
Explore a hostile, living world: Uncover forgotten horrors, both man-made and supernatural, as you hunt for powerful weapons and exotic artifacts.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Project Silverfish is an immersive sim, FPS where you rely on your own wits and diverse sets of tools and weapons to survive!
Venture deep into a hostile and mysterious exclusion zone to hunt powerful artifacts, fight horrifying creatures and descend deeper into lost, cold-war era dungeons!
Solve complex mysteries, tracing the paths of other explorers, and digging up terrible secrets once lost to time.
Work to uncover the dark secrets of your people's origins, and humanity's extinction...

Choose between 6 distinct pre-made classes or customize your own Inheritor of humanity's ruin!
With a variety of perk rolls and game rules, you can create a unique experience each time you play!

A massive immersive sim world where you choose how you engage with problems and threats. With a mix of tense gun-play, diverse sets of tools and equipment, and no scripted solutions or hand-holding:
You are in-charge of your own decisions!
You are responsible for your own mistakes...

Delve into dark, hidden dungeons.
Navigate treacherous Anomalies.
Face hideous monsters born of a cursed past.

In The Exclusion Zone, you're not always just a hired gun, you're also going to need to apply detective skills and deductive reasoning to find answers...
Complete Contracts and Missions by exploring the world, chasing leads and finding clues! Sometimes the truth can be stranger than any anomaly or mutant...

Among the many mysteries of the Zone, there are also powerful artifacts.
They can grant passive buffs, or when charged with Eather, cast seemingly magical effects.
Some can even be crafted into exotic firearms, allowing you to exploit their secrets in combat!
Be careful, you're not the only one hunting out here...

Be prepared to discern friend from foe out in the field!
Several factions are vying for power out in the Zone. Some looking to control its secrets, others seeking to destroy the very source of its anomalies.
It's up to you to decide who you're willing to work with, or even join should they convince you...
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay loop is really enjoyable.
absolute banger
Media

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Related
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| $2.7M | 4.1K | 81% | $17.99 | |
| $2.7M | 2.8K | 96% | $24.99 | |
| $2.7M | 28.2K | 65% | $3.99 | |
| $2.7M | 12.4K | 85% | $14.99 | |
| $2.7M | 3.1K | 77% | $19.99 | |
| $2.7M | 2.6K | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $710.3K | 2K | 93% | $14.99 | |
| $29K | 113 | 71% | $9.99 | |
| $22.5K | 35 | 74% | $13.99 | |
| $167 | 1 | 0% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so... was this game abandoned or what ??? last "update" was in june... silence since them i enjoy playing indie games, but lately i'm losting more money in indie games than triple A games...
liizzzzooooord
👍
This game is unexpectedly amazing. Keep up the great work Devs!!
Событие с ангелами помогло открыть кирпичный завод. Лучший спонсор
Donno if I need to add that this is a furry S.T.A.L.K.E.R.?! But actually it's not that stalker. It's much more dangerous than stalker base games. I never played anomaly or gamma, but prob I will someday, when I be full of this one. I'm trying to play organic (thank you turn 10 for this phrase, lol). So most of my 20 hours right now is hiding in the bushes. As a professional analyst, Im trying not to spoil the game by analysing all the info about the game online(I still read about stuff I already seen in the game, haha). I try to learn by myself the world of this game. But yeah, for me it's more of a great horror/thriller game. My personal wishlist: 1. More organic ways to learn the gameplay mechanics, tips and tricks from the game (we need more dialogs in game). 2. Since we have rep system we need additional balancing system. Or update probably. It's hard to distinguish factions. Yes they have coloured bands and some changes in disguise, but believe me, you will need time to get used to identify them. So I believe this is fair to give enemies some time to identify you. And sometimes even do not attack you (like some users as me do to the enemies) - I.e. user is going somewhere, enemy faction calmly patrols their area, they see your back, you're just crawling to your goal and increase the distance, why they even bother?, there tons of stalkers like that, if the hostiles nfta they will prob shoot, if it's other faction - they prob ignore. Another example: night , user is crawling towards the patrol, they spotted you and start shooting, it was friendly stalkers after all, but now you dead, why? Because you're stupid enough to crawl in the night to anxious furry guys. So I'm describing a system of dicison making for opening fire instead of reading simple IFF bool flag. I understand systems like this is a nightmare for implementation, but this game really worth it. It will improve the immersion fantastically (I read a lot of people complaining on the enemy sight, identification and aim, I agree it's need to be improved, either by balancing or system like I described)
Neat stalker-like indie game. It's unfinished and you'll see that by gameplay, but let the dev cook, because this'll be a gem afterwards.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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