
A co-op survival horror game where you and your closest friends must work together to survive in an upside down world crawling with the infected.
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About

After a dreadful infection spread throughout the land. You join a government operation to help what's left of pony-kind. You will be required to venture out into the infected landscape and complete tasks, all while staying in one piece. You can earn money for each task completed, and use that money to purchase goods. The more tasks you complete, the more challenging they become. Simply because we know you’re up to the challenge!

Were you really thinking about going out there ALONE? Why not drag your friends down with you? Nothing is stronger than the bond of friendship! Having someone to watch your back might save your life! Nothing brings friends closer together like a little danger! Stick together and you will all be alright! (Probably.)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i want friends to play ts with im lonely
I would not recommend this game as of now, there isn't a lot of content and honestly I expected a lot more out of this game as I followed the development from day one. The game is not balanced and the weapons aren't really weapons, they take entirely too long to recharge so you're dead after the first hit you get on whatever you're attacking. Its fun for about the first few runs but then its just the same thing over and over again. I look forward to hopefully seeing more development and maybe some customization aspects with more story. As for now I cannot say I will be playing again. The game was also running poorly with no settings to change graphics.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought this game for two of my friends and I after following the content for about a year. While I do recommend this game for the ambience and concept, along with varying missions, some aspects such as the creature spawn rates and map generation made these missions extremely difficult to complete. I don't believe it has $10 worth of game value, even in early access right now, but during a sale definitely. I wish we could have a sort of "journal entry" system that keeps record of all the infected, because after a while it was confusing to decipher what mechanics you needed to use for each pony. The idea of a rescue mission or a purification/curing mission is good in theory, but in practice as of now, not so much. Despite this, it did give my friends and I some good scares, the atmosphere and sound design is great! I'll still be following the progress of this game, and I truly hope to see it flourish!
BEEN SEEING THIS SINCE IT WAS A WORK IN PROGRESS, sadly almost no one in my country has pone :(
i genuinely love the concept of this game and have followed it since day one of development. although, when i finally played it for myself with friends, there was a lot of things we experienced that could need more improvement. obviously this game is in early development, so theres gonna be issues and things that needs to be added, but i still want to say what i think this game is lacking/what it needs to be improved as a whole. there are a lot of balancing issues present, like too many monsters spawning at once, different maps/seeds messing up coordination and making it almost impossible to escape, the jumping being really slow and somehow too long? weapons not working as well as intended, and just overall stuff that makes gameplay feel really unfair. and i dont think its a skill issue on my part, these are just some things that have stunted gameplay. me and my group were only able to complete one night and died on all the others solely because of the difficulty or inability to find our way around the map. i also think that there is a severe difficulty gap when it comes to new players and reoccurring ones; you can start off in a very hard map and die immediately and have no idea what you are doing which is what happened with me and my friends. the game startup was also super buggy and had some issues when it came to voice chat, there should be more options in the settings to increase player volume and also have overall accessibility and graphics settings. me and my friends also encountered this weird bug where near the end of our final run we accidentally didnt let the person into the starting train with the delivery box. we immediately lost the round and were brought into the end game screen. instead of being met with infected ponies that kill us, however, we encountered nothing. we were stuck in a limbo and softlocked ourselves in the end game screen and had to forcefully quit the game to leave. i dont know if anyone else has encountered this, but it was really weird. if people arent let into the train after it starts, they should spawn back in with either all items still in their inventories or just not allow the train to start period without everyone present inside. i believe it would be useful to implement a sort of notebook or almanac to keep track of the infected ponies you come across. i love how you can scan for your surroundings and see what you can do to not aggravate whichever infected pony you came across, but it almost feels pointless to do so if there isnt a notebook you can look back to in the train to see which infected types youve encountered. i also dislike how if you pick up keys around the map, they are automatically dedicated to one door instead of allowing us to unlock any locked door we come across. it becomes a wild goose chase to try and figure out which door could be opened with that one specific key and a lot of time gets lost because of it. keys should be used to unlock all locked doors, not just specific ones. to play onto the original mlp infection idea, i think it would be awesome to have the chance to either cure infected ponies you come across/rescue, or become infected yourself when bitten or attacked by another infected pony. this idea could really flesh out the idea of a true infection spreading across the map, and if you die to an infected pony, it would be awesome if the infection overtook your body and hunted other players! this seems like a difficult concept, however, so it could take a lot of work. i just think the idea is cool and could be considered :) it would also be fun to add personal customization options to help other players differentiate each other! either if its simply different suit colors or actual character customization, it would be useful to implement since there isnt any way to figure out who you are interacting with until you hear their voice. either that or usernames could be implemented on top of players. despite all of the bugs and issues that can be worked around, this game has immense potential. it is genuinely scary, fun, and freaks me out to my core. the sound design is my favorite, it never fails to creep me out. i will continue to follow this game and its development because i truly feel like its potential to shine as a horror game is present. sadly, i may not recommend this game to others for the time being until it becomes more playable. until it gets updated further, i wont play the game, but i will be silently watching and testing to see if the game improves. until then, best of luck!
I really love this game. With any game, the more I play it and understand it, the easier it gets cause I know how to deal with the enemies. Generally speaking it's never been that unforgiving for me. I died a lot at first, but that was also my experience in Lethal Company when I didn't know how the game worked. I think this game is pretty easy to figure out and get good at in it's current state, and for the most part especially in the rainbow factory in particular, the enemies are pretty easy to thwart/get away from. It's a lot of fun, and I really like it even when I die tbh. I genuinely did not understand or care about the infection au trend, but this game in particular has kinda finally gotten the point across to me. It's interesting and I like it. I think what it needs is more. The maps are fine for now. I just mean more possible rooms, types of areas in the market in particular, ways to navigate maps (i really like how REPO does this), and more monsters. I've seen other reviews mention customization, and while that would be nice I really don't mind the current playermodel. Giving the infected the ability to have different fur colors would help, and maybe certain types could have certain ranges of colors. Such as clackers being different shades of warm colors, or the weeping angel esque enemy being able to be different shades of red and purple. I feel like it'd add a little life to it. Same with the orphan. They're cute but it's always the same orphan like damn kid, do you keep running away or something? lol. I think some immersion points with the orphans would help too. What if they had names? What if you could check in on their wellbeing in between levels? Even if it was just the nun pony telling you about how they are, that would add a lot. I love all the maps. The Estate is spooky and cool, the market's music offers a surreal ish experience that's fun to navigate, and the Rainbow Factory is a hit with me as a creepypasta enjoyer. I think what all the maps need though is more unique rooms/landmarks. That will make navigating them easier. For example, when I find the crushing part in the rainbow factory, i usually remember where it is, because its very unique. Helps me navigate. I feel as though a lot of upgrades are rather expensive. The mission where I have to find and kill three infected pretty much requires me to bring a gun for me to be able to do this, since fighting anything other than the cat thing or a clacker with a melee weapon is just death, however there's no real guarantee that there will always be clackers or the cat thingy. More options in the options menu would be great, as right now its pretty bare bones. I know some folks don't have as good of computers, and accessibility is really important. I think the inventory stuff is pretty good, and fine. I think having just one more slot would be nice, but as it is I certainly don't mind it.
Genuinely the only horror game i've ever screamed at. love it.
i got this game for free by a friend and it was totally worth (my friend's) money!! If u like repo or lethal company, then you'll like this game !! Honestly, for me its more fun with a friend or two. But thats the same for repo and LC. While the game may be not fully polish imo, there is no game breaking bugs (That i have seen yet) and the small bugs are more funny than anything! I wish to see this game grow and I enjoy seeing the updates (i honestly only have seen one aha0..) basically in uhh short, yeah the game is fun, but try it with some friends first!
i LOVE this game it has to be my fav horror game a have ever played
Really scary tbh withoput other people
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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