
Project Highrise is a skyscraper construction and management sim...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About




Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.8Kreviews | 85% | — | $3.4M |
| $4.99−75% | 114ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its good could be much better.
为什么我安保放在银行旁边,还说需要安保服务?
好游戏,玩得我抓耳挠腮
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Simplified Chinese, Japanese, Traditional Chinese
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game with solid replayability. Put in the time to 100% achievements because it was simply fun to keep playing. It also seriously scratched my nostalgia itch from growing up playing Sim Tower.
I have done roughly 5 different worlds now (first 3 without dlcs) and i must say it's very well developed for how micro scale it is. The Dlc's are amazing especially for the value, highly recommend!
Das Spiel hat gute Ideen, bietet aber letztendlich zu wenig und verkommt schnell zu einer endlosen Wiederholung von Aufgaben. Besonders rätselhaft finde ich, warum ich ständig Mietwohnungen reparieren muss.
neat ,. great game idea ,- you options of diffrente ingame modes focus or simple all at once.. but i am not gonna bother write more .. tired and annoyed of this game bs .- first of , no saving , only on exit -.- yeah no , thats bs and should never be a thing intodays gaming .. for many reasons .. and there is no reasons is there ,.. second red flag .. okay, after long time no playing it .. F it .. i boot it up again .. want to make / start out with a apperment complex .. simple and strightforward .. YET .. the first 5 -10 minutes ... those that moved in was ready to move out , course there was no food / no food to buy .. WTF ! ... okay .. excuse the anger .,.but that really triggers me hard .. - who ever came up with that idea for a ingame machanic ...- its the dumbest ever.,.. are they so laszy and self intitled that they cant go down and do grocery .. .. yeah you so this game , expect you to build a city in 1 skyscrappper building .. and the more i look over this game .. yeah no .. its totally bs .-
Fun game at first but once your tower gets to around 45 floors it completely breaks down into a buggy mess. Services no longer function, pathfinding breaks, etc
this is a satirical kafka-esque comedy game about the horrors of office living in upstate new york. it would have also been northwestern gothic if it had elements of that genre, but it didnt. "project highrise" sounds like an analogue horror series i would love to see an analogue horror adaptation of this game featuring kane pixels so wendigoon can review it
Crashes ALL THE TIME. Unplayable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 79% | $24.99 | |
| $282.9K | 568 | 82% | $14.99 | |
| $114.5K | 329 | 71% | $11.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 42.3K | 72% | $4.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 7.2K | 87% | $19.99 |