
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.1Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 987 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩。艺术风格很不错,完成度很高。跳跳乐难度适中,个别稍微有点恶心,用手柄的表示拇指都按痛了。当然也有些小缺陷,比如后期钱多的用不完,主角血量太高等等。听说工作室死了,挺可惜的。
This game is so underrated, bring back Prince of Persia!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩。 美术很好,应该是费了功夫的。 跳跳乐和解谜的比重会比较多一点,这个属于是萝卜青菜,各有所爱,我是不排斥的,流程中的跳跳乐的难度还可以,挑战关卡有些很难,我也没玩过去。 战斗部分没有为难玩家,主角性能很强,boss战更加注重的是演出效果,有一些护符组合实在是太强了,容错率比较高。 然后遇到过几次bug,好在没有导致坏档,否则的话可能要降低些评价了。
高素质类银?但开局实在不够好玩,虽然很不想套公式说罐头二字,但这游戏确实属于一开始就能闻到育碧味儿的类银罐头。 开局游玩体验十分无聊够劝退等什么时候再捡起来吧只说开局体验,游戏在各方面素质都算上乘,但所谓的好就像照着80分优秀模板刻出来的对我来说没有任何吸引点,如同游戏本身就像过时且俗套的英雄式王道样板戏再加一点恼人的跳跳乐。
冲着神作名号来的别买,除了演出以外都是平平无奇的一部类银
[h1] High-budget, high quality game that flew under the radar [/h1] As a huge fan of the early ‘00 PoP trilogy I was thrilled to find out about a new game in the series. Initially a bit disappointed for this to be a metroidvania game but this one’s really special. The gameplay, music, abilities, map and the boss fights are all top-notch. When you start the game it may take a few hours for it to click but when it does, it’s absolutely awesome. The traversal challenges are, however, brutal. And I say that coming from The Ori and Hollow Knight series. I also love the story and the game has actually some story elements I haven’t seen anywhere else. Big spoilers, so careful. [spoiler] When the game starts, you are introduced to the main character and his group of friends. Most of them are going to become your enemies and will make up to a 1/3 of boss fights. [/spoiler] Also, the story has plenty of twists and turns I wouldn’t have expected. All in all – this is a great game by a huge developer that somehow eluded most of the audiences.
Эта игра должна была быть мобилкой, тогда бы к ней не было претензий. Задушнила буквально за полчаса, при том что в целом я любитель метроидваний. В этом случае стилистика игры и геймплей не соответствует времени
狗日的存档丢了
Нова частина Prince of Persia зовсім не та, яку б ми всі хотіли побачити, але тим не менш це хороша гра. Платформер, метроідванія, складні але не дуже боси, я все це люблю, тому і гра мені зашла. Про сюжет нічого не скажу, з першої хвилини мені стало на нього байдуже і всі діалоги я якнайшвидше пропускав, гра цікава і без нього. Гра зараз коштує 859 грн, за такі гроші брати не рекомендую, а от по скидці, гривнів за 300 брати можна сміливо.
Para mí un 8/10. El gameplay muy fluido, los combates emocionantes y el plataformeo muy entretenido. La historia fluye muy bien y te mantiene enganchado. Para algunos puede no ser tan bueno lo "animesco" de algunas habilidades y combates contra jefes, pero me pareció bien llevado. No le pongo un 9 porque cada tanto tenía, no bajones de frames, sino congelamientos directamente, que repercutían negativamente en los combates y partes de plataformeo, dificultando el fllujo del momento, y mis especificaciones están bastante por encima de los requerimientos. Por eso, en general un muy buen puntaje, con pequeñas cosas para corregir (aunque los congelamientos son muy importantes)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — |
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