
Plague M.D. is a medieval medicine simulator. Become a quack doctor stuck in a backwater village in the 16th century.
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Languages: English, Russian, Simplified Chinese, Turkish
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Антураж неплохой, задумка могла бы выстрелить, но рутинный бессмысленный игровой процесс все перечеркивает. Да и в качестве оформления так себе. Общее качество не выше бесплатных поделок.
Eh? It's got a good art style and a neat enough concept, but its story feels pretty empty (You are pretending to be a doctor to not get burnt at the stake) and the game has enough small technical glitches to make it feel unpleasant to play. Games in the flash game restaurant manager like genre need to be reliable in how they respond to you clicking, that's the only way they can effectively scale up. The medieval manuscript visuals were what got me to try the game, but unfortunately, that's all the game really had going for it for me.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a pretty fun game. The art style is cool, and it's a "Papers, Please" esque game with less storyline and serious choices. I played on easy mode, and it was just chaotic enough to be still enjoyable, fun, and immersive. However, I do agree with the other reviews that I read; it is similar to a flash game. But I like flash games, so it didn't bother me. 7/10
ilk başlarda güzel bir oyun her şeyi size öğretiyor oynaması eğleceli diyalogları kısa ve net sadece sevmediğim yanı oyunda biraz ilerledikten sonra bug'ların çıkması.
En ufak hatada sizi bağlayıp yakıyorlar ve oyun sıkıcı. Sadece click atıyorsunuz.
《Plague M.D.》是一款獨特的醫療模擬遊戲,玩家扮演一名中世紀的瘟疫醫生,在黑死病肆虐的環境中試圖拯救患者。遊戲結合了歷史元素、模擬經營與解謎挑戰,為玩家帶來極具沉浸感的體驗。然而,它也並非毫無缺點,以下將從優點與缺點兩方面進行深入分析。 優點 獨特的歷史氛圍《Plague M.D.》成功營造出黑死病時期的恐怖與絕望,無論是遊戲場景、角色設計,還是故事情節,都充滿了強烈的歷史感。玩家可以體驗到中世紀醫學的原始與局限,感受到當時人們對疾病的無助與恐懼。 創新的遊戲機制遊戲的醫療系統結合了診斷、治療與手術,玩家需要根據患者的症狀選擇不同的治療方式,如放血、草藥治療等,這些方法既符合歷史,也具有策略性。此外,遊戲還融入了資源管理元素,玩家必須妥善分配有限的醫療資源,以提高存活率。 富有挑戰性的決策過程由於當時醫學知識有限,治療往往伴隨風險,玩家必須在道德與生存之間做出艱難選擇。要不要嘗試未經驗證的療法?是否應該收取昂貴的治療費用?這些抉擇使遊戲更具深度,也讓玩家更投入其中。 缺點 遊戲節奏較慢雖然遊戲的氛圍營造出色,但節奏偏慢,某些治療過程重複性較高,可能會讓部分玩家感到單調。此外,一些病患的症狀與處理方式過於類似,缺乏變化。 操作不夠直覺遊戲的UI設計較為復古,部分功能的操作方式不夠直覺,可能需要一段時間適應。例如,治療流程的引導不夠清楚,新手玩家容易感到困惑。 缺乏更深層次的敘事與角色發展雖然遊戲設定相當有趣,但故事推進較為片面,角色塑造也不夠深入。若能加入更多個人化的患者故事或角色背景,將能進一步提升沉浸感。 結論
Качественная игра
我玩过的各种游戏里有史以来体验感最恶心最上班坐牢的!毛巾有概率卡在桌子上丢不掉,导致桌子被占用,音效很少,我仅仅只玩了不到两小时就已经感觉到疲惫并且遇到了很多bug!重复性的工作太多了。 This is hands down the most disgusting, soul-crushing, 9-to-5 job simulator I’ve ever played! Towels can randomly get stuck on tables, making them unusable, the sound effects are none, and I barely made it two hours in before feeling completely drained AND running into many bugs! The repetitive tasks are endless. It’s like doing chores, but somehow worse. Damn it, congrats to this game for earning my very first negative review! 💀
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Ortaçağ dönemini oldum olası severim bu dönemde doktor olmak hoşuma gitti özellikle insanlaa sülük oymak ve beni kafir diye yakmaları zevk verdi
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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