
First we get you speaking, then we make you better. With just 1000 words, make your daily English fluent. In a story-driven RPG, your microphone is with you, and the game listens. Fully offline, no subscription.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake up in a frozen world. Your only heat source: language. If you don't speak, you freeze. Every correct sentence is a step, every new word a degree of warmth.
Learning English doesn't require memorizing hundreds of thousands of words. As Jack Ma says: just 1000 words are enough for daily life. Play and Learn: English does exactly this — gets you speaking first, the rest follows naturally.
Live inside a story: walk room by room, touch objects, hear their names, learn their meanings. Go to the shop, buy items, say the price. Have conversations, complete quests — all in English.
Not flashcards — a world.
Not the keyboard — your voice is your gamepad. Built-in speech recognition (Vosk) listens to what you say, scores your pronunciation. Correctly spoken words turn green — over time you'll be motivated just to see the screen turn green.
Tired or asking "can I really do this?": come to the in-game motivation rooms. Listen to 5 Jack Ma motivational talks with subtitles — both your ears and your heart will gain English.
When you approach any object: the word, its icon, and its pronunciation appear. Say "I got it" — it's added to your notebook. In future sentences you'll see that word in green. Progress is visible and tangible.
How many words do you know in a room? Compete with a teacher in a quiz battle: correct answer +2 gold, wrong answer -10 HP. With a joker (MP) you can reveal the English word and guess from translations.
Walking down the road, surprise! Random teachers appear for a quick quiz — testing the retention of words you know. Even when caught unprepared, each test reinforces a word. Right answer earns gold, wrong answer costs 2 gold — but next time you get another chance.
Step into a real-life scene — like the café — where talking IS the gameplay. The barista hands you tasks: ask for the menu, order a coffee, pay the bill. Say each one in English and the matching quest turns green in your journal; clear them all and grab your reward at the door. New role-play rooms are added over time.
No quiz, no right answer — just talk. Say anything in English and the game writes down what it understood, line by line on your notepad. Watch your own sentences pile up — the most honest mirror of your speaking, fully offline.
"I want to...", "I need to...", "I am going to..." — step into a room, hear the pattern, then say your own version out loud. You build real sentences, not isolated words.
Everything you practice is saved in printable notebooks. Each room keeps its own — "I have to…", the Market, the Café… — plus a master Oxford A1 dictionary that tracks all your words. Sentences and words you've said correctly turn black with a ✓; the rest stay gray, so you always see what's left to learn. Open them anytime in-game, or print them to study and review offline.
• 500+ A1-A2 level words and sentences
• 5 Jack Ma motivational talks (2000+ sentences)
• Many themed rooms (kitchen, bedroom, tool shed, etc.)
• 30 language support
• Fully offline — no data collection, no internet needed
• One-time purchase — no subscription
• 20+ hours of gameplay
• Role-play voice quest rooms — complete real-life tasks by speaking
• Free Talk mode — open-ended speaking, your sentences on a notepad
• Grammar pattern rooms (I want to / I need to / I am going to...)
New additions every month, topics shaped by your requests, and much more...
• For those who have never spoken English before.
• For those who have started and quit learning English for years.
• For those who say "I understand but can't speak."
• For those who want real speaking practice beyond traditional courses and apps.
• Ideal for A1-A2 beginner students.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Bulgarian, Danish, Indonesian, Dutch +21 more
Reviews
簡単な英会話や単語覚えから初められて、音声認識もしてて楽しい。 しかしステージ途中では全部クリアするまで出られないのだろうか? あと喉が渇いて報酬が半分になると表示されてるけど、 どうやって水を飲んだり食べたりするのか分からない、、、 クリアしていくうちにわかるのだろうか
Идея шикарная, но голос мой не распознает)) Я ей "I need to work in the garden", она распознает как "I the..." или "...?" Подожду еще апдейта
跟读、复读环节的评判系统简直一塌糊涂,正常语速读出来它完全不认,除非你跟小学生一样逐个单词读出来,它才能听出你说什么。做单词跟读可以,但是想要练口语则不推荐使用这个,一方面会打击你的自信,让你从正常语速变成小学生读词,另一方面多次读到你嘴瓢为止会让你英语变口吃,;还有就是save存档形同虚设,因为选择某个模式之后必须一路干到底,不然下次回到营地后,再次进入那个模式它不会回到上次的进度,你得重新闯关,这导致想要每日均衡各模式完全不能实现,存档的唯一作用就是让你一直留在某个模式不准回营地,不然就得重来。后面的A2我都还没体验到,在A1就已经感到厌烦了,玩家一开始就不想玩了,这个游戏的后面部分也就没有意义了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $90.8K | 126 | 97% | $17.99 | |
| $22.3K | 92 | 95% | $9.99 | |
| $1.8K | 23 | 96% | $4.99 | |
| $1.3K | 19 | 95% | $2.99 | |
| $283 | 6 | 100% | $1.99 | |
| $97 | 7 | 86% | $0.55 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $487 | 57 | 74% | $0.54 | |
| $479 | 50 | 94% | $0.99 | |
| $496 | 71 | 61% | $0.49 | |
| $498 | 67 | 43% | $0.49 | |
| $500 | 58 | 74% | $0.59 | |
| $503 | 78 | 90% | $0.49 |