
Project Songbird is a cinematic first-person narrative horror game set in the Appalachian forest. Take on the role of Dakota, a musician who must record their new album in a remote log cabin amidst a writer's block. Take caution, however. These woods were never empty...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 31 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Project Songbird is a first-person cinematic narrative psychological horror game from Conner Rush and his studio FYRE Games, the developer behind the critically praised games Summerland and We Never Left (from Dread X Collection 5). Take control of Dakota, a career musician who, amidst writer's block, decides to isolate themself in a cabin in the remote Appalachian forest in order to record their next album. Take in this gripping tale, explore the natural environment and haunting dreamscapes, and fight to survive in this short horror experience.

A dark, enthralling 4-5 hour narrative to keep you hooked and guessing until the end.
Gorgeous visuals as you traverse numerous and diverse environments, presented with a cinematic, film-like aesthetic.
Ranged and melee combat with upgradeable weapons to help you survive your nightmarish journey
A stellar voice cast, starring Valerie Rose Lohman (What Remains of Edith Finch, Wolfenstein: Youngblood), Jonah Scott (Dying Light 2: Stay Human, Date Everything), and Aleks Le (Persona 3: Reload, Marvel Rivals, Ghost of Yotei)
A beautifully dynamic and haunting soundtrack composed and performed by Jacob Noska, and Jonah Henthorne: members of the band Auric Echoes


Hi, everyone! This is Conner. I just wanted to briefly say thank you for checking out my game and an extra special thank you to anyone who's supported me in any way throughout the creation of it. This is by far the most personal game I've ever made, and I think that'll be easy to see for anybody who plays through it. Much of the process for making this game involved just trying a bunch of weird ideas, and I think that, in the end, it all came together really well. No matter what, I'm proud of it, and I'm very happy to have made it. I hope it can help you in the way that it's helped me. Thank you!
Feel free to reach out with any questions, comments, or concerns. Just keep in mind that I'm a solo developer and will respond to the best of my ability :)
This game is still actively in development. Information on this page is subject to change as the game's development progresses further.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 261reviews | 89% | — | $85.4K |
| $14.99 | 219ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed this game, the writing was very poignant and the voice actors were excellent. I love that the game highlighted so many actual musicians. The environment is absolutely gorgeous and I loved that you have a camera purely for your own enjoyment (thought the camera viewfinder and photos themselves tried to go for a old-school film look that washed everything out, making just looking at the environment more fun than using the camera. I also kinda wish the sound sample gathering was more connected to the music writing/inspiration beats of the story. As is, the mechanic was introduced as a little scavenger hunt but wasn't super rewarding to pursue, especially since a few of them required going a while out of the way to collect. Combat wasn't really anything special but I had more fun playing those sections as stealth levels (until they throw so many enemies at you near the end that it becomes impossible). Personally, I didn't find that the gunplay worked super well with the themes or story, and the combat didn't justify it's inclusion either. With the depictions of self-harm and an unreliable/unstable narrator, I was actually super on edge about what finding a gun would mean for the story and character, but nothing really came of it. I did like the sound design of the monsters (they really did sound pained) and I genuinely enjoyed the levels that involved working around the weeping angel type enemies, that really ratcheted my tension up. Puzzles overall were also fun. The meta elements felt very earnest and heartfelt and were fun in the beginning. I genuinely very much enjoy when an artist carves out some space to speak directly, especially in passion projects, though the glitch stuff ultimately felt like it clashed with the WV backwoods or grungy basement aesthetics. And by the end, it did feel like some of those sections would grind the main narrative to a halt right as it was reaching a climax, so the movie section might do better at the end of the game. Really dug some of the cinematography in that section though. Overall a very enjoyable game that is truly a delight to both look at and listen to, with some very emotional writing and acting. Definitely recommend!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Italian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved this experience from start to finish. As a creative, I related deeply to the themes, and loved getting a "peek behind the curtain" of how personal it was to Conner (the dev). The way it combined different art forms throughout was unique and refreshing. Even though there wasn't a lot of variety in the enemies, the challenges they presented always felt new based on the environments, and the Toothman (I think it was called?) has horrifying sound design, in the best way. The puzzles were challenging but not punishing. I look forward to playing it again to get an even deeper understanding of some of the elements I'm sure went over my head the first round.
I really enjoyed this game! Not to complicated to complete with a great message in the end!
Fun game, creepy atmosphere and no cheap jump scares..
my GOD this game is amazing. the story is well told, the characters are believable, And the plot is superb.
feels good
I really enjoyed the game. Had a very nice spooky vibe with a lot of good jump scares. The story was enjoyable but it was distracting how much the developer wanted to interject into the game. I would have preferred those aspects to be extras/behind the story concept. I was also asked, in game, to rate the game when I had only been playing for about 10 minutes. I hadn't played it enough to know if I liked it at the point.
si vous avais du temps faite ce jeu ! il est vraiment cool surtout l'histoire !!
Good game & Story but Dakota should have just snorted a ♥♥♥♥ ton of Cocaine and the entire game would have been averted
Wow, this was a game I’m happy to have played. I enjoyed the story and the meta narrative, and can definitely relate to the loss of passion. Sure, the combat was a bit frustrating, but I thought the way it’s discussed later was a nice touch.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1K | 108 | 64% | $14.99 | |
| $25.3K | 220 | 73% | $3.99 | |
| $5.6K | 85 | 82% | $3.99 | |
| $2.8K | 11 | 100% | $9.99 | |
| $837 | 9 | 56% | $4.99 | |
| $0 | 47 | 85% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.4K | 343 | 79% | $8.99 | |
| $85.4K | 450 | 88% | $5.99 | |
| $85.4K | 191 | 61% | $19.99 | |
| $85.4K | 603 | 83% | $8.99 | |
| $85.4K | 451 | 90% | $16.99 | |
| $85.4K | 332 | 86% | $19.99 |