
PLANUM is a 2D platformer in which you will operate an aircraft
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, this game is really a gem for what concerns broken English, errors, crappy graphics and controls, ideas and everything else you can imagine. And it takes - I am not joking at all - more time to read the whole Steam store page than to 100% beat it, with its 5 achievements. I am really not joking, trust me. It presents itself as a "raner" - apparently, it's the present tense of "rane", meaning "to steal" in Danish and Norwegian. Well.. we're told that we'll play as an aircraft "in the vicinity of the World", with allies and enemies and also a third entity - "Nitral aircrafts". Unfortunately, the developers tell us, we can't know who we "are going to score". And they assure us that Planum "is one of the most difficult games". We'll have to "work hard to get to the final design".. although the next phrase tells us that "the game is endless". But worry not - "the way passed is a reward!" Well, if this isn't a mess.. at least it's funny, if just it came for free to entertain us for ten minutes.. This crap is made in Unity and offers us an awesome black and red main menu with a "learning" section - don't open it if you value your English. Anyways, it basically tells us that there are three planes that look totally the same apart from a small palette swap - the enemies have a red outline, the allies a blue one and the "nitrals" are yellow. Going into the game, we'll see an extremely minimalistic and simplified top-down vision of a classic arcade shoot 'em up - enemy planes will come from the upper part of the screen in dozens, making it difficult and annoying even in the firs seconds, while you'll be on the lower side and you'll be able just to click and shoot, insta-killing every plane on the screen. What's even worse is that the whole screen has stupid colors - backgrounds entirely made by red, purple, green or blue screens.. which means that, as I said, since the planes are distinguished only thanks to their small contouring lines, you'll be most of the times ♥♥♥♥♥♥ - every plane looks like a black Windows 95 icon. The game is endless, since it has no goals - just an endless level with tons of planes coming after you. Getting the few achievements is extremely easy, given the fact that you're asked only to play for 2-3 minutes killing some random enemy plane. The yellow planes will randomly subtract or give you 30 (more or less) points, meaning that the 50 points achievement is one of the easiest ones to get here. Needless to say, there are no leaderboards or other quirks. Just a single-player stupid experience. I think this game is one of those games to avoid at all costs, even if it came for free. You're a black plane shooting black planes and getting killed within 15 seconds. There is nothing else than this.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spielprinzip ist bekannt und macht zumindest mir Spaß. Gibt auf Steam ja einige Spiele in diesem Stil und gleicher Präsentation. Anders in Planum ist das nicht alle entgegenkommenden Flugzeuge Kanonenfutter für den Spieler sind. Die wenigsten sind Feinde und die meisten Verbündete oder Neutrale. Zu erkennen an der farbigen Aura um das jeweilige Flugzeug. Schießt man ein verbündetes Flugzeug ab gibt es massiv Minuspunkte auf den Score, der Abschuss eines Neutralen beendet das Spiel sogar ganz. Für einen Feindabschuss gibt es dagegen nur wenige positive Punkte. Konzentration ist also Voraussetzung um einen anständigen Highscore zu bekommen. Die Grundidee ist also gut, der Rest aber ziemlich Ideenlos. Bis auf unzählige entgegenkommende Flugzeuge gibt es nichts weiter im Spiel. Okay die Farbe des Spielhintergrundes wechselt nach einer gewissen Anzahl (?) an Punkt. In anderen Spielen dieser Art gibt es Power-Ups oder sogar Bosse. Selbst die Highscore-Jagt ist nicht besonders motivierend. Den "schwersten" Erfolg gibt es für 50 Punkte Highscore. Und diese zu erreichen ist weder schwer noch zeitaufwendig. Immerhin gibt es 5 Erfolge, nur werden diese einem hinterher geschmissen werden. Für Spieler die Shoot-em-ups nicht kennen sicher eine gute Gelegenheit um reinzuschnuppern (für 0,79€), hier wäre meine Bewertung Neutral. Allen anderen rate vom Spiel ab und bewerte mit einem Daumen nach unten. Schade das der Entwickler nicht mehr aus der Idee gemacht hat. Hier die Gruppe in der ich mich mit anderen fähigen Autoren zusammengeschlossen habe um unsere Rezensionen zu bündeln: https://store.steampowered.com/curator/44664260/
Вертикальный, однообразный, примитивный и бесконечный скролл-шутер (а в описании сказано - 2D платформер с самолётом... ВОТ ЭТО ПОВОРОТ !!) Ни сюжета, ни каких-то конкретных целей, ни динамичных баталий в воздухе, ничего. Летим, сбиваем одинаковые вражеские самолёты, которым, судя по всему, вообще пофиг на нас (каждый загибается от одного выстрела) и получаем за них очки, стараемся не задеть своих, одно попадание - смерть. После набора определённого количества очков, экран будет менять цветовую палитру, а вот мелодия не изменится и это зря. Вот так и летаем, пока не надоест. Всё здесь скучно до безумия, меня хватило лишь на получение всех достижений, так как сама игра - просто уныние. "Скрываем" данный продукт из магазина и с чистой совестью уходим отсюда, ещё немного очищая наш кругозор для поиска действительно интересных и годных представителей жанра скролл-шутер.
Вертикальный скролл-шутер. Скучен и однообразен, вследствие чего, очень быстро надоедает.
!!!!!!!топ игра . (нажмите наградить, пожалуйста )!!!!!!!!!!!!!
[h1]Planum[/h1] Ao longo da minha vida joguei vários jogos assim e sempre achei maneirinho, mas realmente não tem como negar que esse tem pouco esforço envolvido e é um jogo que fica repetitivo bem rápido, você pode até querer jogar pelas conquistas pois até que elas trazem um objetivo pra esse jogo por pelo menos 5 minutos ou menos de gameplay, mas agora você querer jogar isso além do que eu citei, bom esquece, pois tem outras opções melhores, completas e menos repetitivas por ai.
Planum is an asset flip from the asset flippers at Metal Fox. This time they ripped off a basic shoot 'em up template for Unity and are trying to scam people into paying for someone else's game. Which is something they've done before. CONVEY Studios/Metal Fox have a known history of trying to scam people into paying them money for someone else's work, through this account or through closely linked/alt accounts. An example of CONVEY Studios/Metal Fox doing this is [url=https://store.steampowered.com/app/798560]Inaccessible world[/url], which is really "[url=https://assetstore.unity.com/packages/templates/systems/ultimate-survival-80368]Ultimate Survival[/url]", written by the actual developers, Winterbyte. Also, [url=https://store.steampowered.com/app/916640]HecatoncheirStory[/url], which is really "[url=https://assetstore.unity.com/packages/templates/tutorials/3d-game-kit-115747]3D Game Kit[/url]", developed by Unity Technologies. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's an ugly screen filter meant to make the game look even more obsolete... like the game looks bad enough already, but they actually went out of their way to make it look worse. There's no way to turn this off. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. That's right, only 2. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason. Planum is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Pan-pan sur des avions qui vous foncent dessus. Rien d'autre. Cela n'est pas la première fois que je vois l'asset du petit avion sur fond rouge utilisé pour faire du blé. Les précédentes itérations pouvaient cependant être qualifiées de jeux, pas celle-ci.
《关于我实在无聊玩起了阴间游戏这件事》 ——————2020年10月19日—————— 你要只是个打飞机小游戏那也行哇,但敌机又少分又低,黄机看运气可黑死我了,分越打越低。 最后打飞机变成了躲飞机,找飞机。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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