
One-Handed Rage-Inducing 3D Platformer! Use only a mouse. Bounce off platforms and even the walls to reach the next checkpoint. Go on a linear adventure through an interconnected world, or quickly test your skills in challenge mode.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
challenging, well designed, unique movement, high skill ceiling... bunny on a pogo stick
Perfect game
Ts pmo, why the ending is absolute ♥♥♥♥, i did all of that to go in a grave like bro, wheres the final boss, you lazy ♥♥♥♥ could have made the meat creatures to a giant bossfight
A great Foddy-like with a well implemented learning curve. By the end of the game you'll wonder how you ever had trouble pogo-ing around in the beginning. You will also come to hate uneven surfaces more than anything in the world.
Pogo3D is uniquely satisfying once you get the hang of the controls, and I recommend it to anyone who enjoys a challenging platformer or speedrunning. Also, despite being labeled as a "rage game" by the developer, it’s not THAT bad. Thankfully, the game has frequent checkpoints and no game overs, so don’t go into it expecting something as punishing and rage-inducing as a game like [i]Getting Over It.[/i] Give it a try!
Fun little game about jumping around
Ich hab da viel weniger Deaths als der Simon gehabt!
A very difficult game, frustratingly so at times. Nevertheless, jumping around feels fun and mastering the controls was immensely satisfying to do.
shoutout pogo 3d
This is probably the best game for speedrunning, very fun. But there needs to be more stuff in the vending machine because I'm left with a bunch of quarters and nothing else to buy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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