
Explore a cursed Japanese town! Recruit mascot friends and come to the rescue when disaster strikes! Solve the mystery of your exile! Help a living finger work through her many anger issues! Turn Promise Mascot Agency into the best agency in Japan in this open-world narrative adventure!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 5 → 1.71/day in the week after.
About
From the creators of Paradise Killer comes a mind-bending open-world narrative adventure mascot management simulator where mascots are more than just symbols - they’re unpredictable forces of nature! Step into the chaos, unravel the conspiracies, drive a tiny truck and try to keep it all together in Promise Mascot Agency!

You thought mascots were just fluffy, innocent brand ambassadors? Think again. The Mascots are all living, breathing, fully formed personalities, with dreams, fears, and the occasional breakdowns of their own- just like us! Whether it’s Trororo, a charming cat who’s a little too obsessed with "adult video" or sweet, silken To-Fu, who can’t stop sobbing, your job is to befriend, mentor, and (hopefully) get these mascots to finish their jobs without causing a major catastrophe.

Sending your mascots out to work is never as easy as it sounds. One minute they’re promoting delicious food, the next they’re stuck in a doorway or starting a kitchen inferno. Need help? Good thing Kaso-Machi is full of intrepid everyday heroes ready to lend a hand (if you’ve managed to befriend them, of course). Unlock Hero Cards, featuring Kaso-Machi’s lovable local weirdos like Captain Sign, Japan’s only road-sign superhero (don’t ask questions), or Mama-San, a bar owner with a serious latex collection. These heroes will step in to provide help when your mascots inevitably lose control.

Kaso-Machi is a town full of secrets, and Michi isn’t just stuck in an office managing mascots - he’s on the road in his rusty (but upgradeable!) Kei Truck. This nifty little ride may look like a heap of junk, but with a few tweaks, it’ll have nitro boosts, glider wings, and even the ability to launch Pinky☆ - Michi’s maniacal mascot assistant - like a missile. Use your truck to explore the strange, forgotten town, unlock collectibles, and uncover hidden mysteries. Who knew a Kei Truck could be your best friend in a town where literally everything else hates you?!

Exiled after an ambush that left his clan in shambles, Michi finds himself piecing together the mystery of what really happened, while the town seems to actively conspire against him. Nightmare spirits seem a little too interested in your business, and there’s an ever-present sense that something’s very, very wrong in this place…

Think you can resist? Think again. The mascots know where you live. Step into the world of Promise Mascot Agency and claim your place in this brave new world of mascot domination.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.8Kreviews | 96% | — | $2.7M |
| $24.99 | 1.5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the most unique and fun games I've played in a long time.
PS2 game, but released recently. KEEP THESE COMING
This is a silly little game that's a lot of fun. Part management, part collect-a-thon. Well worth playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 24 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fantastic
tl;dr version Reasons to play this game: -Great writing that balances absurdism and wholesomeness into surprising and compelling story. -Mellow vibes of driving around an open world that's too small and light to get exhausting. -You enjoy Japanese culture references. Reasons to not play this game: -You want intense gameplay action. -You dislike low production values (there's very little 3D animation) Cool, now I'm gonna gush a bit. There's so many good ideas at play here, starting with the general absurdist tone. A world where mascots are sentient beings that live alongside humans is such a fun premise. It lets you bake in ridiculous characters like a giant piece of tofu that's permanently crying, but then also give them verisimilitude and arcs. The earnest bits do a good job at keeping the silliness in check, and the silliness keeps the many warm-hearted "help the small town" stories from being overly saccharine. The silliness also helps works magic for the gameplay, allowing for cartoon logic to simplify situations that would have been expensive and/or tedious to present realistically. So like, you don't walk around town, so no walk/run/stop/strafe/jump animations. You just drive your truck, which wouldn't work for most open world games because of all the places your truck could get stuck or flipped. But this truck engages in occasional cartoon logic. Saying too much would spoil the jokes, so I'll just say, It doesn't get stuck and it's very funny. I also have to shout out the open world for not being a tedious checklist. I'm generally exhausted by open world games, but this open world is small enough, and the activities are all relatively light and fun, so I ended up doing most of the "collect X things scattered across the island" quests. The only mediocre gameplay point is that the mascot rescue minigame isn't super engaging on its own. However, its narrative trappings are still very funny, and it's neat to see the heroes you recruit show up in your moment of need, so there's still a lot of redeeming value there. In conclusion, I like the characters, I like the world, and had a lot of fun driving though the world and doing minigames to help the characters.
This game is just fun. I like the characters, I like the dialogue, and I like the gameplay loop. Well worth the cost.
there is so much to do in this game, and the characters and open world are so vibrant and strange. never played anything quite like it.
Прикольная задумка, хорошая атмосфера и музыка, приятные покатушки. Только я, наверное, ожидал от игры сколько-нибудь серьезного симулятора доставщика или менеджмента, или песочницы, чего угодно, но не открытого-юбисофт-мира с перебивками на визуальную новеллу. Первое не категорически плохо сделано, но мотаться по отметкам на карте я считаю своей дурной привычкой, поэтому и часов в игре так много. Второе просто не моё. Я только поначалу читал диалоги. И да, они иногда забавные, но я всё равно быстро решил, что не нахожу их и сюжет достаточно интересными. В итоге мне самому обидно ставить довольно-таки любопытной инди-игре палец вниз. У нее хватает заслуженно положительных отзывов, но сам я о проведенном времени жалею. Точно так же как буду жалеть о рано или поздно еще одной купленной юби-помойке.
Bizarre and ridiculous, just as expected from the descriptions. I'd recommend it to anyone who thinks it sounds interesting and doesn't expect anything super deep. It feels like a PS2 game in a good way. The story was entertaining enough and a suitable length (~18h to complete main story for me). LOVED the truck upgrades. Nothing's so complicated that you can't just keep moving and progressing even if you skipped some text or spaced out during explanations (like me playing this struggling with a flu). The game also has some nice usability options, like not having to hold buttons down for a long time for driving, option to turn off timers, and a clearer font.
Best Kazuma Kiryu side quest ever!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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