
A co-op survival horror game where you and your closest friends must work together to survive in an upside down world crawling with the infected.
Modeled estimate, not a reported figure. How we estimate →
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About

After a dreadful infection spread throughout the land. You join a government operation to help what's left of pony-kind. You will be required to venture out into the infected landscape and complete tasks, all while staying in one piece. You can earn money for each task completed, and use that money to purchase goods. The more tasks you complete, the more challenging they become. Simply because we know you’re up to the challenge!

Were you really thinking about going out there ALONE? Why not drag your friends down with you? Nothing is stronger than the bond of friendship! Having someone to watch your back might save your life! Nothing brings friends closer together like a little danger! Stick together and you will all be alright! (Probably.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i LOVE this game it has to be my fav horror game a have ever played
Its a pretty good game over all it fun even playing solo, though i wish more people were online, i have never even played multiplayer yet because there are no lobbies to join. One thing i wish the dev would add is saves like in lethal company, because i can play solo for a bit than i wanna take a brake but i cant resume my last run so i will have to start over.
i got this game for free by a friend and it was totally worth (my friend's) money!! If u like repo or lethal company, then you'll like this game !! Honestly, for me its more fun with a friend or two. But thats the same for repo and LC. While the game may be not fully polish imo, there is no game breaking bugs (That i have seen yet) and the small bugs are more funny than anything! I wish to see this game grow and I enjoy seeing the updates (i honestly only have seen one aha0..) basically in uhh short, yeah the game is fun, but try it with some friends first!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely the only horror game i've ever screamed at. love it.
very fun to play with friend/s! i literally about shat myself, it's very scary and tense. i'm excited to see it grow!
Really scary tbh withoput other people
This is straight Fire
I really love this game. With any game, the more I play it and understand it, the easier it gets cause I know how to deal with the enemies. Generally speaking it's never been that unforgiving for me. I died a lot at first, but that was also my experience in Lethal Company when I didn't know how the game worked. I think this game is pretty easy to figure out and get good at in it's current state, and for the most part especially in the rainbow factory in particular, the enemies are pretty easy to thwart/get away from. It's a lot of fun, and I really like it even when I die tbh. I genuinely did not understand or care about the infection au trend, but this game in particular has kinda finally gotten the point across to me. It's interesting and I like it. I think what it needs is more. The maps are fine for now. I just mean more possible rooms, types of areas in the market in particular, ways to navigate maps (i really like how REPO does this), and more monsters. I've seen other reviews mention customization, and while that would be nice I really don't mind the current playermodel. Giving the infected the ability to have different fur colors would help, and maybe certain types could have certain ranges of colors. Such as clackers being different shades of warm colors, or the weeping angel esque enemy being able to be different shades of red and purple. I feel like it'd add a little life to it. Same with the orphan. They're cute but it's always the same orphan like damn kid, do you keep running away or something? lol. I think some immersion points with the orphans would help too. What if they had names? What if you could check in on their wellbeing in between levels? Even if it was just the nun pony telling you about how they are, that would add a lot. I love all the maps. The Estate is spooky and cool, the market's music offers a surreal ish experience that's fun to navigate, and the Rainbow Factory is a hit with me as a creepypasta enjoyer. I think what all the maps need though is more unique rooms/landmarks. That will make navigating them easier. For example, when I find the crushing part in the rainbow factory, i usually remember where it is, because its very unique. Helps me navigate. I feel as though a lot of upgrades are rather expensive. The mission where I have to find and kill three infected pretty much requires me to bring a gun for me to be able to do this, since fighting anything other than the cat thing or a clacker with a melee weapon is just death, however there's no real guarantee that there will always be clackers or the cat thingy. More options in the options menu would be great, as right now its pretty bare bones. I know some folks don't have as good of computers, and accessibility is really important. I think the inventory stuff is pretty good, and fine. I think having just one more slot would be nice, but as it is I certainly don't mind it.
is VERY fun to play with a friend, plenty of opportunities to find weapons. Though the "Purification" mission needs some balancing, it is very hard to find enemies you can actually kill, and the enemies you do find are nigh impossible to kill or off you in one hit!
This game is missing any story that would make it interesting and the enemies feel kinda jank in their mechanics, this felt more like a game that went into development to hop on the "mlp infection" hype but totally missed out on making something really fun.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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