
Inspired by the classic gameplay of Bomberman, Ponpu takes the concept in a new direction, adding new mechanics and features while packaging it in super-slick, hand-drawn graphics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 39reviews | 67% | — | $12.4K |
| $14.99 | 14ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Graphics: the style of black and white with colored accents is really well done- for the most part there's a nice clarity to it all (minus some bones that look like they might be able to be walked over) and a lot of restraint is used in what is chosen to be colored. Boss design range from referential to repulsive in the same comedic way like Castle Crasher's Catfish boss, but feel unique from one another and from the normal baddies. Gameplay: Bomberman but strange duckbomberman creature instead. Rapidly launching bombs feels really nice, hitting things and destroying the environment feels impactful, Dashing through stages especially feels rewarding and frenetic. Some small issues with the cooldown with dashing feeling a bit random, and limitations to launching bombs where after 8-9 the next will suddenly not be launched and lead to a lot of accidental self-explosion during bosses. Stages in Story Mode scale up nicely, though it does treat you to a lot of dead ends and force you to explore around for the exit and the key, so if you like more linear experiences this might frustrate you especially near the end. Story: pretty much just enough to give you motivation to go kill a bunch of things and destroy other ducks, but I didn't feel like it needed much else. Overall I'd say it's underrated and I was surprised about the general Mixed status since this is a good experience to play through. No thoughts on Multiplayer as I've not tried it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Polish, Simplified Chinese, Turkish
| $14.99 |
| 8ratings |
| 84% |
| — |
| not modelled |
| $1.99−86% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played great on the steam deck! However I would only recommend purchasing for the multiplayer (duh). There isn't enough of a single player experience to merit buying.
[quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote] 我觉得游戏的玩法上有很大的创新,通过扔炸弹然后推炸弹来攻击其他玩家,甚至还有“弹反”设定,真的是把小游戏的玩法发挥到了很大的地步,创新上我可以给8(满分10)的打分,确实很棒。配合周围地图可以反弹回炸弹,经常可以出现自己把自己炸死的尴尬窘境,不过,作为一个多人聚会游戏,这个设定没准能起到不一样的作用,所以我很看好这个游戏,就是目前游戏的内容以及道具上还不够充分,就几种东西,也不知道会不会更新。目前因为我孤家寡人一个,我并没有尝试本地多人。 游戏中让我感到遗憾的是游戏的操作优化不好,手感很差(我用的ps4手柄),不知道是我的错觉还是设定就如此,会有卡顿现象(在夺金币模式非常明显),玩起来真的很别扭,尤其是多人对战的时候。 游戏有着无脑的设定,就是在一个很长的直线上,周围三面是不可破坏的墙,这样你就可以一直在那个位置吐蛋推蛋,然后就可以死守这一行,基本上没有什么压力,甚至我还一度怀疑,在线匹配到的是不是AI,因为真的太蠢了,我觉得这个游戏的在线功能匹配到的玩家有待确认。 游戏还是比较不错的,如果是四个人的话,可以买一个尝试一下,希望是4个沙雕一起玩这个游戏。 48块钱的定价让我稍微感觉到了一丝丝不值得,希望制作组能够进行加工完善,我相信这款游戏一定会对得起这个定价。
-_-
beautiful artstyle ♥♥♥♥♥♥ gameplay
Советую покупать игру только если вы планируете играть с компанией, для одного слишком много минусов - сразу в глаза брасается разрыв изображения, этой игре просто необходима вертикальная синхронизация. Гемплей - доработанный бомбермен, но перемещение персонажа слишком деревянное, сложно управлять. Выглядит стильно, но разрывы портят. Ещё и перевод хромаент. Фри фор олл - бесплатно для всех... https://youtu.be/BRUel-csRac
[h1]游戏简介[/h1] 本作玩法类似炸弹人,开发组通过加入一些额外的机制让传统炸弹人玩法有了新操作,此外配以复古的手绘风美术,让这款游戏对炸弹人风格有了新的诠释。 [h1]游戏玩法[/h1] 本作提供了4种模式供玩家游玩,分别为故事模式(单机剧情)、殊死团战(组队杀敌得分多者胜)、追逐金币(最终金币多者胜)、色彩之战(最终颜色占比多者胜) 另外,玩家可选择4种不同的“鸭鸭”来操作,角色本身貌似并没什么区别(至少目前我没感觉有啥区别。。。),主要区别在于选择特殊“炸蛋”。本作的核心玩法也是围绕“炸蛋”的机制来运作的。目前,我体验到的游戏里的特殊“炸蛋”有: 毒气蛋(让我往东,我偏偏往西。) 冰蛋(冻住!不许走!) 钻头蛋(菊花紧。。。) 定时炸蛋(让炸蛋再憋一会儿~) 以下省略其他不知名的”蛋蛋“ [h1]THE END[/h1] 总的来说呢,本作确实在炸弹人原有玩法的基础上更进一步,搭配独特手绘风也确实加分,但也仅止于此,玩法上还是有所欠缺,目前来说过于简单了。此外,联机问题也是很明显的,在线匹配时间过长,且人机居多。并且,就当前内容而言,不值这么高的定价。排除以上因素,本作也不乏是一款精美的休闲小游戏,适合现场排队开黑玩耍,乐趣大得多。 [code]欢迎关注我们的鉴赏家【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code]
No es malo, pero le falta mejoras en la ia y en la jugabilidad.
It's like bomberman... but like... its really not that fun... i thought it looked cool. but... valve... gabe... im sure you can tell from my review... that this was not the case... my sister and i were playing... and the whole time i looked like this: :| thats how bored... valve... gabe... gabe newell... help....
Probé la demo hace rato y me hizo reír. Ta weno.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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