
Project Dagger is a retro FPS roguelike, where you have to return the lost Crown of Benevolence to the King of Delvia! However, your journey will not be easy as many foes along the way will attempt to kill you! Unlock new weapons, upgrade stats, battle enemies as you make your way through the world!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Portugal
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
A very promising game, reminiscent of Delver. I look forward to seeing its future development.
This game smells like glue and tastes even better.
Good game. Combat's straightforward and fun, it's got nice music, and I'm a sucker for sprite enemies and simple 3D environments. It's a stable and smooth experience, which is always a plus for early access. Overall, a very enjoyable experience at a low price. I'm looking forward to what gets added in the future.
It's one of the games ever
A fun little game about a guy who needs to smack everything he comes across. Here are some pros and cons of the current state of the game: Pros: - Nice visual aesthetic. - Nice looking environments. - Simple but engaging combat. - Responsive developer towards additions/criticism. Cons: - Weapon variety is sparse; could use more types of weapons/play-styles. - Enemy variety is good over the entire game, but per section it can grow stale once you get to the third stage per level. - Performance is a bit random at times. - The current iteration of the towns feels "empty" in the sense that the NPCs are just there as shops. No additional conversation options, no additional NPCs loitering about, etc. - There aren't that many "side content" rooms outside of the main path of smacking enemies. Give this game a shot and see how you like it 👍
Would love to play and rate this game but I can't play it on SteamDeck. Trying to map the controls but I can't get certain things to work. Is SteamDeck support coming?
快更新
Addicting. Unlocking new classes has a bit of a grind, but through that grind you learn more and get better. Step by step. Never the same run twice. Still has some work to do (which are in the patch notes) but so far, the game has nostalgia and smooth gameplay. Dash is an amazing skill which I feel should be on each class, but that would take way the Adventurer's uniqueness. 10/10. Oh, and the music is awesome and not the same for each area!
Although I absolutely suck at games, this was fun to play! The artwork and style is beautiful as well :)
Do pouco que joguei, foi divertido e me parece com um futuro promissor... Vc vai precisar grindar pra desbloquear novas classes, mas isso te obriga a entender melhor como sobreviver por mais tempo! Alguns poucos bugs que logo devem ser corrigidos, nada que comprometa a gameplay em si! Recomendo dar uma chance...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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