
Project Songbird is a cinematic first-person narrative horror game set in the Appalachian forest. Take on the role of Dakota, a musician who must record their new album in a remote log cabin amidst a writer's block. Take caution, however. These woods were never empty...
Modeled estimate, not a reported figure. How we estimate →
Media

About


Project Songbird is a first-person cinematic narrative psychological horror game from Conner Rush and his studio FYRE Games, the developer behind the critically praised games Summerland and We Never Left (from Dread X Collection 5). Take control of Dakota, a career musician who, amidst writer's block, decides to isolate themself in a cabin in the remote Appalachian forest in order to record their next album. Take in this gripping tale, explore the natural environment and haunting dreamscapes, and fight to survive in this short horror experience.

A dark, enthralling 4-5 hour narrative to keep you hooked and guessing until the end.
Gorgeous visuals as you traverse numerous and diverse environments, presented with a cinematic, film-like aesthetic.
Ranged and melee combat with upgradeable weapons to help you survive your nightmarish journey
A stellar voice cast, starring Valerie Rose Lohman (What Remains of Edith Finch, Wolfenstein: Youngblood), Jonah Scott (Dying Light 2: Stay Human, Date Everything), and Aleks Le (Persona 3: Reload, Marvel Rivals, Ghost of Yotei)
A beautifully dynamic and haunting soundtrack composed and performed by Jacob Noska, and Jonah Henthorne: members of the band Auric Echoes


Hi, everyone! This is Conner. I just wanted to briefly say thank you for checking out my game and an extra special thank you to anyone who's supported me in any way throughout the creation of it. This is by far the most personal game I've ever made, and I think that'll be easy to see for anybody who plays through it. Much of the process for making this game involved just trying a bunch of weird ideas, and I think that, in the end, it all came together really well. No matter what, I'm proud of it, and I'm very happy to have made it. I hope it can help you in the way that it's helped me. Thank you!
Feel free to reach out with any questions, comments, or concerns. Just keep in mind that I'm a solo developer and will respond to the best of my ability :)
This game is still actively in development. Information on this page is subject to change as the game's development progresses further.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Italian, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
as someone who lost a brother to suicide and is a struggling artist, this game was amazing. the depiction of psychosis was accurate to the actual mental illness experience, us and our partner system both felt like we were reliving psychotic episodes with the whispering and the creepy naked lady. I fear this game isnt understood by people who have not experienced suicide/sibling loss, psychosis, grief, and or the struggle of a starving artist who feels their works isnt as appreciated as theyd like it to be. this game was as equally terrifying as it was cathartic and healing to me. your work changed a life today, connor. and spoke to someone who really needed this. 10/10 from me <3
♥♥♥♥♥♥♥♥♥ this game was something i needed to play, I thought it would be a classic horror game, but damn I was wrong. The amount of emotions going through you while playing it is crazy. It's crazy how real/educative/relatable it is to literaly any person. I was never so locked into the game like this. Under here is a spoiler don't read it if you have not played the game. When I got into the room full of game scripts on the wall writen on A4 papers, I read some remembering them from the game but one was sticking out I read it, it was conner's phone call with his dad, idk why but I remembered every bit of that paper just by reading it once later when it was shown, and it hit me emotionaly, which i was very suprised of myself.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Isle Tide Hotel | $89.8K | 242 | 64% | $19.99 |
| Conglomerate 451 | $89.8K | 241 | 64% | $19.99 |
| Rags to Dishes | $89.8K | 160 | 92% | $19.99 |
| Valor & Victory | $89.8K | 163 | 69% | $19.99 |
| Märchen Forest: Mylne and the Forest Gift [Legacy ver.] | $89.8K | 400 | 82% | $9.99 |
| Fidel Dungeon Rescue | $89.8K | 400 | 94% | $9.99 |