
Explore a cursed Japanese town! Recruit mascot friends and come to the rescue when disaster strikes! Solve the mystery of your exile! Help a living finger work through her many anger issues! Turn Promise Mascot Agency into the best agency in Japan in this open-world narrative adventure!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 5 → 1.71/day in the week after.
About
From the creators of Paradise Killer comes a mind-bending open-world narrative adventure mascot management simulator where mascots are more than just symbols - they’re unpredictable forces of nature! Step into the chaos, unravel the conspiracies, drive a tiny truck and try to keep it all together in Promise Mascot Agency!

You thought mascots were just fluffy, innocent brand ambassadors? Think again. The Mascots are all living, breathing, fully formed personalities, with dreams, fears, and the occasional breakdowns of their own- just like us! Whether it’s Trororo, a charming cat who’s a little too obsessed with "adult video" or sweet, silken To-Fu, who can’t stop sobbing, your job is to befriend, mentor, and (hopefully) get these mascots to finish their jobs without causing a major catastrophe.

Sending your mascots out to work is never as easy as it sounds. One minute they’re promoting delicious food, the next they’re stuck in a doorway or starting a kitchen inferno. Need help? Good thing Kaso-Machi is full of intrepid everyday heroes ready to lend a hand (if you’ve managed to befriend them, of course). Unlock Hero Cards, featuring Kaso-Machi’s lovable local weirdos like Captain Sign, Japan’s only road-sign superhero (don’t ask questions), or Mama-San, a bar owner with a serious latex collection. These heroes will step in to provide help when your mascots inevitably lose control.

Kaso-Machi is a town full of secrets, and Michi isn’t just stuck in an office managing mascots - he’s on the road in his rusty (but upgradeable!) Kei Truck. This nifty little ride may look like a heap of junk, but with a few tweaks, it’ll have nitro boosts, glider wings, and even the ability to launch Pinky☆ - Michi’s maniacal mascot assistant - like a missile. Use your truck to explore the strange, forgotten town, unlock collectibles, and uncover hidden mysteries. Who knew a Kei Truck could be your best friend in a town where literally everything else hates you?!

Exiled after an ambush that left his clan in shambles, Michi finds himself piecing together the mystery of what really happened, while the town seems to actively conspire against him. Nightmare spirits seem a little too interested in your business, and there’s an ever-present sense that something’s very, very wrong in this place…

Think you can resist? Think again. The mascots know where you live. Step into the world of Promise Mascot Agency and claim your place in this brave new world of mascot domination.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.8Kreviews | 96% | — | $2.7M |
| $24.99 | 1.5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game!
A great, funny collectathon that also gets at the "management sim" mechanics that I love.
街の謎や陰謀に立ち向かっていくストーリーは熱くて ある選択肢で5分ほど迷うくらい入り込めた マスコットも"カワイイ"から"マジ◯チ"まで 幅広いキャラクター性でみんな魅力的 事務所運営パートはフレーバー程度かな 不満点もあるけど好きなゲームです🫠
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 24 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you play their previous games then you would love this one too! This one has a more silly funny vibe to it and I love all Pinky expresssion~
good game
Its like 8 different game genres in 1 without it being overwhelming. Its peak
it has that "one more thing/turn" magnet to it that make me keep playing lol.
Promise Mascot Agency is a wonderful game I wholeheartedly recommend, but it’s also the kind of game I think can be tough to convince others to take a chance on because of certain barriers. This isn’t meant as a mark against the quality of it, but there are things about its structure that are worth being upfront about. First, there’s a lot of reading, as well as dialogue that’s backed by a delightful Japanese voice cast, that’s not unlike something you would see in a visual novel. I can say confidently that you’re getting a great and wholesome story here, but I get that for some people it’s just not what they come to video games for. Second, one of the primary methods to advance the story is indeed managing your agency of mascots, but because this isn’t a simulation akin to Sim City or Theme Hospital, the gameplay leans more toward in service of progressing the story. There’s enough there to keep you engaged, but others might desire just a few more layers. But this game truly is worth making space in your life for if anything at all in the various trailers speaks to you. I would also encourage trying the demo to get a pretty fair shake of what you’ll be doing and the general vibe the developers crafted. For a quick sum, you’ll rely on a simple delivery truck as your method of traveling around the small Japanese countryside town of Kaso-Machi, which is full of charm, mystery, and classic video game map icons to interact with. If you’re adventurous enough, your truck will upgrade and have you moving around the map in a satisfying state of flow like a certain bounty hunter. Time exists here, so days passing by will matter as nightly bills are due and your employees take breaks and earn their pay share reviews. While taking a break from driving, gameplay revolves around navigating menus and selecting the best work for each of your mascots based on their skills. What follows is largely hands-off until a mascot gets into trouble and requires help. This amounts to a simple battle where cards representing the citizens of Kaso-Machi are used to deal damage to the particular source of trouble. Each card has its strengths in damage types and can be upgraded via quests and other methods. Upgraded cards become more important as your mascots take on higher level work. These were all fun distractions, and I think for most people that today are looking for video games that don’t ask too much of them will find something here to relax and enjoy. On that note, there is a story-related time pressure for earning money that appears after around the first few hours. However, I didn’t find the normal difficulty to be too demanding, but there is an option to lower this if it becomes a sticking point, so no real worries there. Likely what has me still thinking about this game today and probably long after is the world that the developers crafted here. The setting is rich in character, the cast are all interesting with problems that can be related to, the soundtrack is too good to be missed, and if you’re a fan of Yakuza/Like a Dragon and/or Persona, I think you’ll really appreciate Kaso-Machi because I have to believe this team are big fans, too. The UFO catcher and real-life photos of food were a nice touch, just saying. If there’s one last thing I can say, and why I want to recommend this game, it’s that I think it tells a story about an inspirational little town that really speaks to people who don’t want to accept this meaner, nastier version of the real world certain people are trying to cultivate. Kaso-Machi is a refreshing example of a diverse, complex community of people working together to change things that are both wrong and destructive. It’s the kind of hopeful story I’ve cherished among some of the greats, like Dragon Quest, and I think they’re even more important today. To Kaizen, I bought your previous game after finishing PMA, so consider me a returning customer. Also, Pinky belongs in the hall of great video game characters.
Hope Goro is in the sequel
Un jeu à patoune ! Bref le gameplay principal du jet est de se balader sur la map pour récolter des items. Les graphismes sont ok-tiers. Le jeu est sauvé par ses personnages, complètement loufoques et au final, plutôt attachants. Au moins, ça dure pas longtemps, entre 10 et 15h jusqu'à être lassé des minijeux et de la collecte et rusher l'histoire. donc on a pas vraiment le temps de se lasser. Je recommande pour la curiosité et l'originalité. Passez votre chemin si vous n'aimez pas les jeu de collecte, même court.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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