
Plungeroo is a colorful puzzle game about tinkering with mini pinball cabinets, no quick reflexes or quarters required! Maneuver your ball through Pop Bumpers, Flippers, and more until you become a pinball wizard!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Dutch, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Spain, Turkish, French, German
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
[b]edit:[/b] 3 new worlds got added in august, now there are 100 levels total. do you play a mean pinball? do you have a supple wrist? time to be a pinball wizard in [b]plungeroo[/b], but there has to be a twist. namely, you're laying down the path for the ball to reach the hole, the very opposite of the philosophy behind pinball. if present, gotta pass over all the pressure plates that lower the wall around the hole first. besides bumpers as the main guiding force, there are, well, other pinball machine parts. I know zero terminology. after a major content update there are [b]100 levels[/b], unlocked one by one, the least accessible way (except the bonus level, that's neat), but an [b]unlock all levels option[/b] got patched in. there are on-screen level numbers and [b]undo and hints[/b] are also available. the former isn't really necessary, you can easily re-arrange stuff and [b]a failed attempt doesn't reset the whole thing[/b]. no level complete screen, the next stage loads automatically. without rating, move limit or anything to consider, it's fine. [b]controls are mouse-based and needed improvement as well.[/b] left click on the arsenal on the bottom or a placed item to rotate, hold to drag it around, let go to place, right click while being held to rotate. right click and mouse wheel rotation had to be patched in, along with left click to pick up, left click to place on top of holding and dragging. the latter is either or, can be set in the options for accessibility and convenience. clicking the home button or [b]pressing esc quits the level instantly[/b]. should be a needs-holding thing with an indicator or a confirmation prompt. the only other hotkeys I found were 'r' for reset and 'h' for hint, nothing for undo, as they're all undocumented, no tooltips, nothing. except I accidentally found out during an alt+tab in the menu that [b]holding alt brings up tooltips for the icons and the game is completely playable with the keyboard[/b]. why the hell would you do it like this? with so much wasted space they could and should be on-screen all the time. so there's q/e on level select to change packs, arrows/wasd and enter to pick one, also to select and place stuff on levels (honestly, didn't even think to try until then). oh, and 'z' is undo. [b]really nice retro presentation[/b] for the most part, each world with its own theme, as usual (the monochrome one is my favorite). the nature of a pinball table means most of the screen on a level is empty, [b]backgrounds are totally blank and often way too bright, so partial dark mode was a welcome addition[/b]. tables with gaps have animated backgrounds already, though those on the entire screen would be a horrible idea and wouldn't mind a toggle for them as is either, I prefer static over animated. separate volumes, windowed mode and resolutions (another thing that had to be requested), languages, in-game representation of achievements, all only accessible from the main menu. for some reason, there are 2 icons for the credits and player profiles would be nice too. the concept is nothing new, it's [b]essentially a draw a single line puzzler[/b], but the pinball coat of paint, while reminiscent of mini-golf (so much so that world 2 takes place there), is a rarity and works well. not sure why it's 2gb but overall, [b]a nice little game for a few hours[/b]. starts out easy, doesn't get a whole lot more challenging later either, mostly because of the limited space and mechanics, but I still ran into some trouble. visualizing paths, looping ones most of all, is one of my many shortcomings, so hints were much appreciated. there's a [b]demo to try[/b], make sure you do.
Plungeroo is such a cute and surprisingly tricky puzzler! It has a delightful visual style and music that perfectly accompanies the bright and clicky responsiveness of each level. The combination of a retro pinball aesthetic with a minigolf goal, all on top of snappy puzzle gameplay is such a refreshing take on the genre!
I love pinballs, and this isn’t actually one, but rather a puzzle, so at first I wasn’t particularly interested. However, now that I’ve given it a go, I’ve been won over by its aesthetics and polished presentation, as well as its range of clever designed levels that are very satisfying to complete. Although the difficulty does increase, you can request hints, so it’s hard to get stuck. I recommend it. [quote] [i] Follow [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more unknown little games like this one. [/i] [/quote]
Enjoyed the Demo very much and the full version held up to it with new innovative twists to such a simple idea. Excited for the coming levels :)
This is a wonderful game. I love the mellow vibe, great music, and atmosphere. I mostly played it on my Steam Deck at night before I went to sleep, and it was perfect. I did get it for free from the developer, but then I went ahead and bought a copy for my friend because I loved it so much. Great work, Little Crown Games. Thank you!
Quirky little bite sized puzzle game with a good difficulty curve. Nice relaxing soundtrack with equally good satisfying sound design.
まだ半分もやってないけどけっこういい感じ 難易度はやさしめ?終盤はやってないからわからない・・・ なんか強いヒント機能もあるし総当たりでもそんなに時間かからず突破できると思います サクっとプレイして気軽に解きにいくのがいいかもしれない お手頃価格だしおすすめです
SPLENDID!
A delightful puzzle game. A peaceful atmosphere, calming music, and just enough of each gimmick and theme where they felt fully utilized without overstaying their welcome. The pinball aesthetic was a great choice. There's a nice dopamine hit when you solve a level and get to watch it bounce around the board (and, honestly, still fun to watch it go on failed attempts).
Great minimalist puzzle game. Most of the puzzles are fun and intuitive but there's a few for me that I didn't enjoy untangling. Thankfully the hint system is very helpful to give just as much of a push as needed. The music is nice and the QoL of a dark mode and options are a high quality usually not seen at this price point.
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