
Enter a living post-apocalyptic sandbox where the world doesn't wait for you. Build, craft, trade, earn the trust of factions, and forge your own path through a brutal procedural wasteland.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 1 → 5.86/day in the week after.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The sun is your deadliest enemy.
In Plains of Pain, you fight extreme heat, thirst, toxic air, and ruthless enemies in a vast post-apocalyptic wasteland.
Build bases and settlements, trade with NPCs, craft gear and anti-gravity hover vehicles, and use them to move faster across the desert.
Outposts are constantly fought over by factions. Survive solo or with friends and decide where you stand.
Humanity stood at the peak of technological achievement when it all went wrong. For reasons no one could explain, the sun began unleashing colossal solar flares—so powerful they vaporized Mercury and Venus within days. Earth was next. The heat rose, fast and merciless. Panic spread like wildfire.
The world’s leaders didn’t save anyone. They saved themselves. In a secret evacuation project, the powerful and the wealthy abandoned Earth, leaving the rest behind to face the inferno. Civilization cracked, then crumbled. What was once a thriving world fragmented into chaos and dust.
The land is now a scorched wasteland. Blistering heat and relentless drought have drained the planet dry. Most of the remaining survivors lost their minds long ago—wandering the deadlands in search of scraps of food or drops of water.
Two factions now fight to bring some semblance of order to the madness. Each claims to be humanity's last hope—but they have very different visions of what the future should look like. If you don't have reputation with them, you're nothing. Just another ghost in the heat.
And this is where your story begins.
You're no one. No past, no protection—just the will to live. Survive however you can. Earn trust from the factions... or walk your own path. Stay neutral, or pick a side. There are no easy choices. Trade, build, explore. Dig into the ruins of the world and decide for yourself who’s right, who’s wrong—and who’s already lost.

Survive your way—solo or with others. Plains of Pain offers full singleplayer, co-op with friends, and online play on official or community servers. Prefer local play? Host or join a game over LAN. Whether you're a lone survivor or part of a crew, the wasteland is waiting.
Build your home, your base—or an entire settlement. Use modular pieces for total creative freedom. Set up stations to purify water, craft materials, and survive. Grow into an outpost with barracks, sniper towers, and a Grand Shack that supports wastelanders—if you can supply food and water. Find blueprints in the wasteland, trade for them, or loot them off the dead.
Traverse the wasteland in advanced hovering vehicles built with future tech. Craft them from blueprints found or bought, fuel them up, and hit the dust. Each vehicle comes with storage, a fuel tank, and unique fuel types. Upgrade speed, acceleration, armor, durability, and more. If you want to explore the far reaches of the world—you're gonna need a ride.
The wasteland doesn’t forgive. Learn to manage thirst, hunger, heat stress, radiation, biohazards, and fatigue—or die trying. Face off against deadly enemies, loot their bodies, and decide what’s worth carrying. Deal with Overheat events, meteor showers, and brutal bandits. Choose your allies, find traders, upgrade your gear. There’s no single way to survive—only what works. For now.
The wasteland’s outposts hold rare and vital resources—and the factions want them all. Their forces fight to claim and defend each one. As a lone survivor, you can tip the scales. With enough reputation, you can capture outposts for a faction of your choice, shifting power across the land. No outpost stays safe for long.
Begin with intro quests that teach you the basics—but the real journey starts when you explore. The wasteland is filled with NPCs offering hidden tasks, challenges, and rewards. Some quests are key to increasing your skill caps, letting you grow stronger. Bigger, story-driven missions are coming later—but even now, there’s no shortage of quests. You just have to find them.
Customize your survivor with a bunch of unique skills that shape how you play. Earn experience points (XPs) by eliminating enemies, building, trading, looting, or completing quests. Each level grants a Skill Point to spend—boost your health, regeneration, melee damage, or fine-tune your stealth, critical hits, trader prices, firearm accuracy, and more. Every choice makes a difference in the wasteland.
Craft to survive. Build melee weapons, firearms, ammo, armor, and gear like backpacks or shoulder plates. Cook food, assemble vehicle parts, or make containers for precious liquids. In the wasteland, crafting isn’t a choice—it’s your lifeline.
Traders are scattered across the wasteland—in camps, settlements, and hidden corners. Each one belongs to a faction, and trading with them boosts your reputation. Most deal in Rusty Nuts, the common currency, offering everything from random goods to specialized gear. Some even offer cargo delivery jobs for a solid profit—turning you into a wasteland courier. Buy what you need, sell what you don’t. In a world this harsh, trading can keep you alive.
Build and supply settlements to shape life in the wasteland. Bring food and water to attract wastelanders and grow the population. As your settlement expands, it activates production buildings that generate useful items—and defending units to fight off waves of mad lowlifes and ruthless bandits. The bigger the population, the tougher the attacks. But with strong defenses and smart support, your settlement becomes a lifeline—and even draws in traders to keep it thriving.
The wasteland is never quiet. It breathes, it moves—and it hunts. Massive hordes of Lowlifes roam the scorched lands, drawn to movement, noise, and any sign of life. Camps, outposts, and settlements are like beacons to them. These heat-crazed madmen don’t think—they swarm. If you're caught unprepared, they’ll overwhelm you in seconds. Survive long enough, and you’ll learn: it’s not a question of if the horde comes. Only when.
Every choice counts in the wasteland. Barter, complete quests, or eliminate faction targets to earn reputation with the factions. Higher reputation unlocks access to special outposts, better trading options, and unique production opportunities. You can fight in faction wars anytime—but only with enough reputation will a faction trust you to claim outposts in their name.
Wherever The Network’s signal reaches, you can call in cargo—vehicles, fuel barrels, even faction battle drones. Your order is delivered by flying transport straight to your location. But be smart about where you call it in—enemy factions can spot the drop and shoot it down before it reaches you. In the wasteland, every delivery is a risk.
No two journeys are the same. Each world is shaped by a unique seed, creating endless variations in terrain, enemy spawns, trader inventory, and loot. Biomes offer distinct challenges—extreme heat, radiation, oxygen loss, or rare enemies and resources. Some offer better shade, others hide deadly threats. Choose your world size—up to 26x26 km—and dive into a wasteland that’s always changing.
This world doesn’t just kill—you have to outthink it. Global events like Overheat and Meteor Showers can wipe you out in seconds. When the Overheat hits, your only chance is shade. When the sky rains fire, find cover fast and learn where it’s coming from. These events are brutal, unpredictable, and always deadly. Surviving them means paying attention—or paying the price.

We don’t follow a rigid roadmap—our development is flexible, shaped by player feedback, our own ideas, and the evolving vision of Plains of Pain. But make no mistake: we know where we’re heading. More vehicles, weapons, and blueprints. Expanded settlement systems. New enemies, biomes, and extreme events. Storyline quests, deeper NPCs, and more locations to explore. Whether you prefer PvE or PvP, there’s a lot on the way—and we’re just getting started.

Plains of Pain is in Early Access—and your voice matters. We're building this world with the community, listening to your feedback, suggestions, and experiences. At the same time, we have a strong vision of where the game is headed: a brutal, immersive survival experience set in a world that doesn’t hold your hand. Join us on the journey. Help shape the wasteland, one update at a time.

We’re Cobra Byte Digital—just three people with a big vision and a love for brutal survival games. Plains of Pain is our passion project, and no matter what, we’re committed to reaching full release. After that, we’re not stopping. As long as we have ideas—and as long as the community sticks with us—we’ll keep the wasteland alive and evolving.
Engagement
Reviews
Themes across 194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is the labour of love of a small team of 3 devs. Sure, it's rough around the edges. Sure, it still need work. But the devs are actually very active and close to their community, the game is updated on a regular basis with major content updates. Something is quite unique about the feeling and atmosphere of this universe, and it has a lot of great potential. The vehicles gameplay is pretty straight forward but greatly does the job. Construction still need some work but you have 3 different sets of materials to construct with already and cool options, especially with the most recent concrete set. They added some nice buff and debuff system working with their cooking system. For the rest, the game is a lot about exploration and looting gear with prefixes/affixes. You can also play as a barter that roam around the wasteland (fix/build a vehicle to do that) to make some nice profits. Exploration makes stumble across some wild shootout between factions (which can be a great opportunity to scavenge the battlefield). Overhaul, yes, the game still need some work and balance, yes, the devs knows it and are working on it. But it's a really cool experience that can be played both solo and online with an atmosphere somewhere between Mad Max and Kenshi. If you have some bucks to throw on a cool survival post-apo experience, give it a try and show some support to the devs
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Spanish - Spain, Portuguese - Brazil, German, French, Ukrainian, Korean, Polish, Japanese, Russian, Simplified Chinese
Hours played at review time, across 194 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un vicio total. Se nota que está aún un poco verde pero en 8 horas jugando solo me ha crasheado una vez y no ha perdido nada.
Laissez moi vous compter la formidable run que j'ai sur le jeu : après avoir stuffé mon personnage durant moultes heures et accumulé un matèriel conséquent, je nettoie mon premier campement de bandits et recolte un magnifique butin. Enjoué et ayant les oreilles qui saignent à cause d'une baffle crachant une techno insupportable dans le campement, je décide de mettre une balle dans l'enceinte en question avant de partir... qui m'explose à la gueule et me tue instantanément..... première déconvenue et plus de stuff. Que nenni on va pas se laisser mettre ad patres comme ça : je récupère du matériel que j'avais caché dans le désert et me revoilà au bout de quelques heures ré-équipé et EUREKA ! : j'ai assemblé dans la douleur mon premier véhicule !!! je roule 5 minutes comme un gosse, c'est fun. A moi la grande épopée ! Puis je trouve un bidon d'essence et j'en met dans la voiture : aie ! le moteur fume : j'ai mélangé du diesel et de l'essence ! Je vidange, remets du diesel et paf : la voiture explose (encore une fois à ma gueule) me tuant au passage ! Bon sniff plus de stuff encore une fois mais normalement le véhicule est assuré. Je reviens au véhicule pour trouver une épave fumante. De colère, je me suicide en buvant l'intégralité d'un bidon de kérosène à proximité : 10/10 de grandes plaines de douleurs :):):):):):):). Plus sérieusement le jeu est excellent et... porte bien son nom : vous allez souffrir ! EDIT : la commande /recover dans la barre de texte fait réapparaitre le véhicule assuré :)
概括:一款好玩的游戏,拥有不错的框架和创意,联机很稳定。 作为《Kenshi》的长时间玩家,我喜欢本作同样不采用固定主线任务来限制玩家的做法,由玩家自己定义废土生存之道,通过建造、交易、战斗都可以获得成长和提升。目前作为EA阶段,游戏内存在BUG和一些不合理设定很正常。抛开这些小问题,我基于自己的游玩体验希望提供一些让游戏更好的建议。 本作目前的交互体验很少,游戏内虽分布较多NPC,但所有NPC基本仅限于物品买卖或提供同样种类的跑腿任务,不能对话也没有选择分歧,除了见面时一两句独白,感受不到NPC的活人气息。其次,自己建造基地后没有其他势力进行互动,偶尔一两个商人路过进行交易,那么基地存在的意义仅仅是一个睡觉的地方和零部件加工厂。 这里借用《kenshi》举例:游戏内所有势力都拥有各自不同的人文背景、生活方式、武器装备,所有内容由玩家在探索途中通过对话探索逐步发现,大多数特殊NPC有自己的故事和性格,NPC也会基于玩家的选择而有不同反馈,稀有装备也掌握在各势力首领手中,可以偷窃也可以直接抢夺。而玩家建造第一个基地就会视为一个独立势力,所处区域的强大势力会随机来向玩家收取保护费或直接掠夺,后期与某势力交好或结仇,该势力也会对基地区域进行事件互动。 而本作如果增加NPC或敌人的交互,可以提升废土生存的代入感,增加游玩的驱动力。目前游戏内两大军事对立势力,以及平民势力和强盗势力,足够塑造一批有灵魂的NPC。而玩家作为独立势力,可以自由选择参与世界的方式,即使不参与任何一方也可以通过各类事件强化玩家对世界的影响力。若后续更新更多武器蓝图和装备,那么会有更多玩家会选择自己掌管废土世界。 其余一些小型BUG,比如主机玩家和石头穿模,增加了弹匣的手枪偶尔会复原,这些都是小问题可以未来慢慢修复,希望成为一款优秀游戏。
Find the camp, get killed by a goat. Find the camp again and for some reason shoot at the quest giver and it kills me. 100% will do it again.
buen survival mucho contenido y entretenido
Очень яркая игра с огромнім потенциалом
汉化不全,UI字体模模糊糊的
хорошая выжевалка много акктивностей нашёл случайно побольше рекламмы
really good fun game!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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