
Princess' Edge - Dragonstone is a beat'em up inspired by Golden Axe, however unlike the usual beatemup it use the 3 planes system similar to Guardian Heroes. Ride your dragon & unleash powerful magics upon your enemies to restore the peace to the land!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
This is a fun game to play and good tribute to Golden Axe, moreover I bought it because I support that creators can create bikini armored characters if they want to. I'm female and I'm not offended by what a fictionnal character can wear, and not all games need to look "realistic", sometimes it's fine if they look good and fun.
[b] Short Version: [/b]: *Cringe*. That is all. Buuut if you want more: Classic arcade style beat-em-up action through 5 slightly repetitive levels along with even more repetitive squealing from the main character, who wears a bikini... for reasons... -- Princess Edge: Dragonstone is a strange experience. The game plays like the token-eating side-scrolling beat-em-ups found in any arcade - extremely challenging, to the point where enemy attacks feel on the cheating side (nigh-unavoidable). Of course, you can try again as often as you want, so that's kind of moot. You alternate between your regular punches and a variety of special-meter-draining ranged energy attacks to defeat your opponents, which won't be an easy task. Unfortunately, that's about all that I can say on the positive side. With a mere 5 levels of repetitive action, the game feels like a demo version of a new arcade game which gave up before completion and instead decided to release the demo as is - only permanently enabling the squealing-bikini-girl-cheat-mode on the main character as a selling point. The mechanics for a decent game are mostly in place, the graphics aren't terrible (despite the awkward selection of resolutions available), but without any story or variety in gameplay to speak of, there just isn't enough to the game to recommend it currently. Unless you simply reeeally want to play through a few levels of a classic beat-em-up as a squealing bikini girl, in which case... have at it, I suppose. [quote]Received a free copy for testing/reviewing purposes. This review is part of the Steamified Community Review program. [/quote]
cutesy little beat em up. controls are a little wonky, but shouldnt take too long to get used to them. typical of beat em ups, very repetative and same enemies over and over. boss fights are pretty interesting. the girl you play has a little bit of bounce to her. the 3 planes system is cool but i kinda wish i could just move up and down by the up and down on my gamepad. enstead i have to press Y button. for starters its a decent game at a fair price. but since its early access hoping the developer adds some more variety(enemies/levels) but its great to see an anime themed 2D scrolling beat em up!
Hi Erobotan, I played Princess Edge and it's decent game. The term of gameplay is really good and remind me of old school beatem up (very hard to find in these days). You can do combos, air combos, special attack and ride dragon(it's a dragon right?). The difficult is a bit high but it's ok after a few game over -_-" Pro : - Smooth animation - Responsive Control - Rare to find air combos in side scroll type - Good AI and variety enemies attacks - Great boss fight - Cool BGM Con (you can fix in future update) : - I think enemies should drop some HP / MP recover item - Should add invincible frame for special attack - the air attack combos hitbox should a bit more wider. Sometime air combos miss if you get to close to enemy. Still waiting for future update. If you like side scroll beat'em up and challenge game. You will like Princess Edge ^^ And the last thing I want to shout after played this game "DRAGON HEADBUTT !!!" :P
I’m not as high on erobotan’s Princess’ Edge – DragonStone as what other user reviews on Steam are. However, it is still a game that I am happy to recommend to old school gamers looking for their next fix on the Beat ’em up genre especially those who grew up loving and playing the ♥♥♥♥ out of Golden Axe. A lot of people thought that the genre was long gone but occasionally a developer who like me grew up feasting on the genre will attempt to rekindle it with varying degrees of success. When you’re playing one of these types of games you’re not necessarily looking for the best graphics or sound. What you’re after is maximum playability – intuitive controls that are fun to play and an often surprising amount of options and opportunities to employ strategy. We love the never ending brutality that these games have. We look for epic boss fights and various different encounters that make us actively think about what an enemy’s greatest point of weakness is and how to overcome seemingly unimaginable odds to beat each level until we’ve either defeated the game or reached a point where you obsess about what it will take to overcome that level. Even the most skilled players of the genre can struggle against different types of bosses. Therefore you’re not going to find the latest and greatest graphics here. The graphics that are in the game are basic but they serve their purpose quite well. Although others may disagree I enjoyed the in game sound more than I did the graphics. The tunes are catchy albeit a little on the repetitive side. The challenge in the game is pivotal and it achieves what it sets out to to a significant degree. This is definitely the highlight of the game. I think the balance is more than suitable for the genre though younger players may find the game a little on the difficult side – which is the intention. A final positive that I want to mention are the number of special moves featured in the game already. That is a definite advantage and should theoretically provide some replayability as you attempt different play styles. Where the game falls short, at least for now, is that there are only five stages and nine regular enemy types. The developer claims that this is already a finished game but it is too much on the short side. I’d like to see a lot more content added to the game. I’d bring the game up to at least eight different levels with each level having a boss fight. I’d also like to see the game become more Steamified with achievements and trading cards added to the game. Local co-op would be another option that I would like to see considered, however, that may unbalance the gameplay and make it too easy. This is a cool game and one that brings back memories which is clearly the intention of the developer. I hope they continue along their game development pathway. Visit [url=http://www.steamified.com/]Steamified[/url] for more reviews and our epic giveaways
DISCLOSURE: REVIEW COPY As someone who has reviewed one of EroBotan’s games before, I thought I’d drop by and deliver my overall impression of this game. Generally speaking I tend to only review a niche in hentai games, but in terms of gameplay, this is similar enough to a game EroBotan would begin producing later that I thought it was worth talking about. Princess’ Edge: Dragonstone is a side-scrolling beat-em-up in the tradition of Golden Axe, Knights of the Round and the like, starring a scantily clad barbarian princess in her quest to save the fictional land of Arelia from the re-emergence of an ancient foe. To begin with, the artwork: There isn’t much of it, but what is there is decent. The protagonista of this game is a bikini-clad barbarian warrioress, drawn in such a way not just to get the attention of its intended audience but in a simple enough costume that it’s easy to translate to pixels. It obviously draws some influence from other beat-em-ups with similarly scantily-clad heroines who tend to be just as easy on the eyes to encourage people to try their playstyle (as EroBotan admits, it’s a direct copy of the costume worn by Tyris of Golden Axe. And speaking of…) Gameplay is quite engaging for a low-budget beat-em-up. Those of you who have played any of the fan favorites of the side-scrolling beat-em-up genre such as Turtles In Time or Double Dragon will find a degree of satisfaction in how easy it is to chain attacks together. In many ways it’s a bit more complex than its inspiring early 16-bit games, and in others less so. There are no screen-clearing special moves as yet, but you do have plenty of methods of attack at your disposal. Knowing when to attack with your sword and when it might be more beneficial to attack with your limited if generous supply of magic attacks will get you through plenty of situations in which you end up surrounded by helmed thugs. Of note is that I found the final battle (the Ancient Black Dragon) far less challenging than the one before it, in which you face two of the cheapest bosses in the game at once. I’m uncertain if it’s a glitch or perhaps by design, but I found a strategy of dashing close to the dragon and constantly switching sides to keep backstabbing seems to make the battle nigh effortless. In-game graphics here are best described as “okay”. Although we can probably chalk up the hammerspace appearance and disappearance of her sword to the premise that she’s gifted in magic, I find it amusing that a barbarian warrioress with combat training to take on armies of soldiers runs into battle as if she’s skipping through a field of lilies and chasing after butterflies. There’s a small but serviceable variety of enemies with only a tiny amount of palette and/or weapon swap to incorporate a few different attack styles, though as you might expect, the foes that are going to give you the hardest time are going to be the bosses themselves. It’s pretty obvious most of the graphical attention went to the main character and to the bosses here, though also understandable. With that said, the bombastic effects of special attacks and spells from protagonist and foe alike definitely serves to this game’s advantage: it does make you feel as if you’re playing in an anime fantasy setting. And yes, fellow horndogs: this isn’t a hentai game, but EroBotan, true to their name, made sure there was jiggle in that bikini now and then. The sound is just above average overall. A standard array of slashes and slaps that, while they’re quite obviously stock sounds, are more or less tried and true for the games they’re often put in. The highlight here is the game’s music, composed by “Garoad”. It’s a synthesizer-heavy soundtrack that actually manages to fit the game quite well, giving it the feel of a throwback to 80s B movies that followed in the wake of Conan the Barbarian. (Yes, Yor, I’m looking at you.) I do feel the game could use a bit more sound here and there; voicework for the heroine would go a long way, though EroBotan are planning on arranging for this to happen. But the same can be said for the enemies. In a beat-em-up, the sounds of their agony as you pummel them into the dirt, or the death throes of a stage boss after you finally deliver the killing blow, really keep players like me engaged. The game feels rather unfinished without them. Overall, I call this a game worth a play. If you’re looking for story, look elsewhere; like most games of the 80s to 90s era, story takes a far back seat to the simple delivery of action and service. If, however, you’re just after a good beat-em-up experience with a cute heroine and a decent challenge, this should be in your library for a play-through now and then.
Can't say that I often check out games made by amateur developers, but it happens. And "Princess Edge - Dragonstone" is one of those cases. Can’t say it’s great, can’t say it’s perfect, but it's being pretty much honest with the customer. I came here for a classic "Beat'em'Up" game and I got it. Simplicity of "PED" brings up some memories of those times when I played games like this on my Sega console. So I guess the developer managed to reproduce the style of old-school games. Also, I love anime, I love fan service and girls in bikini, so I came for it and I got a little bit of that as well. Apart from it's honesty "PED" offers good music and challenging enemies. The latter can be considered as both advantage and a disadvantage, because AI in this game is pretty tough. Enemies camp, swarm you, backstab you and usually don't even give you a chance to stand up. But I guess it's a good thing. Difficulty of the game kinda compensates the low replay value. Also, it should be noted that this game has one little drawback - clumsy controls. Took me some time to figure out how to even start a game. So if you're not using a controller, just like me, you might feel little discomfort. At last, I want to mention the thing which really disappointed me. I'm talking about the lack of the story. I know, I can think something up according to gameplay and description of trading cards, but still "Princess Edge - Dragonstone" would be way better if it had any dialogues or narration. What brought the heroine to the begining of the game? What kept her moving onward? What were the motives of antagonists? The game doesn't answer these questions. I wish developer good luck and hope he'll consider my notes in the future. Thereby, "Princess Edge - Dragonstone" is a small game you might wanna check out, if you like good old "Beat'Em'Ups" and you have a couple of hours in your disposal. Take it on sale, don't expect too much and enjoy this little experience. [i] This review is part of the Steamified Community Review program and the credit goes to both Steamified and the developer for providing the key for review purposes. For similar reviews and giveaways please visit http://www.steamified.com/. [/i]
I really enjoy playing this game, its fun and it looks pretty solid. -The Graphics are pretty good made, fluid animations -If you feel unconfortable with the Keyboard bidings you can just change them as you like thats a huge plus, i know games where you cant do that. -There are different difficulties wich makes it more of challenge. -The Combos are really good explained so you can learn them pretty fast. What i would like too see would be some different Costumes that you can get if you complete the game like "5 times in Hard mode for example" would be an extra challenge for me personally and maybe other players would like this idea too. Overall very fun game im hoping for new cool future updates! :)
If you thought that there were no more beat'em ups in Golden Axe-style nowadays, think again! Princess' Edge - Dragonstone is the debut title of indie developer Erobotan, and it's a great beat'em up! Here you will experience one solid title with two special features: multiple planes (Guardian Heroes) and backstab attacks for more damage. You will control a Princess inspired by Tyris Flare from Golden Axe on her quest to defeat a great evil that has been unleashed (And no, you can't summon a dragon here! That's the enemy!), aside from standard attacks, combos, and mounting beast, you can execute a variety of magical attacks with unique properties for destroying waves of multiple enemies. The graphics, music, and playability are very good, but the difficulty may require some practice to get used to. This game is in early access, so you can drop your suggestions for improving!
Bom beat'up, estilo golden axe (suas semelhanças são várias), com 3 planos de luta. O jogo é simpático, boa distração enquanto ele não sai do early access. Pró: + Preço bom + Jogo simples, com todas as instruções logo de cara. + Visual estilo anime. + Lembra vagamente golden axe. Contras: - Precisa de um melhoramento na resposta dos comandos do gamepad / keyboard. Trocar de plano durante o combate demora. - Poder montar nas criaturas. - Musica um pouco repetitiva.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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