
Survive in a post-apocalyptic open-world sandbox alone or with friends. Explore a procedural wasteland scorched by heat and chaos. Build a base, develop skills, craft tools and weapons, trade for what you need, complete deadly quests, earn faction reputation, or take part in faction wars.
Modeled estimate, not a reported figure. How we estimate →
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About
The sun is your deadliest enemy.
In Plains of Pain, you fight extreme heat, thirst, toxic air, and ruthless enemies in a vast post-apocalyptic wasteland.
Build bases and settlements, trade with NPCs, craft gear and anti-gravity hover vehicles, and use them to move faster across the desert.
Outposts are constantly fought over by factions. Survive solo or with friends and decide where you stand.
Humanity stood at the peak of technological achievement when it all went wrong. For reasons no one could explain, the sun began unleashing colossal solar flares—so powerful they vaporized Mercury and Venus within days. Earth was next. The heat rose, fast and merciless. Panic spread like wildfire.
The world’s leaders didn’t save anyone. They saved themselves. In a secret evacuation project, the powerful and the wealthy abandoned Earth, leaving the rest behind to face the inferno. Civilization cracked, then crumbled. What was once a thriving world fragmented into chaos and dust.
The land is now a scorched wasteland. Blistering heat and relentless drought have drained the planet dry. Most of the remaining survivors lost their minds long ago—wandering the deadlands in search of scraps of food or drops of water.
Two factions now fight to bring some semblance of order to the madness. Each claims to be humanity's last hope—but they have very different visions of what the future should look like. If you don't have reputation with them, you're nothing. Just another ghost in the heat.
And this is where your story begins.
You're no one. No past, no protection—just the will to live. Survive however you can. Earn trust from the factions... or walk your own path. Stay neutral, or pick a side. There are no easy choices. Trade, build, explore. Dig into the ruins of the world and decide for yourself who’s right, who’s wrong—and who’s already lost.

Survive your way—solo or with others. Plains of Pain offers full singleplayer, co-op with friends, and online play on official or community servers. Prefer local play? Host or join a game over LAN. Whether you're a lone survivor or part of a crew, the wasteland is waiting.
Build your home, your base—or an entire settlement. Use modular pieces for total creative freedom. Set up stations to purify water, craft materials, and survive. Grow into an outpost with barracks, sniper towers, and a Grand Shack that supports wastelanders—if you can supply food and water. Find blueprints in the wasteland, trade for them, or loot them off the dead.
Traverse the wasteland in advanced hovering vehicles built with future tech. Craft them from blueprints found or bought, fuel them up, and hit the dust. Each vehicle comes with storage, a fuel tank, and unique fuel types. Upgrade speed, acceleration, armor, durability, and more. If you want to explore the far reaches of the world—you're gonna need a ride.
The wasteland doesn’t forgive. Learn to manage thirst, hunger, heat stress, radiation, biohazards, and fatigue—or die trying. Face off against deadly enemies, loot their bodies, and decide what’s worth carrying. Deal with Overheat events, meteor showers, and brutal bandits. Choose your allies, find traders, upgrade your gear. There’s no single way to survive—only what works. For now.
The wasteland’s outposts hold rare and vital resources—and the factions want them all. Their forces fight to claim and defend each one. As a lone survivor, you can tip the scales. With enough reputation, you can capture outposts for a faction of your choice, shifting power across the land. No outpost stays safe for long.
Begin with intro quests that teach you the basics—but the real journey starts when you explore. The wasteland is filled with NPCs offering hidden tasks, challenges, and rewards. Some quests are key to increasing your skill caps, letting you grow stronger. Bigger, story-driven missions are coming later—but even now, there’s no shortage of quests. You just have to find them.
Customize your survivor with a bunch of unique skills that shape how you play. Earn experience points (XPs) by eliminating enemies, building, trading, looting, or completing quests. Each level grants a Skill Point to spend—boost your health, regeneration, melee damage, or fine-tune your stealth, critical hits, trader prices, firearm accuracy, and more. Every choice makes a difference in the wasteland.
Craft to survive. Build melee weapons, firearms, ammo, armor, and gear like backpacks or shoulder plates. Cook food, assemble vehicle parts, or make containers for precious liquids. In the wasteland, crafting isn’t a choice—it’s your lifeline.
Traders are scattered across the wasteland—in camps, settlements, and hidden corners. Each one belongs to a faction, and trading with them boosts your reputation. Most deal in Rusty Nuts, the common currency, offering everything from random goods to specialized gear. Some even offer cargo delivery jobs for a solid profit—turning you into a wasteland courier. Buy what you need, sell what you don’t. In a world this harsh, trading can keep you alive.
Build and supply settlements to shape life in the wasteland. Bring food and water to attract wastelanders and grow the population. As your settlement expands, it activates production buildings that generate useful items—and defending units to fight off waves of mad lowlifes and ruthless bandits. The bigger the population, the tougher the attacks. But with strong defenses and smart support, your settlement becomes a lifeline—and even draws in traders to keep it thriving.
The wasteland is never quiet. It breathes, it moves—and it hunts. Massive hordes of Lowlifes roam the scorched lands, drawn to movement, noise, and any sign of life. Camps, outposts, and settlements are like beacons to them. These heat-crazed madmen don’t think—they swarm. If you're caught unprepared, they’ll overwhelm you in seconds. Survive long enough, and you’ll learn: it’s not a question of if the horde comes. Only when.
Every choice counts in the wasteland. Barter, complete quests, or eliminate faction targets to earn reputation with the factions. Higher reputation unlocks access to special outposts, better trading options, and unique production opportunities. You can fight in faction wars anytime—but only with enough reputation will a faction trust you to claim outposts in their name.
Wherever The Network’s signal reaches, you can call in cargo—vehicles, fuel barrels, even faction battle drones. Your order is delivered by flying transport straight to your location. But be smart about where you call it in—enemy factions can spot the drop and shoot it down before it reaches you. In the wasteland, every delivery is a risk.
No two journeys are the same. Each world is shaped by a unique seed, creating endless variations in terrain, enemy spawns, trader inventory, and loot. Biomes offer distinct challenges—extreme heat, radiation, oxygen loss, or rare enemies and resources. Some offer better shade, others hide deadly threats. Choose your world size—up to 26x26 km—and dive into a wasteland that’s always changing.
This world doesn’t just kill—you have to outthink it. Global events like Overheat and Meteor Showers can wipe you out in seconds. When the Overheat hits, your only chance is shade. When the sky rains fire, find cover fast and learn where it’s coming from. These events are brutal, unpredictable, and always deadly. Surviving them means paying attention—or paying the price.

We don’t follow a rigid roadmap—our development is flexible, shaped by player feedback, our own ideas, and the evolving vision of Plains of Pain. But make no mistake: we know where we’re heading. More vehicles, weapons, and blueprints. Expanded settlement systems. New enemies, biomes, and extreme events. Storyline quests, deeper NPCs, and more locations to explore. Whether you prefer PvE or PvP, there’s a lot on the way—and we’re just getting started.

Plains of Pain is in Early Access—and your voice matters. We're building this world with the community, listening to your feedback, suggestions, and experiences. At the same time, we have a strong vision of where the game is headed: a brutal, immersive survival experience set in a world that doesn’t hold your hand. Join us on the journey. Help shape the wasteland, one update at a time.

We’re Cobra Byte Digital—just three people with a big vision and a love for brutal survival games. Plains of Pain is our passion project, and no matter what, we’re committed to reaching full release. After that, we’re not stopping. As long as we have ideas—and as long as the community sticks with us—we’ll keep the wasteland alive and evolving.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Spanish - Spain, Portuguese - Brazil, German, French, Ukrainian, Korean, Polish, Japanese, Russian, Simplified Chinese
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Polecam grę jak ktoś lubi postapo drogi fajna mechanika i frakcje fabuła szczątkowa questy fedexy ale wciągneła mnie jak bagno
Очень яркая игра с огромнім потенциалом
Классная игруха-Рекомендую всем
Muito bom jogo de sobrevivência, muitas mecânicas de crafting, veículos, comerciantes, tem sistema de facções e você pode jogar conforme preferir. Eu adoraria se futuramente existissem outros biomas.
Me gusta pero cuando quiero continuar partida,le doy al personaje y pierdo lo que tenia y se buguea creo yo,y pierdo algunas cosas,y tampoco me deja entrar al almcenaje,un saludoi
Very good open world, exploring, worth it.
Laissez moi vous compter la formidable run que j'ai sur le jeu : après avoir stuffé mon personnage durant moultes heures et accumulé un matèriel conséquent, je nettoie mon premier campement de bandits et recolte un magnifique butin. Enjoué et ayant les oreilles qui saignent à cause d'une baffle crachant une techno insupportable dans le campement, je décide de mettre une balle dans l'enceinte en question avant de partir... qui m'explose à la gueule et me tue instantanément..... première déconvenue et plus de stuff. Que nenni on va pas se laisser mettre ad patres comme ça : je récupère du matériel que j'avais caché dans le désert et me revoilà au bout de quelques heures ré-équipé et EUREKA ! : j'ai assemblé dans la douleur mon premier véhicule !!! je roule 5 minutes comme un gosse, c'est fun. A moi la grande épopée ! Puis je trouve un bidon d'essence et j'en met dans la voiture : aie ! le moteur fume : j'ai mélangé du diesel et de l'essence ! Je vidange, remets du diesel et paf : la voiture explose (encore une fois à ma gueule) me tuant au passage ! Bon sniff plus de stuff encore une fois mais normalement le véhicule est assuré. Je reviens au véhicule pour trouver une épave fumante. De colère, je me suicide en buvant l'intégralité d'un bidon de kérosène à proximité : 10/10 de grandes plaines de douleurs :):):):):):):). Plus sérieusement le jeu est excellent et... porte bien son nom : vous allez souffrir ! EDIT : la commande /recover dans la barre de texte fait réapparaitre le véhicule assuré :)
The game is highly recommended for players who like open world post apocalyptic themed survival games. Considering that it's still early access there already a lot of things to do. The developers are hands on and seems to be putting on regular updates which adds content along with bug fixes and basing their work on player feed back. The game world is immersive and feels alive with npcs all over the map. There is more than enough to do to keep playing for hundreds of hours such as trading, scavenging, hijacking bandit and faction trucks, building bases, driving around in hover vehicles. I love the trainster a lot btw! The vehicles are one of the main selling points here. There's a big variety of customisable cars, bikes, trucks and a van. They also have slightly different features so it doesn't feel like the same vehicle with different skins like other games. The game difficulty is also highly customisable which gives players more freedom on how they want to play. And the way that you can move your characters from one world to another is highly appreciated as well. At late game you could also fight factions or do quests for them and if you have enough fire power and wits you can also go rocket drone hunting! I think it was referred to as flying fortress is some discussion before, which makes more sense to me. A few suggestions if these are feasible; 1. Please make more radiant quests as it seems like the quests are only there to upgrade the limit of your skills. once it's fully upgraded like for OGD, you don't get any more quest from them. 2. Customisable weapons. 3. Being able to formally join factions once you have reached maximum rep. 4. Creating your own faction and being able to send troops or citizens to attack a camp or gather resources. 5. Resource wars. Since you have set up resource gathering already. For example, you take over the oil pump for OGD then the bandits or TOS attack them trying to occupy the site. Not sure if this is implemented already and I just didn't notice it much 6. If it's possible to add a bit more customisation to the seed when creating a new world, i.e., if players can change how much percentage of the world would be swamp, desert, plains etc. 7. Lastly, story line quests. Anyways, I look forward to future development of this game and more content to come! Keep up the good work Dev team and thank you for creating this game!
This game is very niche, kinda funky looking and a really super big sandbox, but it's really fun. Very brutal survival game that, after the initial questing, tells you good luck and leaves you to explore and learn how to survive in the brutal wasteland. You can build where ever you want and potentially have your structure be destroyed by a meteor shower. Go from walking all over the place to traveling far and wide in a variety of hover craft. And there are different factions all at war with each other so pick your poison for who you want to join. If you like kenshi, I think you will like this as it's very similar with how you make your own story and do your own thing in the massive procedurally generated sandbox and it's just as brutal (only it's a third person survival game and not a top down squad manager game). There is multiplayer but I pretty much play co op with friends or solo and either way, enjoy the grind. You'll have no idea how greatful you feel when you finally find that one part you need to finish your first vehicle and feel liberated just being able to glide around the wasteland. Also how much of a slog it is early game to get clean water. Overall highly recommend if you like brutal survival games and don't mind some jank.
同ジャンルのゲームがいろんなジャンルからの要素をごった煮にしたキメラと化しているのに対し、 本作はとってもシンプルかつストロングスタイル。 そこらのゴミを漁り廃車を解体して資材を集め、クラフトする。 生存者と物々交換して互いに必要な資源を得る。 襲撃に備え武器や弾薬を集める、もしくは積極的に襲撃して略奪する。 飢えを満たし渇きを潤し暑さを凌ぎ、ただひたすらに生き延びる。 このサイクルをひたすら繰り返していくだけのゲーム。それだけのゲームなのになぁ…。 ゲーム内での説明は最小限、海外wikiすら存在しないのでとにかく手探りで色々やって理解していくしかない、 その過程が楽しめる人はドはまりする可能性あり。知識量がものをいうジャンルなのでやればやるほど最適化、効率化できる。ただ結構な時間やってても未だによくわかんねえが相当数存在する。 床抜けによる死やら唐突な車両消失やらリアルの追求というお題目で置き去りにされてる快適性やら、 言いたい事は山ほどあるしボロカスに書いてるレビューにバチクソ共感していたりもするが、 少しでも良いプラス効果の付いた理想の装備を求めて今日も俺は苦痛の平原に降り立つのです…。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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