
Poly Roam is a survival, driving road-trip game featuring a large, explorable environment that is procedurally generated. Loot, gather, and drive as much as you can.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly Probably One Of The Best Games I've Played in Years, Its very quirky and very fun the customization for base building is immense and the vehicles are very fun to use, the zombies are easy to kill and its very arcadey. Its definitely a competitor to The Long Drive in terms of gameplay. Its not very realistic but its very enjoyable.
this game.... how to describe it its maybe a simple game, some might call it boring I myself I love it its easy, its simple and its a great way to just spend a bit of time like looting? well here you can loot whole buildings! like driving? straight line all the way :D like zombies? have fun shooting I say give this game a chance
nice
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Abandonware. Had potential, but now that potential has been squandered. This game and The Long Drive are even the reason I call this type of game a "Longroam", something a bit more open than calling it a road trip game allowing for more than just cars. I'd say Raft is a Longroam, for instance. This game [i]does[/i] have some unique and interesting mechanics. One that I really liked was the ability to shrink down cars and even [i]buildings[/i] into items you can carry with you. This allowed you to easily bring spare vehicles along and the stuff you placed into a building would shrink along with it, including storage containers and their contents. You could carry a warehouse full of supplies and backup cars in your pocket complete with decorations and NPCs for stuff like upgrades. You also had a house with a yard that would reappear in every new biome, and anything you put there would stay there so you could basically build and customize your own persistent checkpoint. I'd love a more competent Longroam game that does these two things especially. The issue is, the game does get repetitive after awhile. There's a few different biomes but you quickly start encountering the same ones repeatedly, and some like the swamp are not very fun to drive through. There are some other issues as well, such as the upgrades requiring you to drive huge distances for minimal improvements. The NPCs have AI voices that sound terrible and annoying when the text by itself would've been just fine. If you want a Longroam that's better with a developer who's actually intent on supporting it, I recommend Endgame: Road to Salvation.
a good sandbox very diverse and fun cars
RELAX
This game seems to be abandonware as many early access games are, with the most recent update being well over a year ago, which is bad for how simple of a gameplay loop this game has. I would avoid this.
I really do enjoy this game, A blend of Surroundead, The Long Drive and maybe a few other. The major issue I have is that, for the first playthough (after 350 or so km) every load has me falling through the ground. I look up and see my cars as I plummet away. Figured maybe a corrupt save so I started again. I made it 700km before it happened again. Exact same thing. I can go back a few saves and it will load but any save going forward has me skydiving for eternity. This has/had great potential but if the saves don't work, the game isn't worth it. Shame.
I don't really know what to think when it comes to this game. Asset flipped models, but the driving is passable. It's got a lot of cool quality of life features for a game of this style, "survival driver" like the ability to take buildings you find with you and replace them, fill them with random NPC's as killing some zombies will make them drop a place-able vendor. Different bioms change how the game looks and how it plays, and it is fun to maintain a car, slap random parts as you go and really make a rig yours. but, the rest of this is pretty rough jank. combat is a joke, shooting is mostly fine if unpolished and lacking punch, but melee is a pretty miserable experience with enemies getting stuck on you letting them attack freely. I haven't bothered too much with the bosses, i sort of dreaded it knowing how previous attempts with just the standard zombies went. shockingly it was pretty easy. i then forgot about doing anymore of them so far. To enjoy this game i'd say you have to have an appreciation/love for The Long Drive, My Summer Car, and other janky survival driver games.
katastrofa
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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