
Project Vesperi is a branching narrative sci-fi game where you play as Doctor Evelyn Roth, sent to investigate a potential sign of life on Venus. When an intruder threatens the only habitable station on the planet, your choices will shape the fate of those around you—and humanity itself.
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Dive into Project Vesperi to experience this movie-length sci-fi branching narrative. Play again and again to discover over ten different endings with variations based on the decisions you make throughout the story.
You play as Doctor Evelyn Roth, a UNE astrobiologist dedicated to searching for potential signs of life across our solar system. When an anomaly is found on Venus, you will decide how far she’ll go to secure it when an intruder emerges.
Your decisions as Evelyn will shape how characters in the station view you and act. Every choice, no matter how small, affects your ending and the characters you meet. Exploring the world will further impact your narrative gameplay experience, as you’ll find new pathways and choices to unlock during conversations. Depending on how you approach conflict, each character’s fate will be in your hands. Your choices matter, as every character can live or die.
The year is 2083. Earth’s natural resources have dwindled. The Unified Nations of Earth have launched missions across the solar system to search for signs of life on planets and moons. On Venus, abandoned terraforming experiments created a safe pocket of reduced pressure and heat. In this traversable zone, the UNE founded Geyser Canyon Station. This mission is known as Project Vesperi. On one of the least hospitable planets in our solar system, you must decide how humanity will react to what may be the greatest discovery ever made.

Featuring lifelike performances, rich world-building, and tense action sequences, Project Vesperi was developed within our student scope against all odds as a short impactful narrative game built from the ground up to be replayable. This game was made possible by a team full of college students and supportive collaborators who believed in our passion, and we couldn’t be more excited to finally be launching Project Vesperi on Steam.
Enter this turbulent near future and determine the fate of those on Venus and humanity in Project Vesperi. Thank you, and we hope you enjoy!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
The demo is basically the whole game. Very short, only one small building is playable. They have so little content that they use lenghty animations for everything even when you enter and leave dialogue.
If you are looking for the next Destiny killer, this isn't it. However, if you are looking for the best Movie-length branching narrative game, then you've come to the right place.
crazy expensive tech demo
It was okay. The story really hinges on decisions. The graphics and character looks aren't really that good. It's a short game. For $15 you can get about 90 minutes to 2 hours give or take from the game.
Весь проект выполнен чересчур уж просто. На всю игру есть одна небольшая локация, которая не сказать, что поражает своим дизайном. Также есть несколько предметов и записок с лором, раскиданные по всей базе, которые открывают несколько дополнительных возможностей. А, ну и три персонажа: Джесси и Хелен, с которыми мы знакомимся в прологе и некий «загадочный» антогонист. Про интересных персонажей тут и говорить не приходится, учитывая, что за 3 главы у них дай бог наберется по 10 строчек диалогов на каждого… Вообщем, сюжета тоже как такового толком нет, это скорее какая-то короткометражка от мира видеоигр. Непонятно зачем были сделаны эти томные и долгие пролеты камеры после диалогов, в целом это одна из проблем игры, она ощущается очень кисельно и топорно, но все же это первый проект у людей, поэтому ругать за это сильно не хочу. Если подводить итог, по личным ощущениям - не понравилось. Но с точки зрения, что, возможно, это отправная точка для разработчиков в путь геймдева, я бы сказал, что потенциал есть, главное команде вникнуть в критику их дебютного проекта и постараться это исправить в будущем. Не уверен, что игра будет получать какое-либо контентное обновление после релиза, но пока это скорее «не рекомендую, тем более, что цена все равно крайне завышена.
♥♥♥♥♥♥♥♥♥ this game is absolutely terrible and VERY overpriced i havent even finished it and i hate it this is deffinitly SO FAR the worst game of 2026 the storyline and characters are awfully written its so cringe and so bad absolutely waste of time.
It’s a shorter experience, but still a fun one overall. The visuals and environments are honestly some of the game’s strongest points. There are a lot of moments where the atmosphere really carries the experience. That said, I do think the game holds back a bit too much when it comes to fully uncovering its mysteries. By the end, it felt like there were still pieces intentionally left vague, which some players might enjoy, but I personally wanted to know way more of this very cool story! Still, I don’t regret playing it. If you’re into atmospheric games with strong presentation and don’t mind a shorter runtime, there’s definitely something here to enjoy.
Just trust me, don't waste your money on this.
開始的劇情舖墊是不錯的,但實際玩下去後就覺劇情深度頗為不足,來來回回就那樣,過程短,大部分時間也都是在那個基地,還不如去玩步行模擬類的遊戲,場景變幻還比較豐富,連讓人去破其他結局的動力都沒有。
I have only played 20 minutes of this game and from what I'm hearing it's a 2 hours game, but I did not like it. It looked right away as an another UE5 low effort game and I have lost enough time on those. Refunded.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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