
On the Rain-Slick Precipice of Darkness, Episode Two is the second installment in the RPG-adventure game series based on the web comic Penny Arcade. Whether you're a fan of the first installment or new to the series, you'll be able to pick up and play Episode Two as a standalone experience.
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On the Rain-Slick Precipice of Darkness, Episode Two is the second installment in the RPG-adventure game series based on the web comic Penny Arcade. Whether you're a fan of the first installment or new to the series, you'll be able to pick up and play Episode Two as a standalone experience. Create your character in the classic comic style, and join Gabe and Tycho in the alternate 1920s universe of New Arcadia, where you'll combat savage enemies, solve mysteries, meet bizarre new characters, and discover their distinctive adult humor for a 100% authentic Penny Arcade experience!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ditto. (1 = 2) Except that here our weapon is a hoe instead of a rake which is, let's be honest, absolutely not life changing. Humor still on point like Gabriel hand weapons. Farewell The Startling Developments Detective Agency, has been well worth time by your side.
I played the first one when it first came out on the xbox. Now all these years later I decided to pick this one up and clear it out of my back catalog. Just playing it brings me back to the good old days of the early 2000's. I have been needing somewhere to lose myself lately from the stress of things and this game was a perfect resting place. I forgot how crude the humor was, I remember being shocked the f word would be used in an xbox game back then, it made for great jokes and fun reading. The combat is pretty straight forward old school turned based rpg attack style. The graphics are very much like a comic book all in all I would give this a 7/10 which for me is something I could see myself replaying down the road.
Nostalgia, but also a good time for 4 hours!
Oh boy! Oh boy! Oh boy! Oh boy!
Same as my review on episode one though the special attack minigame seems to have some imput delay because I swear I am pressing the buttons at the right time but it marks them as missed, still fun as hell though. 8/10 still no yaoi </3
If you liked Episode One, Episode Two is worth continuing on to. Same fun Super Mario RPG-style ATB system with active counter-attacking, special attacks which by the time they're fully upgraded are an actual challenge to land for full damage, and a humorous Apocalypse-in-the-making storyline. Oh and it's short enough to not overstay it's welcome if you've got limited gaming time on your hands.
I like it
If you liked Episode 1 you will also like this. And I assuming to some degree progress continues if you have ep 1 save file.
Much of my review for the first episode applies to Episode 2 - except with some critical changes, most of which are not to the better. Firstly the Quick-Time-Events for the special attacks are a little harder (especially on the top tier attacks), which in itself is fine, but the game does encourage you to use them for kills in order to maximise your damage. Secondly, more of the enemies are resistant to either your special attacks, or to specific characters - making much more of combat a tedious waiting game (while in Episode 1 you might want for the devastating final attack, in Episode 2 you wait for an ability to inflict any real damage...). Thirdly, the nature of the episodic game means that the characters you built development from the first game are lost. The game is perfectly playable either as a sequel (with imported character) or as a straight new game (without), but in order to ensure that both states are possible, the game replaces all characters weapons and effectively wipes the slate clean in stats. These changes are a crying shame, as the story from the first episode continues, develops, and I think is told in a slightly tighter way in Episode 2. Better yet, items you collected in the first game become useful during the course of this one (presumably available irrespective of whether you loaded an Episode 1 save), and the combined games do tell a great tale. Unfortunately, I'm writing this fresh after finishing the game, and the final change is a doozy: The final boss is disappointing to say the least. Without spoiling it, both games lead you to expect an epic final battle here, and you start it in a standard epic RPG boss fight style (in much the same way as the first episode's final bossfight). However, after you deal about 10% damage, the game says 'no that would be boring, here's a simple 3 button puzzle instead'. It's frustrating because i went out of my way in the last few fights to ensure I had maximum damage on my characters (via collecting the damage boost from finishing enemies with special attacks) and all my weapons were levelled, only to be effectively railroaded into a near-cutscene ending. What really makes it upsetting is that the intent is good - mixing up the final boss combat is a genuinely good idea, and there's intermediate bosses earlier on for whom this works well, but the resulting fight is frankly boring - it's literally just 'guess the right order for these three buttons' with about 20 attempts (more if you've mastered blocking). Were this the last game in the series, I'd probably be upset, but (seeing as i played the 3rd game before 1 and 2) I know that the story continues and the gameplay in at least the 3rd game is significantly improved. Fortunately though, the clear weaknesses of the first 2 games were understood and recognised, and did not translate into the subsequent game (it may have played into the decision to change developers and style of game for the latter two parts, or it might just be coincidence, but either way the result is much improved). Overall, as with Episode 1, the game is good, and the story it is telling is interesting, witty and enjoyable. I just wish that these first two episodes were a bit higher paced, and that they could have matched the brilliance of the 3rd episode that followed. Recommended if you want to follow the saga: while Episode 3 didn't NEED these two episodes to follow, they certainly help. In isolation though (and absent the wider story arc), this isn't anything too special, and i'm not sure I'd strongly recommend it on its own merits, certainly not ahead of Episode 3, or for context, even Episode 1.
make more please
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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