
Principia: Master of Science is a simulation game with the theme of European science in 17th century. Choose one of 12 real scientists from the era of Isaac Newton and proceed with your research. It is a time when even the term "Science" did not exist. Who can be the master of science?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you’re a fan of deep strategy, scientific discovery, and historical simulation, PRINCIPIA: Master of Science is a must-play. Set in the Age of Enlightenment, this unique PC game lets players step into the shoes of legendary scientists like Newton, Galileo, and Kepler, navigating the turbulent intersection of academia, politics, and progress. With its richly detailed mechanics, thoughtful decision-making, and compelling blend of real history and scientific theory, PRINCIPIA challenges players to expand the frontiers of knowledge while managing rivalries, reputation, and the occasional clash with dogma. It's an intellectual strategy experience unlike any other.
说实话游戏性等于没有,看在没几块钱就不退款了
我,艾萨克牛顿,英国皇家科学院主席,光学权威,说光速是无限的,那他就是无限的!
This game has a lot going for it, especially considering its age. It isn't very hard, it is quite slow-paced. Once you've got the trick of things, it practically plays itself. Which is nice, sometimes, to just sort of immerse oneself in the setting. The setting in this case is the academies of 17th century Europe, featuring the great scientists of that time period. The player manages the career of one such thinker, building relationships with peers and rivals, researching and experimenting, traveling between institutions, etc. I particularly enjoyed the artwork; they are dated, but appealing nonetheless.
自我感觉很好,对于培养个人兴趣和提升个人属性方面有帮助。
好玩
好题材,但游戏可以做得更好。
学術とか論文とかそういうのが好きで、好きな動画投稿者が取り上げていたのでネタバレ防止に動画を見る前に購入した。 CPUの強さを「つよい」(デフォは「ふつう」)にすれば戦略性の部分が変わってくるのかもしれないが、めげた。 ワンゲームが非常に長い。2時間やって多分半分も終わってない。 ワンゲームが長くても無限にやってしまうゲームはいくつかあるが、それらのゲームに必要な流れの流動性・展開の多様性をあまり感じられない。 初見の雰囲気はいいが、イベント数は少なく、セリフも同じ。自分に不利益のある、そして放っておいても問題ないAIの行動による演出が一生同じセリフで繰り返され、最初はおもしろがっていたもののさすがに鬱陶しくなってくる。 期待していた学術要素も、論文のテキストは「〇〇の研究を行い〇〇を発見したので提唱する」みたいな簡素なテンプレの使いまわしなので、進める楽しみがあまりない。もうちょっとこの辺の要素に深みがあればなぁ。 もともとかなり前にフリーゲームとして配布されていたらしいので、その年代と値段であればアリだったかもしれないが、現代では申し訳ないが他におもしろいゲームが安くでたくさんあってしまうというのが正直なところ。 素質はあったのでアップデートさえあればおすすめするんだけど……複数報告されている起動しないバグが放置されているし、早期開発のままアップデートもなく7年……。早期開発の理由も、自分がめげた部分には言及してないし。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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