
A short psychological visual novel about a surreal reality, endless blinding rooms, and the mysterious Katrina. Discover fragments of truth and face unsettling themes of trauma and memory.
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Media

About
This is a short psychological visual novel that immerses the player in an unknown, surreal reality filled with blinding light, fragmented memories, and a mysterious presence known as Katrina.
You will follow the story of a nameless protagonists who finds themselves trapped in this strange dimension, where reality seems unstable and encounters with "Her" repeat over and over again. Each return may reveal something new - a fragment of truth, a different perspective, or another unanswered question.
The game is focused on narrative, atmosphere, and emotion rather than traditional gameplay mechanics. It explores themes of loss, trauma, repetition, and human fragility, offering an unsettling but deeply personal experience.
FEATURES
Narrative-driven experience: uncover the mystery of Katrina and the world she controls through branching dialogues.
Atmospheric storytelling: explore endless blinding rooms and the strange rules of this reality.
Psychological depth: themes of grief, trauma, and fragile perception.
Multiple playthroughs: re-entering this reality may reveal new fragments and hidden meaning.
Audiovisual immersion: original soundtrack and sound design with sudden loud effects that heighten tension.
Length: approximately 1–2 hours of gameplay, depending on choices.
CREATOR & PUBLISHER
This visual novel is created by an artist from the independent label AREYOULUVME¿, a creative collective known for supporting underground musicians, visual storytellers, and experimental creators worldwide.
The author is active across many projects in music, art, and interactive media, blending sound and narrative into unique cross-disciplinary works. This release is part of that larger creative journey, where music and story meet digital art.
CONTENT WARNING
This visual novel contains loud sounds, frightening imagery, and triggering themes (including trauma and loss).
It is not recommended for players sensitive to such content.
ABOUT THE PUBLISHER
AREYOULUVME¿ is an independent label and creative collective that supports underground musicians, visual artists, and experimental storytellers across the globe. We publish music, interactive media, and cross-disciplinary projects, uniting artists under one vision: to create without boundaries.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
Новелла предполагает заумные размышления, но со стороны выглядит как непонятный поток бреда, пустые термины без раскрытия. Не понимаю, что разработчик хотел заложить в сюжет. Игра пустышка - не цепляет пользователя, нет никакого желания проходить ее, читать неинтересную бредятину, которая не разъясняется, нет пасхалочек, приколов различных, достижения отсутствуют, предметов за очки стима нет. Сухая игра. :c
привет. это было больно
⠀⠀⠀[b] Heᥣᥣø. [/b] ⠀⠀⠀⠀⠀⠀⠀[b] ꓔիat hᥙrt me a ᥣøt. [/b] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[b] Bye. [/b]
нормально
Такое нельзя придумать. Это можно только прожить. Я понимаю. Будь счастлив бро. Я верю в то что у тебя все получится
После одного момента прям было тяжело дальше читать текст, но оно того стоило. Советую всем также ознакомиться с музыкальными работами автора. Спасибо за игру
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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