
科幻末日AVG+另类卡牌闯关游戏。军校学生雨人和他的伙伴们,在暑假里遭遇了一系列异常之事,由此挖掘出七年前那重重迷雾之下的真相。他们行动起来,奔走在国与国战争的夹缝中,只为追寻自己认可的信念……他们能否成功?又会付出怎样的代价?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作品像是为了莳萝而写的,莳萝没了之后剧情就开始没了引导,两个世界的矛盾本还可以至少再写20万字,但是莳萝没了以后剧本仿佛就只想快速完结,导致高潮快速进入却草草结尾,有高达剧情的飘忽却没高达营造出的场面,角色很多但是分配的场景轻重很不平衡,一些次要角色的印象反而更深,主角的嘴炮也没有炮出与众不同的特点来,需要打磨的地方还有很多。
接近尾声了,要是,牺牲的内容,哪怕叶子选择了帮助但作为玩家的我依然感觉我是被利用了,要是角色换成是哥哥来描述,那么情感方面会不会更加强烈呢。要是哥哥发现回来妹妹没了,他会怎么看他对A国的选择,他会后悔嘛? 33小时打通 不错好评,希望有续集
这个价格其实是买一送一,非常实惠。 同时,游戏的AVG部分非常出色,含有不停的反转,值得游玩。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
整体流程10小时应该就能推完,前面一小部分稍微偏日常,从第三章开始整体节奏加快。到长明火计划开始整个世界观铺开,确确实实把我惊艳到了。 [spoiler] 在看不到未来的末世下,残存的人类偏居虚拟世界的一隅,文明的希望寄托于飘渺的长明火计划。在看不到未来的黑暗中,终会有人化身为北极星指引方向。长明火是这维系人类存活的计划,更是人性与美好的指引。 [/spoiler] 剧情可圈可点,尽管如其他一些评测所说,主线剧情上还是有一些小小的缺憾,但是情感描写部分非常的棒,配音也是十分优秀,能引起强烈的共情。 卡牌对战部分不是很合我的胃口,没有深入玩,就不予评论了。 [hr][/hr] [b]非常推荐的作品[/b] + 非常优秀的剧情 + 非常优秀的配音 + 丰富的游戏玩法 - 立绘稍微一般
能不能更新一下对Steam Deck的游戏支持?
爱在五分钟,然后随风而逝
剧情不差,但槽点极多,开头日常和中间剧情的推进写的有些生硬,颇有神说要有光之意,结尾都合开始嘴炮,而且还有诸如ai人这么好用为什么不直接捉一个非要这么大费周章这种逻辑硬缺陷。 但人物塑造和渲染感情的部分确实很不错,比如我印象最深的某守墓人和妹妹,真要说的话主体剧情还需打磨,需要增改设定让剧情更合理
剧情部分,约10小时的剧情阅读量,感情线比较细腻流畅,带给我的体验也很好;主线剧情几处不大合理,世界观略显草率,给我比较出戏,最后的嘴炮大谈政治主张也有些言之无物,比较草率。 美术部分,立绘和cg都比较精美,我比较喜欢,但似乎立绘和cg中的人物形象差异较大(?) 卡牌部分,相当硬核的卡牌游戏,压力过大只打到第二章,不做评价
避雷,文青病。毒点比较离谱,有算是喜欢男主的女角色在现实的末世世界被强制拉着开银趴,生了两个孩。还有死女。剧情也相当一般,不能说是一无是处,只能说是依托答辩。
虽然但是,我也就只玩得下去国产的AVG游戏了。 其他各种儿戏的剧情就不说了,只说大的,前面还好,后面的嘴炮真的看的人一脸懵逼,强行感动。说什么虚拟世界的人知道真相就一定会选择回到现实世界什么的,纯在放屁。如果说,有什么非要回到现实世界的理由,那一定是去拯救现实世界的人啊,拯救莳萝啊,虚拟世界的人怎样都好,但是后面的剧情居然一点都没有回忆到现实世界的人的悲惨,回到现实世界不是为了拯救虚拟世界的人,而是为了拯救现实世界的人啊。全程说什么虚拟世界的人失去亲人多么伤心,看的我笑想笑。进入虚拟世界的人是带着使命的,而不是你妹的为失去亲人而伤心。磷死的时候我不伤心, 崇死的时候我也不伤心,凤吾死的时候不伤心,叶子死的时候我也不伤心,甚至一点感觉没有,相反主角干掉突然出现的小兵时我有点伤心。 整部作品唯二让人感动的地方,一是莳萝消失的时候,二是读莳萝邮件的时候,主这个好评仅仅是给莳萝的。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $928.7K | 3K | 86% | $17.99 | |
| $299.3K | 369 | 91% | $19.99 | |
| $67.1K | 385 | 90% | $8.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30K | 69 | 55% | $9.99 | |
| $30K | 138 | 83% | $14.99 | |
| $30K | 988 | 86% | $1.89 | |
| $30K | 152 | 84% | $7.49 | |
| $30.1K | 234 | 94% | $7.99 | |
| $30.1K | 61 | 79% | $14.99 |