
お菓子を揚げて、積んで、登って 王子様に会いに行こう!このゲームは、お菓子の国のステージにドーナツで道を作りながら、王子様の待つゴールを目指すアクションゲームです。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Japanese
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クリア! 結構難しくてフルコンプリートは無理だったがとりあえず全ステージクリア やりごたえのあるアクションパズルゲーム BGMやキャラの雰囲気がとてもカワイイなので是非
画面和人物挺可爱的一款3D平台解谜游戏,女主可以制造三种不同的点心来垫脚,目的是走到每关的王子身边。 虽然整体画风和音乐偏轻松,但是游戏每关有时间限制,所以要想通关和收集的话其实还是有点紧张的。在游戏画面里主角看起来是2D纸片人,在3D场景里面很别扭,容易出现对落脚位置的物品。另外视角不能上下调整导致有时候看不到上面的平台。 总的来说并不算出色,但是有兴趣可以试一下。
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Prensle tanışmak için tatlıları kızartın, istifleyin ve tırmanın! Bu oyun, tatlılar diyarı sahnesinde çöreklerle yol oluşturarak prensin beklediği hedefe ulaşmayı hedeflediğiniz bir aksiyon oyunudur.
Very cute painting style
"POPPIN' DONUTS" is a student project from the Vantan Game Academy in Japan. It's a very simple 2.5D platformer where you jump around platformer levels made out of gigantic desserts and confectionary. Okay then. There's no English translation for the game, but that's okay, it's a platformer, you can work it out quickly. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
お菓子で登山しましょね~! って!!可愛いけど、けっこう難しいです! o_O 一番最初の難関はキーボードのコントロールです!説明書はどこ?! >_< お菓子の階段を作りましょ~♪♫ 基本は王子様の所まで登るとゲームクリア!やはり可愛い!!
POPPIN' DONUTS pros: fast game with modern day graphics with easy controls that moves from location A to B to C and so on, cons: difficult obstacles. good game. Personal Suggested Purchase Price: NA (Free To Play)
[h1]Before I played POPPIN' DONUTS, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Make sure to disable Steam Input to be able to enjoy cute and funny game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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