
Imagine waking up on a small dock with no recollection of who you are or how you got there. The first person you find is a grumpy, old man who enlists you to work on his ferry boat which seems to have materialized behind you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Go look at ghost, turn around talk to boat captain, turn around boat appears, talk to captain again, find 4 tickets by talking to 4 people. Ez finish in 5 minutes.
10/10
Walking simulator with several quests. Passes quickly
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Port of Call [/h1] [u][i][b] Hikaye güzel ama çok kısa be [/b][/i][/u] Bir limanda oraya nasıl geldiğinizi bilmeden yürüyorsunuz ve birden bir gemi yanaşıyor ve kaptanı sizi ameliliğe zorluyor. Onun için yolculardan biletleri toplarken aslında gemidekilerin ölü olduğunu farkediyorsunuz. Daha fazla spoiler vermiyeyim ama oyunun türü biraz psikolojik yürüme simulasyonu gibi duruyor. Hikayesi sürükleyici ve güzel ama aniden tak diye bitmesi ne olduğunu doğru dürüst anlamadan aceleye getirildiğini hissettiriyor. Eşyalarla etkileşime geçebiliyorsunuz ama bilet dışında diğerlerinin oyuna ya da hikayeye katkısı yok. Geri kalan ise tek odalı 3 katlı gemide boş boş dolanmaca oluyor. Genel Not 4/10
L'histoire est sympa C'est bien, jetez-y un œil. C'est même gratuit.
[b]Port of Call[/b] is a short and interesting adventure/psychological game. Protagonist wakes up at a pier, not remembering a single thing of his past. Receives an invite from a grumpy old man to get on his boat and work on it. That’s where the little story properly begins and unveils that people he meets might know more about him than they want to say. All the conversations are properly written and the story, short it might be, is quite an interesting one. It’s definitely it’s strongest point. However, to me the visual style of characters, boat and whole environment is definitely pleasing, too. All in all – without a doubt recommending to play. And it’s free, so giving it a go without spending any coins is a nice addition. There’s also 7 achievements, which you can get in 2 playthroughs and those together will take you less than an hour. Played the game on YouTube very long time ago. You can watch the entire thing from my [url=https://www.youtube.com/playlist?list=PLF6bMpb7g7_Rgmtz41meBwUlVdWuEd9d6][b]Port of Call playlist[/b][/url].
Finally played after years of meaning too. Second puzzle assumes you have some knowledge mixology. Not a PHD, just that you would know what the names of bottles imply. As seemingly the only person on earth who doesn't drink do to simply not wanting too, I can not play... No I'm not going to learn about drinks just to play this game.
A bit weird but runs great on deck
Изначально пришел в эту игру с хорошими мыслями, но вскоре понял, что она недоделанная и максимально сырая, из-за чего отзыв будет отрицательным. Идея хорошая, диалоги интересные, но вот всё остальное.. [b] [u] Итог:[/u] [/b] Скажу так, если Вы хотите поиграть во что-то быстрое, лёгкое и странное - эта игра для Вас. Лично мне она не запомнилась и не очень понравилась. Не рекомендую.
It's good, go check it out. You even get it for free, and it has a nice story
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.