
Police Officer is a first-person police station simulator where you manage a police station: process suspects, hear citizens' pleas, and manage the daily chaos of law enforcement—one decision at a time.
Modeled estimate, not a reported figure. How we estimate →
About
Search detainees, have them empty their pockets, and comb through their belongings for unauthorized or suspicious items.
Not everyone tells the truth. Check IDs, run visa and residency status, administer breathalyzers, and cross-reference records before anyone walks free.
The streets are only as safe as the station behind them. Hire and assign officers, dispatch patrols and investigations, and upgrade your facilities to handle a growing caseload.
A police force runs on organization as much as authority.
Manage queues, holding cells, and interrogation rooms
Assign officers to desks, patrols, or investigations
Upgrade equipment, offices, and security systems
Balance efficiency, legality, and public satisfaction
As your station grows, chaos grows with it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
**Great police simulator. Unexpected amount of rat trauma.** I bought this game because I wanted to experience the exciting world of policing. What I was NOT prepared for was being drafted into a one-person war against the local rat population. The rats run around squeaking, apparently committing the serious criminal offence of Being A Rat. The game then gives me a baton and seems to expect me to beat them to death with it. ABSOLUTELY NOT. I am a police officer, not a medieval pest controller. So now instead of fighting crime, I’m wandering around trying to bludgeon tiny virtual rodents while they SQUEAK SQUEAK SQUEAK around my feet. I wanted to deal with criminals, not stare down at the tiny bloody consequences of my actions and reconsider whether I am morally fit to wear the badge. Please, developers. I am begging you. Give us a “No Rat Violence” option. Let them run away. Let me relocate them. Give me a tiny humane rat trap. Let me issue them a formal warning for loitering. Anything. 5/5 police game. 0/5 rat policing. The rats are innocent.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 129 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything was fine until the station got busy. Suddenly I have people waiting, detainees to process, officers that need assignments and about 15 problems happening at once. That's probably my favorite part of the game. It starts calm and slowly turns into organized chaos.
Don't waste your money its AI Garbage with the ID mismatches randomized. the faces aren't realistic but the photos are so you'll get 90% of them wrong. the game freezes constantly for no reason. load times are long for a relatively small game. played through day 7 and then gave up because none of the hired officers can actually complete any of the missions by themselves so you'll end up racking up failed mission fees ($500 per failed mission) the game makes no sense. its like Quarantine Zone the last check but made police themed by AI who never actually played the other game. Also the names of the officers are all from random tv shows (not really bad just thought that was funny) all in all if the game can be fixed it would be a good game. right now though good luck being remotely successful with the amount of fees you'll incur while trying to run basic operations. OH! and if you miss a mission it counts as a failed mission granting a $500 fee as if you attempted it and then your officers failed.
The game is broken and stops all progress and you can't access the Patrol Garage without the upgrade menu completely breaking even when game is shut down and relaunched to the point I had to get it refunded from my account.
As a parent who only gets 40 minutes of free time a night this is a breath of fresh air. You can jump in, clear a single shift, save and walk away feeling like you actually accomplished something. No 40-minute unskippable cutscenes or endless tutorial walls just instant & rewarding gameplay!
Really enjoyed this one. The atmosphere is great, the pacing feels right and honestly, it’s more polished than I expected =)) I like how it mixes the management stuff with actually going out and doing the job yourself. It keeps things from getting stale. Definitely an easy recommendation if you’re into this kind of game
Well, I really like the setting and execution of the game *Quarantine Zone: Last Checkpoint*, but unfortunately there’s one thing that bothers me a lot, and it makes the game more frustrating than fun. The ID photos are generated by AI, which in and of itself wouldn’t be a problem. However, the ID photos are so high-resolution that the suspect standing in front of you—with lower-quality graphics (and yes, I’m playing on the highest settings)—looks like a different person than the one in the ID photo. So you select the appropriate violation, “Visible Mismatch,” and send them to court—which WOULD be the right decision if it weren’t for the fact that it was actually the same person all along. And just like that, you have to pay a $1,000 fine, and the previous 2–3 correct checks are ruined because of it. As I said, that’s frustrating, and until there’s an adequate solution or something like that, I’m considering whether I really want to keep it or not.
The gameplay mechanics is this: You are a police station chief. You send your beat cops / detectives on missions on a gameplay loop similar to what is found on mobile games. But then you process the suspects arrested. You also run the station in a way very similar to what you see on mobile games. Just click and buy stuff. Sometimes you get sent on "raid" missions which you cannot say no to. And yes, you bash rats (or mice?) for extra cash. The Good: It is a fresh take on law enforcement. Not the shoot-em up type, nor the beat cop / beat cop ego trip type you have on other titles like LSPDFR or Police Simulator: Patrol Officers. But that's pretty much it. The Bad: 1. If you are into shooty shooty, this is not for you. The "Raid" missions are on rail shooters. Think House of the Dead. You literally cannot do anything but click on the "suspects". Any depth involved in police shootout is so dumbed down that it pains to watch. You're a one man army (copper?) that mows down any target that pops up. You will get an SMG later on. But that makes no difference. Still a one hit kill weapon. No need for disabling shots. Shoot the head, the legs. Won't matter. The only difference is it takes a bit more time to reload and has x2 ammo per clip. 2. "Processing" suspects is dumbed down to just looking at the colour of the flags. Red flag(s) -> send to court, >2 orange flags -> send to court. <2 orange flags -> warning, green -> release. You are not enforcing the law. You don't have to care about the law. You are just counting the number of flags. It gets boring really quickly. What the suspects may or may not have done does not matter. You just don't (need to) care. Perhaps that's... realistic? The Silly: 1. Why bother showing missions which the players are not at a level to dispatch the needed officers and then have them fail them? 2. Why bother frisking the suspects if you can have them hand over everything on the tray? 3. Why are female officers frisking male suspects in a police station, and vice versa? 4. Why is the station chief processing suspects? Isn't that the job of the duty sergeant? Game too complicated, my brain hurts, must refund Why do I bother...
AI Slop-heavy and janky. There's virtually no settings you can change, the look sensitivity is way low, and none the resolutions available are my monitor's native resolution. This looks like a case of devs learning to make games, which is great, but it seems like the over-reliance on AI is keeping them from actually growing as devs and gaining skills that aren't prompt-writing.
Game is bugged, and can't play it when trying to use the mugshot room "Police.exe doesn't respond" appear on my screen everytime I try it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $132.7K | 280 | 82% | $12.99 | |
| $8.6K | 22 | 50% | $10.99 | |
| $13K | 27 | 74% | $12.49 | |
| $5.7K | 15 | 40% | $10.99 | |
| $6.7K | 16 | 50% | $10.99 | |
| $5.5K | 13 | 92% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.3K | 503 | 83% | $5.99 | |
| $58.3K | 201 | 95% | $19.99 | |
| $58.3K | 523 | 85% | $7.99 | |
| $58.3K | 221 | 97% | $11.99 | |
| $58.3K | 454 | 88% | $4.99 | |
| $58.4K | 333 | 50% | $8.99 |