
"Princess Maker" pioneered the raising simulation genre with its innovative "raising a daughter" system. The concept of taking in a 10-year-old girl and nurturing her into a mature woman through the player's love and care was groundbreaking at the time and remains popular today.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1.이름을 한글로 작성하는 것이 언제부터인가 되지 않습니다. 영어로만 이름을 써야 합니다. 2.특정 시기에는 무사수행이 진행이 되지 않는 경우도 있다고 합니다. 이 게임에서는 공주 엔딩 및 여왕 엔딩을 위해서 평판을 올릴려면 싸움 성공당 1~3씩 주고 19일 이내에 무사수행 완주로 50 주는 무사수행이 필수인데 되지 않는 경우가 있다고 합니다. 3.전투 등에서 자잘하게 튕겨버리는 오류가 아직도 있다고 합니다. 그래서 이 제품은 옛날 도스판 즐겼던것 만큼 쾌적하게 하기에는 좀 안좋은 것 같습니다.
재밌게했습니다. 안해보셨다면 추천하고싶네요
병신같은 게임ㅡㅡ 뭐만 하면 튕기고 지랄해서 뭘 할 수가 없네요
やっと武者修行でフリーズダウンする修正パッチ当たったのでやりましたが、15歳まではサクサクで、その後あたりフリーズします。まあプリメ初代は名作なのでいわゆる「おま環」なのかわかりませんが 往年のゲームなのでやる分は楽しいです。単純作業は仕方なくてもそれが良い ただ、女性のキャラやモンスターの裸体がPC98のまま使ってるのは大丈夫か?なのとPC98のままで嬉しいのとありました。ちなみに旧版にあったF10の「とりあえず脱ぐ」はありません(おんがくはある) フリーズしたところはまた報告しなきゃだめかなーと。でも懐かしいいいゲームです
내 인생에서 스크린샷 안 찍히는 게임은 처음이다 무사수행할때마다 튕기는건 말 할 필요도 없고
1作目から総てプレイ済の私が激推しする一本である。 因みに2ではいきなり最高難易度EDを初見で実現。 所謂育成ゲーを希望されるなら間違いなく買いの一本 子育ての大変さ、子育ての素晴らしさを味わえます。 子育て未経験者にこそ遊んでほしい神ゲーである。
Spent all of my money as a father only for my daughter to become divorced and depressed. 10/10 would raise a daughter again.
良かった点:プリンセスメーカーが現在の環境で出来る 悪かった点:特になし windows11で問題なくプレイ。実行する人は少ないであろうが、音声をOFFにすると進行しない場合有り。 ムスメイカーの元祖がやってみたい人にはお勧め。 古いゲームなので画像、UI等が弱いと嫌だと思う人には向かないと思います。
Remboursé en même pas 10 minutes, sur 15-20 boîtes de texte, j'ai eu 6 erreurs de traduction ou d'incrustation de texte, j'ai pas été cherché plus loin.
오프닝 넘어가면 BGM 사운드가 아예 안 나옵니다 Not Sound Card 환불합니다 게임 이따위로 내지 마시기 바람
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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