
Zombies are invading your home, and the only defense is your arsenal of plants! Armed with an alien nursery-worth of zombie-zapping plants like peashooters and cherry bombs, you'll need to think fast and plant faster to stop dozens of types of zombies dead in their tracks.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 791 reviews with recorded playtime.
Reviews
Themes across 788 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like this game a lot
Ta bien, 9/10
PopCap is stupid for sloppifying this MASTERPIECE of a game
Great value, I miss you popcap
parasta p askaa mitä p erseestä tulee
If you're bored and want something addictive to grind for days or maybe even weeks, then this game is for you. I just 100% completed this game a couple of minutes ago, and holy crap, this game was a blast to max out the achievements in. PvZ may be old as hell, but it's still very fun to play in 2026 and always will be, everything is awsome from the game mechanics to the beautiful soundtracks and iconic character designs I honestly hope EA considers adding PvZ 2 to Steam. Even if it was filled with a ton of microtransactions, I would still play it because in my opinion it's the better version of PvZ 1 and I really like how you progress in PvZ 2 , except for the fact that it has microtransactions and ads. Overall, I give this game an 8.5/10. If you still haven't played this, you 100% should, but I doubt there are people who still haven't played this PEAK in 2026.
Of course
relaxing
Нормас
太好玩了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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