
Life has ceased. Man is but a myth. And now, even the machines have begun to fail. Lead Horatio Nullbuilt and his sarcastic sidekick Crispin on a journey through the crumbling world of Primordia, facing malfunctioning robots, ancient secrets, and an implacable, power-hungry foe.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 3.4Kreviews | 96% | — | $681.1K |
| $3.09−69% | 1.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A masterpiece
Not my kind of game. The puzzles use a typical point-and-click design where you need to mouseover the right object. I didn't enjoy the puzzles, and the story wasn't interesting enough to keep me playing. Good: - Voice acting is good, and the personalities of the robots interesting - art style is consistent - tooltips on hover - allows multiple save slots Bad: - no highlight on hover - The pixel art style doesn't look good on my 15" laptop monitor, and it's hard to differentiate objects - puzzles are not fun for me - require scanning and clicking on the right part of the screen, in the right room - some affordances aren't obvious - eg [spoiler]inventory items can be applied to other items[/spoiler] - the very beginning of the game locks you from interacting with most objects, yet they are still clickable, leading to a series of "i can't do that" messages. quite annoying - tips from the companion robot aren't very helpful. i got stuck on some early items - some puzzles don't make sense from an engineering point of view - eg [spoiler]conduits are used IRL to protect electrical cables, not transfer power themselves[/spoiler] - not many choices given to the player. eg [spoiler]you automatically salvage a radio for parts, instead of being able to listen for a while then choose to take its parts[/spoiler] Ugly: - on MacOS, the game locks me from command-tabbing out of the game. minor inconvenience, otherwise no bugs that i noticed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Hungarian, Turkish*languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥ ♥ ♥ Friendship with Crispin FOREVER! ♥ ♥ ♥
cozy sci-fi click n point adventure
My dear Primordia: A really engaging storyline, combined with fantastic ambientation and voice acting, delivers a memorable post-apocalyptic, robotic narrative. I really loved the story; as a huge fan of this type of narrative, it was not hard for me to be delighted with devout robots quizzing me about the gods/humans/creators from the past. I also enjoyed the quirky side characters and really appreciated the way the story develops; especially the city part was fantastic. My only critique to this game was that I had to search quite a few times for the answers to certain puzzles, I understand that in this genre of point and click games you sometimes have to spend quite a bit of time hovering your mouse and clicking everything to see if something works but in my opinion a lot of puzzles should have been a bit more hinted or aproached differently to facilitate gameplay. All this being said, and considering that I felt frustrated while I usually tend to enjoy difficulty in games, it’s probably a bit too much. Again, I wish puzzles were approached in a different way, especially because I was really into the story, and having to look up the answer or brute-forcing combinations of items in your inventory ends up de-immersing me afterward, but for justification, I know that this difficulty was the standard in 2012 for point-and-click games. I want to replay it again, and even with its faults, I think this game is full of soul and one that I rank in my top 50 for sure.
Loved this game. The world feels really tangible, especially for a point-and-click. Great story, great message.
1 like
After having bounced off playing the game for over a decade I can finally say that Primordia is a pretty good point and click adventure game. Not without flaws or awkwardness, but interesting components and with a lot of additional parts that the genre is usually missing. Primordia has a neat setting, simple to understand but with enough background and connectivity to give it weight. The game has actual puzzles that can't just be brute forced, alternate solutions to some problems if one way or another doesn't work out, dialogue for hints if one gets lost or confused. Fully voiced, to give that extra layer of life. A genuinely pleasant surprise.
It starts off as the best adventure game I've ever played. Unfortunately, once you get to [spoiler]Metropol[/spoiler] it gets overwhelmed with typical adventure game ♥♥♥♥♥♥♥♥ and becomes so plot heavy that I almost didn't bother finishing it... Feels rushed, really. The artwork, however, is consistently great throughout, and [i]most[/i] of the voice acting is top tier. The worldbuilding is fantastic with the perfect amount of tongue-in-cheek.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.4K | 94% | $3.09 | |
| $307.1K | 1.4K | 93% | $14.99 | |
| $247.4K | 1.3K | 87% | $9.99 | |
| $23.4K | 108 | 86% | $14.99 | |
| $20K | 102 | 68% | $11.99 | |
| $29.4K | 412 | 81% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $681K | 1.4K | 74% | $19.99 | |
| $680.8K | 7.2K | 97% | $3.99 | |
| $680.6K | 969 | 95% | $19.99 | |
| $682K | 1.9K | 97% | $6.79 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $680.1K | 2.6K | 83% | $9.99 |