
Project Root the Shoot’em up Evolution.Project Root is a classic shoot’em up with open scenarioswhere the player's skill will be the key to survive.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
进入新手教程右下角有个窗口提示让我用手柄左键移动船体,但是我压根就没连蓝牙开手柄,试了键盘的键和鼠标都不能移动,卡死在新手教程
o jogo é bom, um pouco mais dificil de q os de naves q ja joguei, so nao curti mais pelo bugs a onde a naves inimigas entram dentro da parede e vc nao consegue acertalas.
For a simplish top-down arcadish helicopter combat game, this game was pretty nice. Eventually I should finish it but it was fun while I was playing it and I would buy it again to have.
Le jeu est bourré de bonnes idées, mais la difficulté due à la longueur des missions plombent son intéret... A esseyaer tout de meme
sattığınız oyun açılmıyor !!!!
这游戏是有升级系统的!!血槽下面的就是经验值,升级获得的点数可以强化机体,如主火力、副火力,速度,防御力等等 两种攻击方式,子弹打空中敌人,带光标的导弹对付地面目标。除了主火力,副武器都是在游戏中取得,跟踪导弹(图标是一个导弹)空对空导弹(图标是三发导弹,只能打空中敌人)激光(持续几秒的激光,威力非常大)EMP(图标一个蓝色的圆盘,可以消除敌人的子弹几秒钟)个人觉得还是跟踪导弹最好用。 地图非常大,注意左下角的雷达,去往红点的地方即可,会触发支线任务,摧毁地图上的黄点就可以完成任务。有时候是绿点,是护送任务,跟随目标到达终点即可。 游戏难度也非常大,建议先选简单难度,慢慢把机体强化后再挑战高难度(每一关的开始画面就可以选择难度)打过的每关可以反复挑战挣经验值。
过得去,无中文可玩,鼓励性好评。we need chinese, cloud save, and Keyb. 我们需要中文,云存档,键盘操作。202210本平台充值折扣,支付宝红包(?),humble,杉果(?),fanatical,本平台,本平台掉卡零钱,淘宝,它处自定义包入的本体4元。目前就这,看以后追评。
游戏制作其实相当棒!关卡设计和boss很给力,打击感稍差 武器只能加不能升级小遗憾!一款优质的精品小游戏 几乎免费还要啥自行车
I'm a bit on the fence here. The game is promising and mainly good in concept and overall graphics execution. I like the open-world approach and, honestly, I think is fun. BUT. Keyboard and mouse is just broken. With a controller is much better. The problem here is that, in a PC port, you MUST consider keyboard and mouse as playable instruments. Second problem is the open-world approach. Why? Well, you have ships and bullets coming from behind (aka nowhere) and they are generally unavoidable. You can look at the small radar but it only detect vehicles, not missiles or bullets. Other times you are so focused on the action that the radar is just not viable to look at. Especially at the bottom left corner. Third problem is that bullets, mainly, doesn't have a life time. If you are backing up for avoiding a buckshot of bullets that spread, and you are in the middle, you can't avoid them. They will keep coming at you and, by spreading, you can't strafe as you will hit one of them. The hitbox of the player ship is also not very forgiving as it slightly bigger than you would expect and, some cleaver dodges between bullets, just end up being "hit" anyway. Fourth problem is hitting flying enemy. To hit one you have to: 1. Go heads on the enemy, so the enemy fly into your bullets 2. Turn your ship so much to gain a lead on where the enemy is going and, finally, you can hit it. This due to the 3D movement and bullet speeds (too slow) and is very VERY annoying. So, all in all, I'm forced to a thumb down even if the game has a lots of potential and, overall, a nice open-world approach.
Played for 15 minutes and I got to say the game is kinda cool, but there are areas where are invisible walls with enemies stuck behind them, they can shoot at you but you can't shoot at them. The enemies often seem to be spawning out of thin air, there are tons of them... and for some reason, this game takes ages to load upon start and after starting a game. But overall looks kinda interesting, maybe I will play later.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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