
Project Zomboid is the ultimate in zombie survival. Alone or in MP: you loot, build, craft, fight, farm and fish in a struggle to survive. A hardcore RPG skillset, a vast map, massively customisable sandbox and a cute tutorial raccoon await the unwary. So how will you die? All it takes is a bite..
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?
In the towns within the Knox Event Exclusion Zone our survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming. Continued survival relies on cunning, luck, and the ability to evade a relentless horde...
Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
Online multiplayer survival with persistent player-run servers.
Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
Full line of sight system and real-time lighting, sound and visibility mechanics. Get spotted? Fire a gun? You’re in trouble…
Absolutely vast, and growing, map that’s loosely based on real world Kentucky. A huge area in which you explore, loot and set up your fortress.
Vehicles with full physics, and deep and realistic gameplay mechanics.
Tools and items can be used to craft weapons, barricade and cook. Build zombie-proof forts by chopping trees, sawing wood and scavenging supplies.
Deal with depression, boredom, hunger, thirst and illness while trying to survive.
Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
Farming, fishing, carpentry, cooking, trapping, character customisation, skills and perks that develop based on what you do in-game.
Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
Atmospheric dynamic music that matches your Knox Event adventure.
Imaginative Challenge scenarios, on top of our regular Outbreak, Rising, Apocalypse and nightmarish Extinction modes.
Local split-screen co-op.
Full, open and powerful Lua modding support.
Xbox Controller Gamepad support on Windows. (Other gamepads can be set up manually)
The return of Kate and Baldspot, the initial story-driven stars of the Project Zomboid tech demo.
In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
Constant expansion/overhaul of the countryside, towns and city that have been ravaged by the Knox Event
More items, crafting recipes, weapons and gameplay systems.
Steam Achievements support.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 482.8Kreviews | 94% | #81 | $301M |
| $24.99 | 784ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3542 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
project peakboid
Умер от простуды, потому что забыл снять мокрые носки, пока отбивался шваброй от орды в 300 голов. [b] За что я обожаю (и ненавижу) эту игру: [/b] Физика и микроменеджмент: Твой персонаж может умереть от простуды, потому что побегал под дождем и поленился поменять мокрые носки. [b] Боевая система: [/b] Ты можешь снести челюсть зомби сковородой, но если сзади незаметно подошел второй и сделал легкий «кусь» за жопу — поздравляю, у тебя вирус. Шанс излечения — 0%. Сиди, жди, пока персонаж начнет лихорадить, и думай, где оставить свои вещи для следующего выжившего. [b] Мультиплеер: [/b] Играть с друзьями — это отдельный вид садомазохизма. Обязательно найдется друг, которого укусили, он промолчит, ляжет спать с вами в одной комнате, а ночью устроит филиал «Ходячих мертвецов» прямо на вашей базе. [b] Итог: [/b] [b]11[/b]/10 сломанных ломов. Если вы хотите почувствовать себя абсолютно беспомощным, умереть от укуса одинокого бомжа за углом, сжечь дом куском курицы и потратить 3 часа на сборку двигателя, который в итоге взорвется — это лучшая игра в вашей жизни.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CN #36, worst BR #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 326.86/day in the week to Sep 1 → 367/day in the week after.
Of the 12 markets with a position on both sides, 12 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Hungarian, Norwegian, Polish, Portuguese - Portugal, Russian +12 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Потрясающе... Помесь Легендарного MORROWIND II ( если б после обучалки они добавили *** Теперь вы сами по себе.. Удачи ..*** я б расплакался от ностальгии ) , FALLOUT II , DIABLO II , SIMS + БЕЗГРАНИЧНЫЙ крафт ВСЕГО со ВСЕМ, + большие карты, + постоянно напряженная 5 точка... Да, судя по указанным играм, мне 2,5 млн лет, но , с другой стороны, есть с чем сравнить !! Здесь смерть это С-М-Е-Р-Т-Ь !! То есть всё, конец, кулаки по клаве, голова в стол, нервная сигарета на балконе , СУФЭТХ - без фразы из легендарного, опять же, анекдота ** СЭЙВСЯ, Дура, СЭЙВСЯ!!!! *** Нет сэйвов, нет скидок, нет пощады... В сингле, кстати, тоже. И всё по новоё
i Spawned in a bar grabed all of the alcohol chugged as much as possible stumbled outside and died to 3 zombies then respawned found my friend stole his car ran him over ran over alot of zombies crashed into 4 trees car no longer fuctional and died to more zombies
peak
fun game 8.78/10
hala oynuyom toplam 5 gün hayatta kalamadım serbest modu seçtim mod indirdim anca 3. güne geldim hadi bakalım
Its good, really good, but permadeath NOT something i enjoy, so save scumming it is. It would be nice if there was a really hard way to save and load so my character doesnt get lost in the aether. I think its realistic enough of a way to include it, just as a mode :D
machadada tiro fogo
шедевр
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $28.1M | 31.6K | 66% | $29.99 | |
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| $309.4M | 356K | 95% | $59.99 | |
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| $278.1M | 347.1K | 79% | $49.99 | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $275.3M | 551.9K | 94% | $29.99 | |
| $344.4M | 274.9K | 90% | $59.99 |