
There's barely anything on this barren land! Plunge into the world of this relaxing puzzle game and help it flourish by filling in every cell on the screen using two different shapes: the first puts objects inside of its borders and the second - removes them.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*, Arabic* +91 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]«Plastris» Review(En/RUS)[/h1] [b][i]Casual relaxing puzzle game[/i][/b] Gameplay: https://youtu.be/FD88o62Knpo [h1]«Review(En):»[/h1] Plastris is a puzzle game that offers a stress-free experience. You won't have to worry about timers, score or anything like that, as you are free to solve each puzzle at your own pace, which is what makes this a perfect title to play whenever you want to relax. The challenge is quite low. The first 100-130 levels are very easy, but then the difficulty increases with each level. A normal playthrough will take from 1.5 to 2 hours. + Good design; nice graphics and music. + Simple mouse control. + Relaxing enjoyable gameplay. + 195 levels. + 40 easy achievements. [h1]«Review(RUS):»[/h1] Plastris – расслабляющая головоломка. Вам не придется беспокоиться о таймерах, очках опыта. Вы можете спокойно решать каждую головоломку в любом порядке и перезапускать сколько угодно раз. Первые 130 уровней очень легкие, затем сложность увеличивается. Прохождение игры займет 1,5-2 часа. + Хороший дизайн, симпатичная графика, приятная музыка. + Простое управление мышью. + Расслабляющий геймплей. + 195 уровней + 40 легких достижений. [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
[b]plastris[/b] is a simple puzzle game where you're given a shape made of '+' signs and the goal is to cover every tile on the level with it. right click switches to a different shape made of '-' signs in case you need to clear tiles to make way for the other shape. the challenge is figuring out what to place or remove and where and how. there is [b]no move limit or timer[/b]. in a made-up example the level is 3x3 tiles, you have a '+' sign that's 2 tiles tall, so you can cover the first two lines, then switch to the other shape, which is a single '-' in this case, so clear the second line one by one, then place three more of the '+' shape to cover both remaining lines and you're done. shapes come in all, well, shapes and sizes, and '+' can only go on clear tiles and '-' can only clear occupied tiles, but [b]most of the 195 levels are easy, take about 2 hours to complete[/b], with a few trickier ones towards the end. all of them are unlocked from the start, no need to get bogged down with one, and there's no huge difficulty increase as levels fly by either. [b]great presentation[/b] with several themes, both graphically and musically. levels can be purple, snowy or deserty, and it's somewhat randomized. it'll swith to another one after every few levels, but keep reloading the same level and it will get a different theme eventually. can be a bit confusing, one minute you're looking at purple rocks, the next it gives you cacti, but it didn't bother me. all the basic necessities are available: volume settings, windowed mode, resolution options, [b]unlimited undo[/b], mouse controls and hotkeys. two noticable issues are volume settings only taking effect after leaving the settings menu, and hotkeys are unintuitive and can't be rebound ('p' is back to main menu, 'r' is undo, 'q' is restart and 's' is skip level), but it's a mouse-driven game, so it wasn't a huge problem, just a bit weird. 40 achievements are awarded for doing 40 levels, so they will be annoyingly spammy in the first 15-20 minutes, then nothing ever again. it'd be better if they were spread out, every 5 levels or so, though people playing games won't care and those who play steam instead of games will be happy they don't actually have to play more than a few minutes to '100%' this by playing 20% of it... if you only play hard puzzlers, skip this one, but otherwise it's [b]definitely recommended[/b], looks nice, plays well, costs almost nothing.
In the first 11 minutes I configured the graphics settings, adjusted audio, completed 50 levels and gathered all of the achievements. It feels a bit like achievement spam at the start (earning one for each of the first 40 levels), with the puzzles being really simple/intuitive. Less than 30 minutes in I completed 100 levels finding 2 required any planning at all. It was only after more than half of the puzzles were completed that real thought was required to solve many levels. And many times it was just discovering the one true way required to solve it. Still, it is an interesting puzzle game for a decent price. [h3]Additional Details[/h3] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 18.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]Ryzen 5 1500x[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 1050, nvidia-410.104[/td] [/tr] [tr] [td]Game Saves[/td] [td]Completed level progress[/td] [/tr] [tr] [td]Notes[/td] [td]Perhaps it is a language difference but I found the hotkeys odd: P for Menu, Q for Reset, R for Undo[/td] [/tr] [tr] [td]Technical Notes[/td] [td]No Linux system requirements posted; Unity game engine, no problems[/td] [/tr] [/table]
Je joue sur Linux. Version Linux : excellente. [h1]Le jeu[/h1] Un casse-tête minimaliste. Le but est de remplir la grille, en remplissant ou vidant les cases. La difficulté vient du fait que les patterns de remplissage ou vidage ne sont pas identiques. Il y a 195 niveaux, une légère difficulté apparaît après environ 150 niveaux. Seuls 4 ou 5 m'auront pris un peu plus de temps que les autres. Les décors des niveaux sont aléatoires, on peut donc refaire un niveau sans avoir le même décor, ni la même musique. Ca change aléatoirement tous les quelques niveaux. RIen d'exceptionnel niveau réalisation, mais c'est bien fait et plutôt agréable. [h1]Rejouabilité, achievements[/h1] Comptez entre 2 et 3h pour finir le jeu, même pour des débutants complets en casse-tête. Les achievements sont obtenus en terminant les 40 ou 50 premiers niveaux. [h1]En bref[/h1] Un casse-tête vraiment très (trop) facile, mais qui se revendique comme tel :). Recommandé. [h1]GNU/Linux[/h1] La version Linux est excellente, aucun problème rencontré. OS: Linux Mint 19 x64, MATE edition. Hardware : i7 7700K OC@5Ghz, Nvidia 1080GTX, 32GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
Plastris is a 2d Minimalist Puzzle Game where you click to add and remove blocks until you have successfully filled one of many different grids. Beat it using a mouse in about 2 hours taking my time. I'm sure I could beat this in less than half that time or better if I rushed it. Difficulty is moderately easy. Good Points: - Figuring out the main controls is easy. - There are 195 levels to choose from. If you get stuck, you can just go to the next level and come back if you want to 100% everything. - The music is catchy, and the grids change colors seasonally every few levels. - It's remarkable how quickly you can scoop up all the achievements in this game. Bad Points: - While the main controls are easy, the 'main menu' button is called 'pause', and the other key commands like resetting the grids and backing up are given weird letters. I hit Backspace more than once when I was supposed to hit R, for example. It'd be nice if there was a way to change these buttons. Since the game is so short, I don't see this as a game-breaking problem. - The achievements spam you. There are, what, 40 of them? You get them all in the first few levels, which are very easy to beat. After you collect the set (In less than 30 minutes), you get nothing for the other 155 levels. - Why stop at 195 levels? Why not go for 200? =P In summary, Plastris is a fun, casual, puzzley romp if you need to chill out and want to play a quick game. I honestly feel it'd be wrong to dislike this little venture. If you need to kill some time or loosen up, there's no harm in this one. Play away.
Good small puzzle game. First 100 levels are very fast, and all achievements are from completing the first 40 very easy levels. Fairly easy to 100%.
[h1]直觉的操作、优秀的bgm跟画面,普通的小品[/h1] [code]评论首发[url=https://store.steampowered.com/curator/9730205]Keylol鉴赏家[/url]。 [url=keylol.com/t591847-1-1]→完整评测。[/url][/code] [h1]前言与短评:[/h1] 大家好,是我十字字符哒,这次跟大家分享的游戏叫Plastris,由于不知道要怎么翻译,下面还是叫Plastris。 Plastris是一款极度简单的小品益智游戏,游戏玩法是透过种植(+)及消除(-)填满格子。全成就约5min、全通关约90-110min。 →关卡没有时间、步数或分数要求。 游戏关卡不大,格子少,前期+-的范围小,可以稳定且精细的填满,后期+-范围大,需要考虑+-抵销后如何填充或依靠格子来反推。 →但如同steam介绍写的,游戏非常简单。 玩法没变化,单纯思考抵消与填充,画面及BGM也简单、放松,以小品益智游戏来说,唯一的问题就是难度有些过于简单。 游戏的优点在于玩法简单、操作直觉、全成就只要5min。 缺点在于除了前中期,连后期难度也不高。 →还是有几关比较难的。 [h1]整体来说:[/h1] Plastris是一款轻松的小品益智游戏,玩法就是透过种植(+)及消除(-)来填满格子,玩法、操作都非常直觉,整体难度极度简单,前期+-范围小,操作上仅单纯填满格子,有点像教学,后期+-范围大,需要考虑+-抵消后的填充及顺序,但由于关卡大小,所以不论是考虑顺序、倒推、或是试错都可以很快通关,玩起来毫无压力,但难度也因此有些过于简单,推荐给喜好小品益智游戏的玩家。 [h1]备注:[/h1] 注意,本评测没有剧透。 注意,评测游玩是2020.3.28的版本,与之后版本的细节可能有所差别。 *全成就约5-10min,全通关(目前195关)约90-110min左右。 *一刀小游戏,顺手买了。 游戏体验为个人观感,可能会存在个体差异。 [h1]游戏体验 - 难易度:[/h1] 这款小品难易度低,通常不需要思考,点点点就好。 一般来说,这种类型的游戏如果要加难度,是有顺序的。 但基本上只需要思考+-重叠。 这是由于这小游戏的地图就这么大,直接延边试错,卡住再思考玩起来也很轻松。 →因为实际上不论如何+-重叠,实际上可以利用的图形不多,而图小可能性也少。 →就像拼图,形状特别奇怪的,反而容易拼在一起的。 [h1]整体评价: 游戏性及内容表现:[/h1] 挺直觉,玩起来不难。 前期翻来覆去,实际上关卡有不少重复,主要是+-上的不同。 →关卡设计上难度是循环重复的调低,所以前期毫无难度。 中期开始需要思考,主要考虑+-抵销,但大多不用考虑前后顺序。 →只要考虑+-填补,难易度极低。 后期有不少+-的形状挺怪,而且抵销后要考虑顺序。 →但由于关卡大小有限,考虑顺序即可。也可以考虑试错。 →仅有几关较难,整体难度还是不高。 整体来说 整体来说,玩法简单有趣,难易度有些过低。 +-之间的抵销及填补,由于关卡本身大小,导致游戏本身其实难度不高。 puzzle类只要机制有趣、需要思考就是好游戏,所以这款有些微妙。 而画面及音乐我个人挺喜欢,而难度又低,玩起来简单又爽快的游戏不少,难得的是玩起来令人愉快,整体来说是不错的小品。 [h1]画面及音乐:[/h1] UI极简,没有文字,操作直觉。 游戏关卡的风格种类不多,BGM跟SE也少。 画面跟音乐的搭配上较轻松,SE听起来也有趣。 客观来说,就只是小品游戏水准,算是中上。 [h1]价格与CP值:[/h1] 原价11腿,首周9腿。 小品游戏中不错的程度,直接买我个人觉得不亏,但难易度偏低、游戏耗时也不长,益智小品玩的多的玩家要看是否喜欢这类型及考量难度来考虑是否购入。 而另外一提的是,这家游戏会打骨折及进包,所以不急着玩也可以等等。 整体来说依然是一样的建议,steam上的优秀小品游戏不少,不少精品已经打骨折或进包。 [h1]其他:[/h1] 成就部分 通关1-40关,约5min,比想象快太多了。 BUG部分 - 无明显bug。 *初版更新前好像有选关不方便,音量调整之类的问题,不过直接打通游戏没续关或调整过设定,所以没碰到。 **后面更新好像说修正了,不过打通删游戏了,没测试。 [h1]结论、心得与杂谈:[/h1] 客观来说,游戏性简单,难度低,UI、操作、BGM、SE也都挺简单。 厉害在于玩起来很舒服。不过游戏体感还是挺个人的。 一般小品益智游戏的设置、UI、操作都大同小异,进去、设定、选关,没什么好讲的。但这个游戏是难得的玩起来挺舒服的。 →当然,BGM、画面风格等,建议看看steam商店或我的视频体验。 →steam上的展示影片剪的不错,但游戏实质内容其实没有影片那么有趣。 →不过的确,steam商店那展示影片挺吸引人的。
Trilha sonora: 7/10 (fica bem repetitivo depois de um tempo jogando) Puzzles: 6/10 (fica mais difícil só depois da fase 120+) Gameplay: 9/10 (bem intuitivo e fácil de jogar) Gráficos: 9/10 (simples, porém com vários detalhes bonitos) Geral: Um jogo divertido, barato e bom para passar o tempo
Очень ждал эту игру, следил за всеми gamedev влогами на Youtube канале, и вот наконец-то смог поиграть. Дизайн игры, задумка, музыка, атмосфера которую ощущаешь во время погружение в очередную головоломку очень хорошо дополняют друг друга. Советую всем окунутся в Plastris. Дам совет: НЕ НЕДООЦЕНИВАЙТЕ ЭТУ ИГРУ!!! Некоторые уровни заставят подвигать серым веществом. А вообще, обязательно пройду все уровни, пока застрял на 140 и несколько скипнул, хорошая игра для разогрева. Хотел бы видеть эту игру у себя в кармане, на телефоне, поиграть десяток уровней перед работой.
할만하네요 195? 정도 있는데 150부터 어려워지고 다른 게임 매칭 할 때 머리 풀겸 하면 좋을거 같네요
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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