
Project Dagger is a retro FPS roguelike, where you have to return the lost Crown of Benevolence to the King of Delvia! However, your journey will not be easy as many foes along the way will attempt to kill you! Unlock new weapons, upgrade stats, battle enemies as you make your way through the world!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Portugal
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Do pouco que joguei, foi divertido e me parece com um futuro promissor... Vc vai precisar grindar pra desbloquear novas classes, mas isso te obriga a entender melhor como sobreviver por mais tempo! Alguns poucos bugs que logo devem ser corrigidos, nada que comprometa a gameplay em si! Recomendo dar uma chance...
Although I absolutely suck at games, this was fun to play! The artwork and style is beautiful as well :)
You know your game is good when the game automatically sets you at 0% mouse sensitivity so you can't look around using the mouse until you go into the settings and fix it yourself. I did three runs of this game, one got to the final area, two didn't make it past the first world. The enemies have no variety throughout, new items you obtain never seem to change the difficulty of your run, there are no icons on the map so you have no idea where you are in relation to everything else, the worlds look uninteresting with very little in terms of visual variety (capped off with an annoyingly low draw distance in the first couple worlds), all other unlockable characters have ridiculously long and annoying unlock criteria, and I honestly could go on. I know this game is very early in development at the present moment, but I feel like this game still came out a bit too early. There's not much content in the game that makes it stand out, and the content it does have isn't very interesting, so you're not left with much.
Das aussehen vom Spiel könnte man noch Ändern . Tutorial wäre auch am Anfang gut . Die Gegner haben auch so ein lustiges aussehen. Die Sounds Könnte man auch noch was Ändern. Müsst ihr wissen.
Es un buen juego, bastante divertido [list] [*] El minimapa esta muy tosco, estaria bueno que se puedo mover y me gustaria que pusieran la opcion de rotar o no rotar (personalmente no me gustaria que rote porque me desoriento) [*] Los enemigos no hacen ningun tipo de ruido, podrias tener un enemigo atras y no te vas a dar cuenta hasta que te pegue [*] Tiene un rendimiento medio malo, tengo una pc "decente" (ryzen 5 3500, GT 1030) y no se le pueden bajar los graficos [*] Es bastante confuso, no hay tutorial y no sabes que es cada cosa de el HUD estaria bien que minimamente te explicara lo basico [/list] En conclusíon esta MUY verde todavía ¿Lo recomiendo? Si, pero no en el estado actual, se entiende que esta en acceso anticipado
Abandoned game
Just a lot of design choices and mistakes that make the game unfun.
Pas ouf, l'idée est sympa, la DA est basique mais cool, le trailer accrocheur mais on s'ennui énormément. Manque de dynamisme et de contenu, jeu à l'abandon depuis plusieurs mois j'ai demandé un remboursement car même 5€ ça les vaut pas. Bises.
this is a sick first-person dungeon crawling roguelite with some particularly fantastic pixel art, and fun combat. haven't played it in a mite, I'll definitely make some time for it sometime and see how it's developed since.
unique and fun just wish it wasnt abandoned ):
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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