
POSTAL 4: No Regerts is a satirical and outrageous comedic open world first person shooter and the long-awaited true sequel to what’s been fondly dubbed as "The Worst Game Ever™", POSTAL 2!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 21 → 3.14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.5Kreviews | 65% | — | $5.4M |
| $19.99 | 1.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game has REALLY bad optimization, it lags way too damn much but it's still a pretty fun game, would I recommend it to somebody that's new to the postal franchise? no, but if you're already a fan then it's at least worth a try.
Для кого? Для чего? Такое чувство, что пора создавать новую франшизу, не связанную с игрой Postal. Разрабы уже давно остыли к этой серии игр. Вспоминая, когда они доверили игру Акелле. Уже тогда было понятно, что им глубоко насрать на эту франшизу.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 511.8/day in the week to Jul 16 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Spanish - Latin America, Turkish*languages with full audio support
| $9.99−50% |
| 169ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I waited for this game to go off sale so I could buy it at full price. I have no regerts about it. Postal 4 is immensely fun and I recommend you play it. If it runs like molasses on your machine, try disabling all AntiAliasing, Shadows, and lowering vegetation density/distance. Increase the NPC population density while you're at it for maximum lulz. You're welcome. Even with the jank and the bugs (and believe me, there are many), the game is immensely fun. As a Postal 2 lover (base game; didn't care for the expansions), Postal 4 is in my opinion a better *game* and storyline, though I enjoyed Postal 2's atmosphere, themes and social relevance more (but I am infinitely grateful that Postal 4 does not harp on contemporary political events becuse that's way overdone by now). Can't have everything in life, but Postal 4 with its modern physics and larger zone sizes allow for a lot more nuance to gameplay. It's fun where it counts, even if I miss the jabs Postal 2 took at religion and that Postal 4 is overall playing it relatively "safe" by leaning harder into toilet humour. Honestly though, looking at the current social/political atmosphere, RWC wants to stay in business. I get it. No fault there. Gameplay wise, I discover new things every time I play it. Taking Vitamin X to ragdoll NPCs by kicking or gushing urine at them is the new All-American pasttime. NPCs are easier to make throw up now, and having ALL the Postal Dudes contribute voice lines is just a wonderful gift bestowed upon humanity. The amusement of using Taser rounds in my high powered rifle to launch NPCs over railings cannot be described in modern language. There are options to NOT kill people and still cause havoc and mayhem that would rival modern financial markets, so if you have scruples, you can still enjoy Postal 4. Wow! From a technical standpoint, I'm surprised and impressed that RWC and their development team managed to capture so much ambition and fidelity on an game made on the Unreal engine, and I think that's something that people here need to understand: Unreal was not made to contain the raw ambition and depth of a Postal game, but RWC + Co. made it happen anyway. The bugs and jank of the game actually endear me to it even more; navigating through the game is almost as much of an emergent, dynamic adventure as completing the objectives within the game itself. Sometimes the game works without a hitch and lets me do what I want, other times the game is having as bad of a day as I am and makes sure I know about it. I don't fault it. Hell, I work at a large video game company in my spare time, so I know firsthand that people (managers particularly) can be irredeemable sacks of human waste that make it hard to enjoy life, but Postal 4 gives me enough of a laugh with how bonkers it can be that it helps me forget about my abusive work environment. That's not a trivial accomplishment. RWC and Co: Great job guys, please keep working on the game and ignore the haters because they wouldn't recognize fun if it ran up to them and crammed a mallet up their ass.
Overambitious, unfocused, unfunny asset flip that still doesn't function properly on high end hardware. Avoid at all costs.
Отвратительный, неоптимизированный кусок калла, который не стоит проходить даже за бесплатно. Баг на баге. Как такое вообще решили выпустить в свет...
Забагованное, не смешное, скучное поделие. Разрабы поносили на чем свет стоит постал 3, но при этом сделали продукт почти полностью повторяющий его. Не смог допройти из за унылости, вырвиглазного стиля и багов. Крайне не рекомендую.
测试版本BUG贼多,优化极差,很不稳定,但是特效和枪械手感个人很喜欢,两年前通关过一次。去年年末的一次大更新让这款游戏好起来了,在周一可以高特效狂轰滥炸且不必担心闪退(周二以后就不行了,随机闪退还是有,但相比2代和早期版本少了80%,是个很大的进步),最大的问题还是互动和机翻中文。
This is one of the worst games ive had the displeasure of playing. How did you ♥♥♥♥ up this bad
Having played Postal 2 years ago wanted to enjoy this game but: - Bugs, many bugs: settings file corrupted with aiming sensitivity stuck to crazy speed, zone not loading, falling through incomplete maps, objects extremely clungy to place on some quest, empty hands after loading a save, game often crashes, ... - Pointless main quests - Barely any sacarstic humour of the level of Postal 2 - Poorly designed mini map - Feeling of an empty city - Boss almost one shot with the items - Random music which barely bring anything - And the list goes on... The name of the game is "No Regerts" but I surely regert buying it, even on a good discount.
Я люблю Postal. Это моё детство. И я был рад знать что оригинальная компания после провальной третий части вернули игру в свои руки и создали новую часть. Но.... К сожалению это не то. Они повторили путь Акеллы. Управление очень кривое и дико неудобное. Множество дополнительных кнопок которые по факту и не шибко то нужны, по типу эмоций и выкидывания оружия. Пока вспомнишь где кнопка "убрать оружие", всю клавиатуру перетыкаешь. После перерывов и повторных заходов, я словно бы каждый раз вспоминал как это играется. Множество багов и "зависов", особенно запомнилось как я не мог начать играть так как Чувак тупо не хотел поднимать табличку для попрошайничества, а я минут 40 искал её по всей территории. Такое ощущение, словно игра пыталась обогнать свое время разработки, но с этим так и не справилась. Из плюсов это таки вернувшийся открытый мир и хоть он с постоянными подгрузками, но он остался все таким же интересным и каждый дом по своему украшен и имеет свои отсылки. Одно из самых приятных занятий в этой игре стало исследование локаций и рассмотрение их. Ставлю положительный отзыв только из чувств доброй ностальгии к этой игре и к уважению компании что решила возродить этот шедевр.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4K | 195 | 83% | $7.99 | |
| $27.3M | 138K | 97% | $9.99 | |
| — | 0 | — | — | |
| $169.4K | 626 | 71% | $19.99 | |
| $14.9K | 122 | 98% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 21.8K | 76% | $9.99 | |
| $5.4M | 9.8K | 69% | $19.99 | |
| $5.4M | 11.4K | 76% | $14.99 | |
| $5.4M | 5.8K | 61% | $20.09 | |
| $5.4M | 8.2K | 75% | $29.99 | |
| $5.4M | 13.6K | 72% | $19.99 |