
Princess Guard is a VR action game. You play the role of an ancient samurai spirit who’s been awoken to defend four eastern princesses from evil ninjas assaults. Protect them, earn their gratitude and redeem your reward.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Something tells me this was made by the same group responsible for last year's VR shovelware; If you want the same horrible moaning and body physics as Porn Handyman VR, then buy this quick when it's on deep discount. The fact that you cannot move, and everything is too far away for practical gameplay, goes to show that they really didn't try on this one either. Also, the fact that the "build-a-sword" doesn't even carry over the crosspiece into the combat scenes proves that they simply don't care. The combat mechanic is non-existant, as you can practically let the ninjas run right into your outstretched blade while the 90's gore-monger announcer calls out your killstreaks. If you were given a third blade at the headset level, then you can fulfill another 90's vibe (seeing as how nobody uses more than one katana at a time). The lewd 'rewards' are short-lived, and basically involve the princess assuming a series of positions to thank you. Since you control the 'movement' from a painful distance, the princess will immediately begin to shake about into the set of jagged polygons that she actually is. Oh, and there is no 'finisher' at the end; The screen just fades to black again and you wind up back at the start/main menu. TL;DR You can play the new comics crossover, as Roronoa Zoroa takes on a few dozen Spider-Man cosplayers at a time. Then, be rewarded with 3d models who literally break before your might, as you awkwardly fling them about from 4 feet away.
Good
Nívó alatti, primitív
Terrible, just a trashy asset flip, seen the same model in 50 different ads for games.
wtf this game?
DO NOT PLAY THIS GAME
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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