
Potion Craft is an alchemist simulator where you physically interact with your tools and ingredients to brew potions. You're in full control of the whole shop: invent new recipes, attract customers and experiment to your heart's content. Just remember: the whole town is counting on you.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Unique visuals inspired by medieval manuscripts and medical books.
Hyper satisfying physical interactions with ingredients and equipment.
Sandbox style gameplay where you have many different avenues available, and it’s up to you to figure out the best way to complete each task.
Sell your potions to the townsfolk while roleplaying as a noble artisan, a greedy weasel, an occult dark master, or whomever else you may wish to be!
Leaves, flowers, berries, roots, fruits, minerals, and a plethora of mushrooms are at the ready for your mortar and pestle. Just like espresso, the fineness of the grind matters!
Concoct your potion plan. Grind ingredients and carefully mix them in your cauldron. Heat the coals. Boil and stir. Add the base: water, oil, or… something else. Congrats on your first potion! Was it easy to learn? Now try mastering it!
Carefully plan your route via the Alchemy Map to combine different effects. Be mindful of common sense: you won’t find a market for a poisonous healing potion… right? Or would you?
Every day customers will come to your store looking for solutions to their problems. You will face consequences depending on what you decide to sell them. Attract guilds, befriend notable figures (or feud with them), gain riches and influence - and one day, you may even decide the fate of the whole town.
Every alchemist needs ingredients, and there are many ways to get them! You can buy them from traveling merchants: it can be pricey, but successful haggling may save you some coin. Or take matters into your own hands and cultivate your very own enchanted garden. Grow a variety of ingredients, from vibrant herbs to exotic mushrooms and even magical crystals, each essential for brewing your unique potions!
Want to give your best potions a special look? Go for it! Change the bottle shape, label type, icon and colours. You can even give it a custom name and label description. Carefully arrange your unique potions to showcase them on your shop's shelves and tables... or go a step further and customize your shop itself! Choose from a variety of furniture and shelving to give your alchemy shop a personal touch that matches your style. We won't tell you what to do, just have fun!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 621 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Make Potions, Make Money
游戏整体自由度很高,动脑子很好玩。画风温暖舒适,操作简明易懂,音乐不抢戏。一口气玩8h+轻轻松。强烈推荐。
Имба дизайн, просто интересная и методичная игра про готовку зелий
Jogo tranquilo e divertido.
Es adictivo
I had been there from the beginning. Many updates have been done, and I've sunk many hours into the game. And where it stands, I still cannot recommend it. Especially since the end-game mechanics are still non-existent, plus some updates worsened things: 1) The watering mechanic adds literally NOTHING to the game but stretch gameplay hours out and increase the grind. 2) There is no reward for the grind. I've unlocked every talend and skill in the tree, but the game still sits at two gardens, one crystal cave, and one mushroom cave. All additional items are solely decorative. 3) Talking about the garden, fertilization is only possible once per day. No way to grind for seeds there with that talent, making you wait days and days to have one of the merchants provide more seeds for plants or crystals you actually need. Changing recipes for the alchemy machine with an update is fine, I guess, since some of the earlier recipes had been nothing but grind, but frustrating if you already went through the grind and now have recipes in the book that no one needs or wants. Afaik, only one of the original void salt recipes (all tier I protections combined) could be reused for the philosopher's stone recipe. What needs to happen is some reward for people who keep playing this game. Only thing I can do now is make potions more expensive with the skill tree, one percent at a time. Also there's still quite some bugs in the game, clearly avoidable, if the developers cared to check. I researched the developers, and since they're Russian, it's a thumbs down anyway. Especially how little time it would have taken to fix those bugs before even publishing this "release".
Хорошая Игра если вам нравится Магия и Ремесло
Вы когда‑нибудь хотели получить зелье увеличения или уменьшения? А может, зелье, которое вдохновит вас на новые свершения? Тогда Potion Craft — ваш вариант! Именно здесь вы сможете сварить любое из перечисленных зелий и даже больше. Сама система зельеварения мне понравилась, хоть в первое время шло туговато. Единственный минус, который я смог найти, — из‑за фильтра игры сидеть за ней более трёх часов сложновато. Но думаю, это не должно вас останавливать! Даже не знаю, что ещё можно сказать… Просто покупайте и становитесь алхимиком, о котором будут говорить во всех королевствах земли!
pessimo
半成品,重复内容过多,开始两小时或许有意思,但是之后会很枯燥, [spoiler]而且顾客的特殊需求所给的数值太少了,不值得我的劳动[/spoiler]
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Thai +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Warhammer 40,000: Inquisitor - Martyr | $24.1M | 22.2K | 76% | $49.99 |
| Pizza Tower | $24.2M | 72.2K | 98% | $19.99 |
| Call of Duty: World at War | $24.1M | 53K | 92% | $19.99 |
| ROMANCE OF THE THREE KINGDOMS XIV | $24.1M | 15.8K | 63% | $59.99 |
| SUPERHOT | $24.1M | 40.5K | 92% | $24.99 |
| Stronghold Crusader 2 | $24M | 18K | 72% | $39.99 |
Related
| Clanfolk | $1.6M | 4K | 92% | $14.99 |
| Anvil Saga | $741.2K | 1.8K | 70% | $19.99 |
| Forage Wizard | $347.3K | 1.3K | 87% | $6.99 |
| My Child Lebensborn | — | 1.4K | 94% | — |
| Royal Farm | — | 0 | — | — |
| Stardew Valley | $243.6M | 1M | 98% | $14.99 |