赏功能,根据游戏的游玩时间,玩家可以解锁诸多病毒娘的可爱照片,闲暇时也不失为一种享受。 但是,游戏仍旧有许多需要改进的地方,游戏缺少可用的设置界面,也缺少诸如图鉴之类的功能,新手引导也有不少可以改进的地方。 考虑到游戏仍在beta测试,总体来说,底子不错,未来可期。
[h1]即时战略?更像休闲小游戏![/h1] 《扩散领域》,初次听到这个游戏的名字时,我还以为这会是一款类似于《瘟疫公司》的战略游戏,没有想到,这游戏直接做了“瘟疫”的根:“病毒”,玩家在游戏中将会操纵病毒来入侵复制分裂;游戏还蛮符合生物学原理:病毒本身并不能进行分裂,他们必须进入宿主的细胞,利用细胞的分裂功能来复制,游戏中也非常好的复现了这一点,入侵到细胞内部的细胞核内才可以进行复制分裂。 游戏的具体操作内容很简单,玩家将会操纵病毒去接收“因子”,然后通过接收的这些“因子”去接触细胞上的灰色部分使得其变为绿色对其进行转化消灭,但在这个漫长的过程中,玩家还需要入侵到细胞内部并满足一定的病毒复制个数,如果未达到复制个数而把细胞完全入侵而消灭掉的话就需要重新开始游戏,所以当病毒分裂到一定的个数时一定要注意其是否与外界相连,那么相连时又有什么样的办法可以解决呢?玩家可以选中病毒然后对其进行小范围的移动,当然一次不仅仅只能移动一个病毒,通过鼠标框选可以选中很多的病毒,且病毒都做了很精细的碰撞体积,如果发生碰撞则会互相作用移动,不会重叠。 总体来说,这款游戏更像是一款科普类的休闲小游戏,玩家在这款游戏里不仅可以学到一定的关于病毒复制分裂的知识,并且还能享受到游戏的一定的策略性,如果你想要休闲一下的话,可以尝试一下这款游戏! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Отсутствие внятных задач и способов достижение их.
《扩散领域》是一款即时战略游戏。 [h1]游戏背景: [/h1] 这款游戏以传播病毒为主题。玩家扮演操控病毒的角色,化身成病毒之后,需要控制病毒单元获取基因片段。 [h1] 游戏规则: [/h1] 借助刺突蛋白片段入侵细胞,然后在细胞核心进行病毒复制。此外,还能够在战略要地实施抗原转换,通过携带具备不同功能的基因片段来进行各类操作:携带出血热片段可破坏内皮细胞;携带调控片段可修复细胞损伤;携带阻断片段能降低白细胞的吞噬能力,从而与免疫系统展开激烈对抗,有一种在微观世界指挥作战的感觉。 [h1] 玩法策略: [/h1] 从玩法策略方面来看,游戏有着足够的策略深度,每一个决策步骤都至关重要。就拿获取基因片段这一环节的选择来说吧,得依据战场情况加以判断,是优先提高入侵能力,还是首先提升复制效率呢,不同的抉择会让发展方向截然不同。并且在对抗免疫系统的时候,何时发动全面攻击促使细胞凋零,何时又隐蔽自身抗原表达以便潜伏起来,都要求玩家具备清晰的思路和判断力。 [h1] 不足之处: [/h1] 点击右键病毒复制,但要想复制出很多病毒就很费时间,如有快进就更好了。前期的新手引导做得稍显不足,新手玩家初入游戏时或许会感到有些迷茫,不清楚该从何处着手规划自己的病毒发展路径,要是能有更详尽的新手教程或者引导任务就好了。此外,到了游戏后期,难度曲线攀升得有点快,玩家有时会觉得压力过大,需要耗费许多时间去调整策略予以应对,这对时间有限的玩家不太友好。 总的来讲,《扩散领域》是一款很有创意的游戏,适合有耐心又想了解病毒生物知识的朋友来玩。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
游戏性一般,开发者也不见了,个位数价格差不多
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