
Life has ceased. Man is but a myth. And now, even the machines have begun to fail. Lead Horatio Nullbuilt and his sarcastic sidekick Crispin on a journey through the crumbling world of Primordia, facing malfunctioning robots, ancient secrets, and an implacable, power-hungry foe.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 3.4Kreviews | 96% | — | $681.1K |
| $3.09−69% | 1.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Calssic style point and click adventure set in what looks like a post-apocalyptic world, a world of robots who debate the myth of man, their creator. Lots of puzzles, most good, some frustrating. Intriguing search for the history of this world alongside getting through the game, with different possible endings.
A top-notch entry into the genre, every aspect superbly executed. The story, characters, setting, voice acting, art, and music are all excellent. While it feels reminiscent of greats like Beneath a Steel Sky, it has an identity all its own. It evokes an amalgam of the feeling you remember of playing the very best titles of its kind—a surpassing achievement for the modern age. Very highly recommended.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Hungarian, Turkish*languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Далекое мрачное будущее. Сотни лет назад произошла последняя война на земле, война четырех городов. Спустя неназванное количество времени гордое слово "Человек" стало синонимом ушедшего бога. Боевые андроиды прошлого едва помнят свое предназначение, вступая в противоречие логик. Последние остатки ржавеющих роботов строят цивилизацию из искр угасающих технологий великого прошлого. Достойный PnC-квест в виде меланхоличной пост-апокалиптичной фантастики от малоизвестной студии. В текущий момент чтобы поиграть на русском нужно провести некоторые танцы с бубном из руководств к игре. Но история того стоит. Впечатляет. Вайбы МассЭффект+Сталкер+Машинариум+АлитаБоевойАнгел. 9 Криспинов из 10.
What an amazing game! There were some moments where I was stuck because I couldn't find some items, but it was really worth it to finish the game. The setting is so interesting, and there are many points that makes you think. I liked how it provided different viewpoints without putting it as right or wrong, so it feels more authentic to follow and choose the path of the main characters. Also, listening to the commentaries was fun to know the symbolisms I missed (and some more things to think about) and it made me realize how much work the developers put into this game!
Yeah, I'm something of a Humanist myself. If you like Adventure games, you're doing yourself a disservice by skipping this.
Primordia is truly a gem when it comes to storytelling, dialogue, and voice acting. I genuinely enjoyed those aspects of the game. That said, while the pixel art is charming and does a great job of conveying the atmosphere, it occasionally feels a bit too much, with big pixel esthetic. Of course, this is entirely subjective, and the art direction is undeniably in line with the story and setting. As for the puzzles, having played several games in this genre, including Grim Fandango and Amanita Design titles, I found that they initially struck a relatively good balance with the narrative. However, once you reach Metropol, things become a little... tedious. There is quite a lot of backtracking, and I personally ran into an issue with not using the right-click interaction on one of the doors, which was necessary to progress. Moments like that, and some other make the puzzles feel as though they are getting in the way of the story's charm. With Grim Fandango, I think the balance was just about perfect. Primordia, on the other hand, leans a little too much toward puzzle solving and, at times, frustration. I would honestly have preferred more scenes and NPC interactions at the expense of some of the puzzles. The ending seems satisfying, especially the one I chose for myself. Overall, the game leans toward a neutral rating because of some of the frustrating puzzles and excessive backtracking. However, the story, characters, and atmosphere make it absolutely worth the effort.
8/10
Didn't realize I hadn't even reviewed this yet. It's a pretty fun adventure game that takes places in a post-apocalyptic, robot-only world. There's a pretty good amount of thinking required for most of the puzzles and they actually make sense. There's a lot of tech-related and legal-based dialogue that can be difficult to understand sometimes, but nothing a seasoned adventure gamer couldn't get through. There are multiple endings. All of which, I believe, can be achieved by reloading at the same spot near the end. There are one or two puzzles that have different outcomes, depending on what decision you make, but I don't think they really affect the ending. Anyway, if you're looking for a retro-themed adventure game, this one will definitely deliver.
It feels better now. At first I really did not vibe with the game. Usually you know how a point and click game works, but not here. I looked for hotspot keys; I looked for hints. Nothing, Then I clicked on How to Play, and within a minute it became clear that you have to click on Crispin if you get stuck and he will point you towards solutions; also the interface of the game is explained as well, and not only that but you can swap characters, and you actually have to swap characters, otherwise you cannot progress. So now that I know how to play and I am in a better mood, the game clicked and I see why it is recommended by so many people. Great world building, music, ambient sounds, VA and overall atmosphere. It is really true, you cannot go wrong with Wadget Eye games. The added developer commentary doubles the playtime (surely) and it really ties the room together (as Lebo and Crispin likes to say.) Negative: all the puzzles for terrible. You have to look for highlights in dim-litted samey environments. For all the self-praising the writer of the game does via commentary mode: there is also no highlight mode and most of the annoyance comes from this. Games made after the 2010's all have highlight mode, and better UI, but hey it is interesting and good enough for the price, especially on sale. Without a walkthrough open, this game is impossible to enjoy or play. The pacing is killed time and time again, when I try to play it as a "game". Subjecting people to pixel hunting is such a crime this day and age, that I am almost tempted to give this game a negative. This is more of a short story than a game. 6.0/10
Потрясающая история, атмосфера. Сложные темы и пазлы. Все персонажи очень запоминающиеся. А количество концовок - моё почтение. Невероятно душевная игра, поначалу визуальный стиль непривычен и отталкивает, но к концу ты уже понимаешь, что это уникальный почерк. очень хороший квест "I am waiting..."for more
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.4K | 94% | $3.09 | |
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| $247.4K | 1.3K | 87% | $9.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $681K | 1.4K | 74% | $19.99 | |
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| $680.6K | 969 | 95% | $19.99 | |
| $682K | 1.9K | 97% | $6.79 | |
| $680.1K | 9.2K | 78% | $4.99 | |
| $680.1K | 2.6K | 83% | $9.99 |