Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Awaken Your Cursed Potential and Conquer the Deadliest Realm! A catastrophic barrier has isolated Sendai, turning the district into a ruthless battleground for awakened sorcerers and ancient phantoms. In Player Awakening: Sendai Colony, enter the elimination zone, collect elite modern and historical sorcerers, and master high-level domain techniques in intense turn-based RPG combat! GAME FEATURES ⚡ RECRUIT & AWAKEN ELITE SORCERERS Assemble an unstoppable squad of modern exorcists, sorcerers, and reincarnated legends! Unlock unique cursed energy traits, enhance combat arts, and trigger devastating ultimate awakenings. 🌌 MASTER DOMAIN EXPANSION TECHNIQUES Turn the tide of battle with supreme domain expansion! Override enemy fields, seal opponent capabilities, and amplify your squad's elemental techniques with breathtaking 3D animations. 📜 SURVIVE THE SENDAI COLONY Navigate a high-stakes story mode set inside the barrier. Battle fierce colony warlords, defeat monstrous calamity phantoms, and claim points to survive the awakening game. 👥 CO-OP GUILD RAIDS & PHANTOM PURGES Team up with players worldwide in real-time co-op raids! Coordinate tactical skill combinations to banish world bosses and earn exclusive gear materials. 🏆 GLOBAL PVP ARENA & RANKED DUELS Test your team synergy against players across the globe. Dominate the competitive arena ladder, refine your tactical setups, and prove your team is the strongest. The barrier is active. Download Player Awakening: Sendai Colony now and unleash your domain!
Player Awakening:Sendai Colony has grossed an estimated approximately $67.2K on Google Play.
About approximately $67.2K gross, estimated range approximately $16.8K to approximately $268.8K — roughly approximately $49.4K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $16.8K – $268.8K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $67.3K | 125 | 89% | Free | |
| approximately $67.1K | 75 | 77% | Free | |
| approximately $67K | 212 | 88% | Free | |
| approximately $67.4K | 133 | 64% | Free | |
| approximately $67.5K | 187 | 90% | $2.99 | |
| approximately $66.8K | 493 | 82% | $5.49 |