
The Rogue-Lite shooter where you CRASH-KILL comical abominations! Pilot your spaceship as Swagthulhu in this original and wacky "Lovecraftian Parody"!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 69reviews | 96% | — | $18.3K |
| $9.99 | 143ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has improved in every way from the original Project Starship
Probably a weird place for me to start playing shmups but its fun as hell anyway. Some of the stuff the game pulls on you with random events is downright outrageous but the game has a few tricks that make it a bit more lenient than it seems. And the game is wacky enough in every other way so it might as well be mechanically too. Still, whether you dig the rng stuff might affect how much enjoyment you get out of it.
I like the aesthetics and the gameplay is fun. But... I have little to no clue what the hell is happening all the time. Mechanics seem to work differently from time to time, some things that glow kill you, others teleport you. The "tutorial" is just a level where you have to figure it all out by yourself. It's just a normal level. No explanations. It seems fun, but it's just more frustrating than fun sadly.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Italian, Japanese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When you finish a level and the game tells you to GIT GUD you know you're in for a ride!
The POG juice keeps flowing. IT. NEVER. STOPS.
I tried this for an hour, but didn't enjoy it.
Great bullet hell roguelike
epilepsy mode: on
튜토리얼 끝낸 소감 : 할만함 슈팅게임에 로그라이크향 첨가 회피액션으로 액션성 첨가 크툴루 향 첨가 양키감성 듬뿍 단점으로는 튜토리얼 매우 불친절 기믹이 직관적이지 못할 수 있음 키보드로는 키설정 변경이 불가능한 것 같음 방향키랑 z/x인데 나는 편하게 사용중 팁 IN이라고 써진 곳에 들어가려면 회피키를 꾹 누를 것 비행기랑 기믹이랑 반짝이면서 연결 됐을 때 회피키를 누르면 앞이 아니라 기믹쪽으로 회피함
While not exactly being a traditional shmup, this game is super underrated and doesn't get enough recognition in the STG community. It's got way too much charm.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $437K | 4.9K | 97% | $4.99 | |
| $136.5K | 8.6K | 97% | $0.74 | |
| $926 | 3 | 100% | $14.99 | |
| $146.1K | 1.4K | 88% | $4.99 | |
| $136.8K | 1.9K | 95% | $2.99 | |
| $65.4K | 220 | 90% | $12.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 131 | 58% | $4.99 | |
| $18.3K | 61 | 82% | $9.99 | |
| $18.3K | 89 | 79% | $7.99 | |
| $18.3K | 198 | 92% | $3.99 | |
| $18.3K | 351 | 72% | $2.99 | |
| $18.3K | 63 | 83% | $9.99 |