
Play father hedgehog on a quest to bring his prickly children back home, in this wholesome grid-based puzzle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prickle is a grid-based, Sokoban-style puzzle game with a laid-back, wholesome vibe.
Your hoglets, scattered throughout the levels, stick to DadHog and to each other, forming a Tetris-like shape - a Prickle!
You need to collect all the hoglets and bring the Prickle back home. However, the more hoglets you collect, the larger and harder it is to squeeze through the narrow spaces in the hedge.
Find the right way to collect the hoglets, form your Prickle, and navigate it through the levels to reach home.
Prickle features over 40 levels across 4 seasons, each presenting different challenges and unique mechanics.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice
A fun and cute block pushing puzzle! Introduces fun and unique mechanics I haven't seen in any game like this before, and each level creatively introduces new ideas. The adorable interludes and sound effects also add to the game's cuteness.
Simple mechanics; Some hard puzzles but hints help; Very twee art style.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 146 | 35% | $4.99 | |
| $13K | 60 | 58% | $9.99 | |
| $13K | 87 | 77% | $11.99 | |
| $13K | 52 | 88% | $6.99 | |
| $13K | 174 | 91% | $2.99 | |
| $13K | 409 | 69% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.2K | 53 | 100% | $11.99 | |
| $7.7K | 70 | 99% | $4.99 | |
| $2.3K | 16 | 100% | $4.99 | |
| $2.2K | 47 | 85% | $1.99 | |
| $112 | 4 | 50% | $1.99 | |
| $0 | 165 | 96% | Free |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Arabic*, Dutch*, Japanese*, Korean*, Russian*, Simplified Chinese*, Traditional Chinese*, Afrikaans* +3 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
特に困らないレベルのパズルゲームでサクッとプレイできる。 そして気づいてしまった。 ハリネズミ語が理解できる私は天才なのではと。 いや...ハリネズミ語が世界共通言語だったんだ。
Very good!
Enjoyable headscretchers, I don't know if it became easier towards the end or I just got better
I like this game!
Cute and fun puzzle game with a new mechanic introduced in each of 4 seasons.
Cute Sokoban-like. Recommended to people who enjoy light and lighthearted games.
super cute but my brain is too smol for this game :(
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.