
Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's, namely Tron, Battlezone, Tempest, and Star Wars. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake.
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About
Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's, namely Tron, Battlezone, Tempest, and Star Wars. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake.
Combining elements of these arcade classics, adding bright modern 3D neon visuals, enhanced effects, and super smooth gameplay. Positron enforces the core game mechanics seen in those original games, in a fresh new way.
Battle against A.I. opponents or split-screen against friends in the Arena. Fight to eliminate your opponents in deathmatch style battles, set across dozens of arenas.
Navigate complex mazes, find your way to the exit then try to set the fastest time on the leaderboards. Featuring hundreds of mazes split across three distinct difficulties.
Collect power-ups which grow your trail and avoid destroying yourself in Snake. Challenge yourself to survive as long as you can, or compete against a friend in splt-screen multiplayer.
Positron is designed and developed by Martin Caine, as a side-project alongside his full time job working as a programmer in the games industry.
The game is programmed in C++ using a bespoke custom engine, which will also be used to bring the game to further platforms.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Been waiting for this one for a while. So far so good, enjoyable and runs well, could definitely use an options menu though as the music is way too loud, otherwise very nice I look forward to future updates :) Update: There is now an options menu very cool very nice hope for more things in future
This is a pretty fun game! very simple and straight forward. Currently only has a puzzle mode (Other modes are coming soon for now) and needs a bit more polish especially in some of the UI. Otherwise the game itself is very smooth and bug free.
Quite a simple game on the surface but gets addicting once you strive for the fastest time on the leaderboard. Looking forward to seeing how it develops over time! My observations/critique: graphics look great but reflections can sometimes confuse me (whether there's a wall there or not) but I'd guess can be used to. I've liked the levels that require more mechanical skill to reach the fastest time, not so much the levels that can lead you in to a dead end 20-30+ seconds in. I also expected the "quick" maze levels to be shorter than 20-30+ seconds. Other than that I've liked the presentation and music, reminds me of a few other retro games!
Very addictive, constantly wanting to improve my score until i'm on top of the leaderboards. Plenty of game to play barely scraped what is already present. Look forward to the future game modes.
I've been waiting for this game to release for 8 years... I wont say that its everything I wished for BUT, this game is dope, for now there is only single player mazes with a couple of vehicles to pick from. But a ton of maps! It's Deff not a game you can binge for hours but its a vibe! Looking forward to multiplayer and going against sweaty people and people teleporting in front of me cuz of latency, would unironically be fun! (Not worth 15 bucks yet, maybe after arena mode!)
It's a fun, arcade-y, "Tron-esque" little game with a lot of potential, quite reflex-focused and i do like the highscore board at the end of every level just to pique my competitiveness streak! I love that it is surprisingly challenging even though the controls and premise is so simple and the visuals just works with the gameplay! Definitely hits that "Arcade-y" game vibes! I find myself kicking back and enjoying the music in the "quick" mazes and just having a bit of simple fun but there are a few things which could make the game even better! The music works so well with the visuals of the game, i feel like it might add even more visual appeal if the game visually reacts to the music (like retro audio waveform visualizers ) Having different models and graphics for the different vehicles will also be a big plus And as the number of level increases, it could help to introduce interesting mechanics to add more spice to the gameplay, like portals or speed-up ramps or pick ups that temporarily ghosts you so you could intersect your own trail Often times i find that i don't need to backtrack because there's no cons to intentionally crash because the timer will reset anyway so i think there should be some sort of way to discourage intentional crashing; perhaps the timer is only one factor of the total score and the number of deaths should also affect that? All-in-all a very well-made, polished and fun game; with lots of potential!
Game is crazy!!! Only played for a bit, but totally reminded me of Tron or the MGS VR Missions. The levels look easy, but they are not. I only got to level 4, seems like there are a ton of levels. Works perfect on the Steam Deck, very well optimized. Worth playing.
Love the retro yet modern look and feel of the game. Its an early access game right now so still a lot of polish work to do, but it is fun and addicting to want to beat other players times. I'm enjoying it now but also looking forward to the future updates.
A beautiful game with a lot of potential. The visuals are convincing and the game is running smooth. A few improvements like faster vehicles, an options menu, and a level tracker would be a good addition to the game :) Overall i enjoyed my first minutes playing!
I want multiplayer soon. I need very very fast bike!!! Plays good on my Steam Deck.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.