
Build a world for wildlife in Planet Zoo. From the developers of Planet Coaster and Zoo Tycoon comes the ultimate zoo sim. Construct detailed habitats, manage your zoo, and meet authentic living animals who think, feel and explore the world you create around them.
Modeled estimate, not a reported figure. How we estimate →
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Build a world for wildlife in Planet Zoo. From the developers of Planet Coaster and Zoo Tycoon comes the ultimate zoo sim, featuring authentic living animals who think, feel and explore the world you create around them. Experience a globe-trotting campaign or let your imagination run wild in the freedom of Sandbox mode. Create unique habitats and vast landscapes, make big decisions and meaningful choices, and nurture your animals as you construct and manage the world’s wildest zoos.
Meet a world of incredible animals. From playful lion cubs to mighty elephants, every animal in Planet Zoo is a thinking, feeling individual with a distinctive look and personality of their own. Craft detailed habitats to bring your animals’ natural environments home, research and manage each species to allow them to thrive, and help your animals raise families to pass their genes onto future generations.
Manage an amazing living world that responds to every decision you make. Focus on the big picture or go hands-on and control the smallest details. Thrill visitors with iconic exhibits, develop your zoo with new research, and release new generations of your animals back into the wild. Your choices come alive in a world where animal welfare and conservation comes first.
Planet Zoo’s powerful piece-by-piece construction tools let you effortlessly make your zoo unique. Every creative decision you make impacts the lives of your animals and the experience of your visitors. Let your imagination run wild as you dig lakes and rivers, raise hills and mountains, carve paths and caves, and build stunning zoos with a choice of unique themes and hundreds of building components.
Join a connected community and share the world’s most creative habitats, scenery and even whole zoos on the Steam Workshop. See your own designs appear in zoos around the world, or discover fresh new content from the Planet Zoo community every day.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese, Italian*, Czech, Danish +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 641 reviews with recorded playtime.
Reviews
Themes across 639 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just got the game on sale. The controls so far are a bit frustrating and difficult, I still don't know how to tilt the camera or rotate it, only how to pan. I'm on the tutorial level though and immediately after buying two bengal tigers, they climbed on the roof of their shelter and launched themselves out of the enclosure. An alarm was going off for a moment for the first one before I managed to watch in horror as the second one attempted this simple acrobatic feat and B lined it for the nearby trash can and then went to sit down on a rock. Because this is the tutorial level, apparently for some god-forsaken reason, emergency animal recapture is PROHIBITED, so they just live here now ig. Very great value for the money, I cannot stop giggling. I'm very excited to play the rest of this game.
This could have been a good game, but the controls are diabolical. I didn't even manage to get to the Putting Animals In Habitats part. Here's what happened in my playthrough, such as it was: I watched an amazing YouTube tutorial, and then spent 45 minutes fighting "How To Create Staff Paths That Actually Connect All Your Staff Buildings" before I gave up. I had all my staff buildings placed in a small area, and I had connected them all together and then to the main path... or at least it LOOKED like I had. But noooooooo. I couldn't move animals from the trade centre to the quarantine facility because it said there was no path connecting them. Even though there was. I could see it heading to the doors of both buildings. However - so it's not connected. Let's build a new staff path then. Noooooooo. It was obstructed by I don't know what - a stray blade of grass, perchance... or just maybe a doorway into a staff building which I'm trying my uttermost to make it lead to. So then I tried spreading out my staff buildings and creating a new series of long interconnected staff paths between them (and the customers can just BE miserable because they're close to the water treatment). When it instead made a staff path bridge into the air, I gave up. Fix your game's blasted controls! It should not be this impossible to place a simple basic pathway! Idea: Excellent. Playability: 1/10. Not recommended at all until the absolute travesty of an excuse for basic building controls is fixed.
The game looks like a lot of fun, but honestly getting into it, I thought it would be more like how Jurassic World does its building, then management from there. The build mechanics are super weird and non-descriptive and there is no easy to find tutorial on how to build. So although i bought this game for two dollars, I found no satisfaction.
the pathing in this game ♥♥♥♥♥♥♥ SUCKS, Jurassic world evolution 2 and 3 both have such easy pathing, but this ♥♥♥♥ ass game as some of the worst pathing EVER
9块,他就是一坨屎,我也得亲自尝尝它是什么味道
This doesnt compare to zoo tycoon. its a totally different game. Its different to navigate, not difficult just more complex. more animal needs/requirements, more buisness requirements that pull you away from being able to be creative which has made the game too boring to go through the tutorial. If you are more into the buisness part of these tycoon games then i would recomend it. If you like watching the animals, or create unique fun habitats, then i wouldnt recomend this game.
The controls to build on this game are unbearable, building paths even in the tutorials destroys the terrain. I want to like this game but the core mechanics are too infuriating to deal with
Even on sale the DLC is stupidly expensive for what should be included in the game.
This game is really fun! My PC is pretty low end, but with low settings it runs pretty good! Highly recommend if you're into these types of games.
I want to love this game because the building system and habitats are amazing, but the management gets in the way of actually enjoying what you create. I spent around 6 hours building two habitats and making everything as close to 100% as I could. Then I finally let the game run for 5–10 minutes so I could just sit back and watch the animals. Instead, everything fell apart. Thirty flamingos got sick almost instantly, protesters showed up, donations dropped, and I started losing money. I have multiple vets and keepers hired, but for some reason one vet has to walk across the entire zoo while an outbreak spreads through the whole flock. It doesn't feel like the staff react intelligently to emergencies. The social limits also feel overly restrictive. I built a huge preserve because I wanted animals to have space to roam, but the game still complains about group sizes regardless of how massive the habitat is. On top of that, guests complain they can't see the animals because they're actually using all the space I gave them. The game feels like it punishes you for taking five minutes to admire the zoo you spent hours building. Instead of managing a zoo, it feels like you're constantly putting out fires and micromanaging staff. The building tools are incredible, but I wish the management side trusted the player more instead of turning every short break into a disaster.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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